Player Matchup

Tyr
Tyr
DeutcsherKrieger
Tyr
Level 17
God Stats
0W - 1L
1,662 SR
Queue Stats
16W - 7L
1,716 Elo+
Party 1
Thanatos
Thanatos
Huso21
Thanatos
Level 5
God Stats
0W - 1L
1,404 SR
Queue Stats
11W - 6L
1,716 Elo+
Party 1
Amaterasu
Amaterasu
OtakuSej
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,716 Elo+
Party 1
Aphrodite
Aphrodite
gSandman
Aphrodite
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,574 Elo+
Party 1
Medusa
Medusa
vvyvv
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,716 Elo+
Party 1
Team Averages
Level 37
1,513 SR
1,688 Elo+

VS

Team Averages
Level 25
1,570 SR
1,608 Elo+
Tiamat
Tiamat
Krevet6989
Tiamat
Level 26
God Stats
15W - 15L
1,379 SR
Queue Stats
237W - 226L
1,574 Elo+
Solo
Ymir
Ymir
MagicznySmalec
Ymir
Level 28
God Stats
3W - 1L
1,864 SR
Queue Stats
33W - 27L
1,630 Elo+
Solo
Nemesis
Nemesis
ZiickoO
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,537 Elo+
Solo
Artemis
Artemis
agilitymuffin
Artemis
Level 21
God Stats
4W - 4L
1,621 SR
Queue Stats
17W - 12L
1,707 Elo+
Solo
Anubis
Anubis
libertariansnake
Anubis
Level 29
God Stats
50W - 55L
1,484 SR
Queue Stats
233W - 232L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,445
384
6,330
16,149
10,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Huso21
Thanatos
14
3 / 11 / 3
9,470
430
5,396
17,955
5,433
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
OtakuSej
Amaterasu
14
1 / 9 / 3
8,951
407
5,275
25,139
16,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
gSandman
Aphrodite
17
6 / 6 / 4
11,275
513
13,585
17,865
6,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
vvyvv
Medusa
18
4 / 6 / 8
11,631
529
11,158
22,022
7,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Krevet6989
Tiamat
20
6 / 2 / 2
14,059
639
17,526
12,797
17,246
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 4 / 16
12,039
547
8,410
17,466
15,081
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
ZiickoO
Nemesis
20
5 / 2 / 5
13,517
614
6,910
16,734
7,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
19
10 / 2 / 7
13,055
593
15,277
11,783
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
12 / 5 / 8
14,126
642
28,594
18,614
9,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
15
Kills
35
36
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Thanatos
Huso21
Thanatos
3
11
3
0.41
W
Tiamat
Krevet6989
Tiamat
6
2
2
3.5
W
2
4
16
2.5
L
Amaterasu
OtakuSej
Amaterasu
1
9
3
0.28
W
Nemesis
ZiickoO
Nemesis
5
2
5
3.75
W
Artemis
10
2
7
6.75
L
Aphrodite
gSandman
Aphrodite
6
6
4
1.33
W
12
5
8
3.2
L
Medusa
vvyvv
Medusa
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,744
Damage
76,717
99,130
Taken
77,394
46,332
Mitigated
54,581
36,904
Healing
33,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,330
969
0
3,341
16,149
10,420
74
10,642
5,507
0
32,025
L
Thanatos
Huso21
Thanatos
5,396
1,884
0
7,355
17,955
5,433
294
9,036
8,919
0
44,007
W
Tiamat
Krevet6989
Tiamat
17,526
1,712
0
6,404
12,797
17,246
2,596
2,095
10,530
98,794
0
W
8,410
1,447
400
3,695
17,466
15,081
1,095
2,845
14,425
57,156
0
L
Amaterasu
OtakuSej
Amaterasu
5,275
1,741
0
2,927
25,139
16,258
2,595
15,824
9,315
0
31,815
W
Nemesis
ZiickoO
Nemesis
6,910
3,288
0
7,584
16,734
7,755
0
1,912
14,772
0
123,370
W
Artemis
15,277
7,282
0
6,119
11,783
4,985
4,060
1,742
9,945
0
78,667
L
Aphrodite
gSandman
Aphrodite
13,585
1,656
9,483
8,569
17,865
6,385
667
11,002
6,863
57,835
0
W
28,594
1,017
0
9,271
18,614
9,514
4,684
4,991
13,398
90,935
0
L
Medusa
vvyvv
Medusa
11,158
5,233
0
5,229
22,022
7,836
582
8,906
13,116
0
80,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,772
Gold Earned
66,796
403
Minions Killed
677
0
Camps Cleared
0
1,926,422
Distance Traveled
2,119,720
7
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,445
384
52
2
0
438,408
1
L
Thanatos
9,470
430
72
3
0
339,070
1
W
Tiamat
14,059
639
154
7
0
382,556
6
W
Ymir
12,039
547
89
4
0
408,482
8
L
Amaterasu
8,951
407
61
3
0
374,448
1
W
Nemesis
13,517
614
172
8
0
520,793
12
W
Artemis
13,055
593
124
6
0
423,958
3
L
Aphrodite
11,275
513
95
4
0
381,645
4
W
Anubis
14,126
642
138
6
0
383,931
2
L
Medusa
11,631
529
123
6
0
392,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role