Player Matchup

Neith
Neith
AMRJ Momma
Neith
Level 16
God Stats
85W - 90L
1,404 SR
Queue Stats
90W - 109L
1,309 Elo+
Solo
Fenrir
Fenrir
ActuatedMango32
Fenrir
Level 5
God Stats
6W - 11L
1,036 SR
Queue Stats
14W - 26L
1,038 Elo+
Solo
Ra
Ra
Stupidgravy
Ra
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Cernunnos
Cernunnos
Yokuhama
Cernunnos
Level 29
God Stats
17W - 14L
1,479 SR
Queue Stats
32W - 26L
1,299 Elo+
Solo
Agni
Agni
ZangetsuSuigetsu
Agni
Level 14
God Stats
11W - 10L
1,500 SR
Queue Stats
57W - 55L
1,066 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,207 Elo+

VS

Team Averages
Level 13
1,455 SR
1,207 Elo+
King Arthur
King Arthur
ReaperZero85
King Arthur
Level 24
God Stats
7W - 8L
1,571 SR
Queue Stats
18W - 23L
1,332 Elo+
Solo
Ullr
Ullr
SaS_CaTaStRoPhe
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 35L
1,256 Elo+
Solo
Tiamat
Tiamat
firey-divide5
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,059 Elo+
Party 1
Cerberus
Cerberus
nejo2006
Cerberus
Level 4
God Stats
0W - 3L
1,204 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 1
Aphrodite
Aphrodite
zyrroth
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
7 / 2 / 28
11,957
1,087
11,808
8,752
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 1 / 5
9,348
850
1,925
2,067
740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 0 / 31
11,065
1,006
13,566
8,586
4,277
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Yokuhama
Cernunnos
20
20 / 1 / 20
13,702
1,246
29,956
18,749
7,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 3 / 19
13,753
1,250
23,796
11,793
4,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ReaperZero85
King Arthur
17
2 / 8 / 4
10,647
968
12,004
18,253
16,188
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 10 / 2
12,230
1,112
9,599
20,195
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 16 / 1
8,697
791
9,113
19,436
10,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
nejo2006
Cerberus
14
0 / 15 / 2
8,985
817
9,870
26,546
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
zyrroth
Aphrodite
16
0 / 8 / 4
9,783
889
6,589
14,701
6,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
20
56
Kills
7
7
Deaths
57
103
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
7
2
28
10.5
W
2
1
5
4.5
L
King Arthur
ReaperZero85
King Arthur
2
8
4
0.5
L
5
10
2
0.6
W
4
0
31
19.5
W
Cernunnos
Yokuhama
Cernunnos
20
1
20
30
W
23
3
19
10.83
L
0
16
1
0.03
L
Cerberus
nejo2006
Cerberus
0
15
2
0.07
L
Aphrodite
zyrroth
Aphrodite
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,051
Damage
47,175
49,947
Taken
99,131
20,481
Mitigated
53,642
17,284
Healing
14,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,808
9,219
0
1,509
8,752
3,443
0
3,683
5,069
28
38,387
W
1,925
698
0
179
2,067
740
0
769
1,298
0
2,794
L
King Arthur
ReaperZero85
King Arthur
12,004
1,766
0
946
18,253
16,188
0
8,607
9,646
0
27,119
L
9,599
5,904
0
2,719
20,195
7,780
0
9,260
10,935
0
46,896
W
13,566
3,551
1,676
1,833
8,586
4,277
0
6,796
1,790
21,786
0
W
Cernunnos
Yokuhama
Cernunnos
29,956
23,639
233
11,520
18,749
7,191
0
10,108
8,641
0
50,651
W
23,796
7,019
0
334
11,793
4,830
0
4,216
7,577
31,323
0
L
9,113
1,587
0
1,010
19,436
10,556
0
5,613
13,823
18,701
0
L
Cerberus
nejo2006
Cerberus
9,870
2,165
0
3,649
26,546
12,474
0
8,639
17,907
13,901
0
L
Aphrodite
zyrroth
Aphrodite
6,589
2,170
2,051
4,472
14,701
6,644
0
5,271
9,430
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,825
Gold Earned
50,342
166
Minions Killed
162
3
Camps Cleared
0
679,294
Distance Traveled
903,856
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,957
1,087
63
6
0
166,073
1
W
Fenrir
9,348
850
3
0
0
47,465
0
L
King Arthur
10,647
968
32
3
0
190,236
2
L
Ullr
12,230
1,112
66
6
0
174,628
0
W
Ra
11,065
1,006
27
2
0
149,066
0
W
Cernunnos
13,702
1,246
50
5
3
150,823
0
W
Agni
13,753
1,250
23
2
0
165,867
0
L
Tiamat
8,697
791
5
0
0
193,680
1
L
Cerberus
8,985
817
6
1
0
173,190
0
L
Aphrodite
9,783
889
53
5
0
172,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role