Player Matchup

Athena
Athena
 
Athena
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BolsoTrump
Janus
Level 114
God Stats
18W - 10L
1,799 SR
Queue Stats
142W - 135L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
JuanOliveira124
Danzaburou
Level 42
God Stats
13W - 7L
1,552 SR
Queue Stats
63W - 78L
1,421 Elo+
Solo
Erlang Shen
Erlang Shen
LEX-SANTAX
Erlang Shen
Level 63
God Stats
13W - 6L
1,561 SR
Queue Stats
23W - 16L
1,557 Elo+
Party 2
Tiamat
Tiamat
alexuslars
Tiamat
Level 95
God Stats
6W - 4L
1,193 SR
Queue Stats
204W - 219L
1,435 Elo+
Solo
Team Averages
Level 73
1,521 SR
1,487 Elo+

VS

Team Averages
Level 68
1,421 SR
1,408 Elo+
Mercury
Mercury
ForceGhost29
Mercury
Level 106
God Stats
3W - 3L
1,700 SR
Queue Stats
393W - 380L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Guxinim_Federal
Danzaburou
Level 23
God Stats
0W - 2L
1,255 SR
Queue Stats
3W - 9L
1,332 Elo+
Party 1
He Bo
He Bo
Might_Flash
He Bo
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 92L
1,434 Elo+
Party 3
Erlang Shen
Erlang Shen
kNighT_BuZzZ
Erlang Shen
Level 69
God Stats
18W - 19L
1,487 SR
Queue Stats
99W - 105L
1,438 Elo+
Party 3
Ymir
Ymir
unkerr_
Ymir
Level 50
God Stats
0W - 3L
1,161 SR
Queue Stats
2W - 7L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
4 / 1 / 6
8,003
500
7,278
8,250
6,077
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
16
3 / 1 / 2
9,332
583
3,536
3,924
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JuanOliveira124
Danzaburou
14
3 / 0 / 5
8,020
501
7,625
3,900
1,303
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LEX-SANTAX
Erlang Shen
14
5 / 0 / 1
8,421
526
5,003
7,990
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
alexuslars
Tiamat
14
0 / 3 / 1
8,017
501
4,363
8,951
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ForceGhost29
Mercury
13
1 / 3 / 1
7,520
470
906
10,735
3,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Guxinim_Federal
Danzaburou
10
0 / 4 / 0
6,360
398
2,238
6,727
2,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 0
8,431
527
2,885
6,792
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
kNighT_BuZzZ
Erlang Shen
15
2 / 1 / 1
8,469
529
7,150
9,975
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
unkerr_
Ymir
9
0 / 4 / 0
6,062
379
1,758
11,559
4,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
4
1
6
7
W
Janus
3
1
2
4
L
Mercury
ForceGhost29
Mercury
1
3
1
0.5
L
Danzaburou
Guxinim_Federal
Danzaburou
0
4
0
0
W
Danzaburou
JuanOliveira124
Danzaburou
3
0
5
5.5
W
Erlang Shen
LEX-SANTAX
Erlang Shen
5
0
1
5.5
L
2
3
0
0.67
W
Tiamat
alexuslars
Tiamat
0
3
1
0.17
L
Erlang Shen
kNighT_BuZzZ
Erlang Shen
2
1
1
2.5
L
Ymir
unkerr_
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
14,937
33,015
Taken
45,788
18,309
Mitigated
17,371
14,420
Healing
11,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,278
2,660
282
2,336
8,250
6,077
282
2,560
5,646
23,294
0
W
Janus
3,536
332
0
786
3,924
1,247
528
1,503
2,291
66,583
0
L
Mercury
ForceGhost29
Mercury
906
342
0
1,259
10,735
3,618
0
1,755
8,980
0
57,137
L
Danzaburou
Guxinim_Federal
Danzaburou
2,238
945
0
438
6,727
2,039
244
2,768
3,959
0
28,756
W
Danzaburou
JuanOliveira124
Danzaburou
7,625
2,848
0
1,624
3,900
1,303
298
406
3,494
0
50,036
W
Erlang Shen
LEX-SANTAX
Erlang Shen
5,003
2,498
0
5,582
7,990
3,524
0
0
7,990
0
42,966
L
2,885
84
0
1,562
6,792
2,099
0
2,684
4,108
47,726
0
W
Tiamat
alexuslars
Tiamat
4,363
733
0
3,810
8,951
6,158
313
0
8,951
43,096
0
L
Erlang Shen
kNighT_BuZzZ
Erlang Shen
7,150
3,466
0
6,470
9,975
5,057
420
3,706
5,884
0
52,346
L
Ymir
unkerr_
Ymir
1,758
126
0
1,450
11,559
4,558
0
3,879
7,680
13,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,793
Gold Earned
36,842
437
Minions Killed
385
0
Camps Cleared
0
1,423,194
Distance Traveled
1,357,986
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,003
500
41
3
0
281,577
7
W
Janus
9,332
583
129
8
0
304,437
5
L
Mercury
7,520
470
98
6
0
309,706
3
L
Danzaburou
6,360
398
58
4
0
223,390
2
W
Danzaburou
8,020
501
77
5
0
275,333
1
W
Erlang Shen
8,421
526
88
6
0
294,276
8
L
He Bo
8,431
527
92
6
0
284,499
3
W
Tiamat
8,017
501
102
6
0
267,571
6
L
Erlang Shen
8,469
529
119
7
0
304,017
4
L
Ymir
6,062
379
18
1
0
236,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role