Player Matchup

Ne Zha
Ne Zha
Farolilol
Ne Zha
Level 108
God Stats
1W - 0L
1,715 SR
Queue Stats
386W - 361L
1,529 Elo+
Party 1
Eset
Eset
Tinaick
Eset
Level 158
God Stats
11W - 11L
1,698 SR
Queue Stats
518W - 485L
1,485 Elo+
Party 1
Rama
Rama
lulu3525
Rama
Level 122
God Stats
1W - 1L
1,434 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo
Team Averages
Level 129
1,616 SR
1,433 Elo+

VS

Team Averages
Level 61
1,490 SR
1,555 Elo+
Chaac
Chaac
AngProud
Chaac
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Saekyz
Nemesis
Level 61
God Stats
177W - 162L
1,530 SR
Queue Stats
302W - 264L
1,499 Elo+
Party 2
Hades
Hades
imnotacat123111
Hades
Level 61
God Stats
4W - 2L
1,439 SR
Queue Stats
35W - 31L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Farolilol
Ne Zha
11
0 / 6 / 7
8,400
600
4,641
10,042
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Tinaick
Eset
13
2 / 2 / 6
9,258
661
8,464
5,534
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
14
7 / 1 / 2
10,326
738
13,658
7,970
2,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AngProud
Chaac
13
5 / 4 / 3
9,334
667
8,097
12,620
10,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Saekyz
Nemesis
12
3 / 3 / 5
9,065
648
5,968
11,710
4,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 7
8,774
627
4,322
11,228
5,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
9
Kills
9
9
Deaths
9
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
AngProud
Chaac
5
4
3
1.63
W
Ne Zha
Farolilol
Ne Zha
0
6
7
0.58
L
Nemesis
Saekyz
Nemesis
3
3
5
1.83
W
Eset
Tinaick
Eset
2
2
6
2.5
L
1
2
7
2.25
W
Rama
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,763
Damage
18,387
23,546
Taken
35,558
10,102
Mitigated
20,914
3,976
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AngProud
Chaac
8,097
799
1,281
6,110
12,620
10,467
189
2,948
9,672
0
31,215
W
Ne Zha
Farolilol
Ne Zha
4,641
1,827
0
945
10,042
5,054
878
2,113
7,929
0
24,294
L
Nemesis
Saekyz
Nemesis
5,968
1,829
0
3,815
11,710
4,748
34
2,582
9,128
0
44,676
W
Eset
Tinaick
Eset
8,464
1,402
1,561
647
5,534
2,051
690
847
4,687
29,385
0
L
4,322
707
66
2,718
11,228
5,699
0
3,064
8,164
36,653
0
W
Rama
13,658
10,907
0
823
7,970
2,997
801
1,366
6,604
0
39,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,984
Gold Earned
27,173
146
Minions Killed
175
0
Camps Cleared
0
744,821
Distance Traveled
796,161
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,334
667
46
3
0
266,418
4
W
Ne Zha
8,400
600
34
2
0
270,063
2
L
Nemesis
9,065
648
59
4
0
278,437
1
W
Eset
9,258
661
55
4
0
228,994
2
L
Hades
8,774
627
70
5
0
251,306
3
W
Rama
10,326
738
57
4
0
245,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role