Player Matchup

Ra
Ra
AdriannSaucin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,238 Elo+
Party 2
Susano
Susano
BravoTheGod133
Susano
Level 41
God Stats
3W - 7L
1,275 SR
Queue Stats
57W - 72L
1,145 Elo+
Party 3
Chronos
Chronos
Sergeant-gomez
Chronos
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,238 Elo+
Party 2
Ares
Ares
Snakdeath
Ares
Level 3
God Stats
0W - 3L
1,209 SR
Queue Stats
16W - 20L
1,076 Elo+
Party 3
Thoth
Thoth
draconic_kid
Thoth
Level 11
God Stats
1W - 3L
1,372 SR
Queue Stats
168W - 154L
1,430 Elo+
Solo
Team Averages
Level 13
1,371 SR
1,226 Elo+

VS

Team Averages
Level 20
1,559 SR
1,312 Elo+
Cthulhu
Cthulhu
Chelelols
Cthulhu
Level 12
God Stats
9W - 4L
1,596 SR
Queue Stats
23W - 21L
1,318 Elo+
Party 1
Serqet
Serqet
IronPatriot13
Serqet
Level 29
God Stats
10W - 10L
1,539 SR
Queue Stats
178W - 203L
1,318 Elo+
Solo
Danzaburou
Danzaburou
LightShade333
Danzaburou
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 27L
1,341 Elo+
Party 1
Neith
Neith
SuucComS
Neith
Level 15
God Stats
11W - 3L
1,698 SR
Queue Stats
17W - 19L
1,302 Elo+
Solo
Apollo
Apollo
lyricromn
Apollo
Level 27
God Stats
32W - 43L
1,463 SR
Queue Stats
163W - 233L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
11,137
1,012
7,681
15,830
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 8 / 5
11,478
1,043
11,854
20,748
10,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 11 / 6
10,731
976
15,779
24,156
11,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
15
0 / 5 / 4
9,276
843
5,397
13,477
13,420
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 6 / 8
10,920
993
11,751
13,886
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chelelols
Cthulhu
19
2 / 0 / 19
11,523
1,048
8,096
11,074
10,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
1 / 0 / 14
10,557
960
10,001
9,285
6,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
LightShade333
Danzaburou
19
11 / 2 / 14
13,691
1,245
23,292
10,843
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
SuucComS
Neith
18
9 / 5 / 13
12,899
1,173
17,861
11,833
4,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
lyricromn
Apollo
20
14 / 6 / 14
14,525
1,320
24,640
14,072
5,865
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
13
Kills
37
37
Deaths
13
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
L
4
8
5
0.81
W
Cthulhu
Chelelols
Cthulhu
2
0
19
11.5
W
1
0
14
8
W
Danzaburou
LightShade333
Danzaburou
11
2
14
9
L
3
11
6
0.55
L
Ares
0
5
4
0.4
W
Neith
SuucComS
Neith
9
5
13
3.1
L
2
6
8
1
W
Apollo
lyricromn
Apollo
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,462
Damage
83,890
88,097
Taken
57,107
48,268
Mitigated
33,511
6,856
Healing
10,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,681
2,551
358
1,049
15,830
7,041
0
1,503
13,661
16,416
0
L
11,854
5,670
0
0
20,748
10,662
0
1,830
18,678
0
25,208
W
Cthulhu
Chelelols
Cthulhu
8,096
280
807
1,078
11,074
10,542
0
8,876
2,198
32,746
0
W
10,001
2,634
0
0
9,285
6,140
0
5,021
4,264
0
11,020
W
Danzaburou
LightShade333
Danzaburou
23,292
14,328
534
2,050
10,843
6,073
0
6,694
4,149
0
38,928
L
15,779
6,456
0
5,144
24,156
11,167
0
3,208
20,948
34,148
0
L
Ares
5,397
896
0
0
13,477
13,420
0
988
12,489
6,864
0
W
Neith
SuucComS
Neith
17,861
9,285
0
2,740
11,833
4,891
0
9,154
2,679
0
42,471
L
11,751
1,705
0
305
13,886
5,978
0
567
13,319
36,256
0
W
Apollo
lyricromn
Apollo
24,640
17,677
0
3,151
14,072
5,865
0
10,863
3,209
0
44,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,542
Gold Earned
63,195
171
Minions Killed
191
3
Camps Cleared
6
873,783
Distance Traveled
932,354
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,137
1,012
21
2
0
173,557
0
L
Susano
11,478
1,043
43
4
0
204,892
0
W
Cthulhu
11,523
1,048
60
5
3
227,164
3
W
Serqet
10,557
960
3
0
0
201,811
0
W
Danzaburou
13,691
1,245
35
3
0
164,107
0
L
Chronos
10,731
976
36
3
1
168,062
0
L
Ares
9,276
843
3
0
1
137,260
0
W
Neith
12,899
1,173
47
4
0
182,086
0
L
Thoth
10,920
993
68
6
1
190,012
0
W
Apollo
14,525
1,320
46
4
3
157,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role