Player Matchup

Skadi
Skadi
Fourth_Hokage876
Skadi
Level 26
God Stats
57W - 52L
1,441 SR
Queue Stats
539W - 559L
1,462 Elo+
Party 3
Ne Zha
Ne Zha
Nppleham
Ne Zha
Level 138
God Stats
9W - 8L
1,642 SR
Queue Stats
445W - 422L
1,562 Elo+
Party 2
Kukulkan
Kukulkan
Ubetter_watchout
Kukulkan
Level 62
God Stats
5W - 10L
1,551 SR
Queue Stats
418W - 407L
1,487 Elo+
Party 3
Amaterasu
Amaterasu
nahhhmann
Amaterasu
Level 28
God Stats
12W - 12L
1,532 SR
Queue Stats
349W - 364L
1,462 Elo+
Party 3
Terra
Terra
rnoonboy
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 28L
1,617 Elo+
Party 2
Team Averages
Level 61
1,533 SR
1,518 Elo+

VS

Team Averages
Level 41
1,557 SR
1,570 Elo+
Anhur
Anhur
Krogstad2000
Anhur
Level 67
God Stats
23W - 15L
1,667 SR
Queue Stats
378W - 270L
1,563 Elo+
Party 1
Sobek
Sobek
bmth115z
Sobek
Level 36
God Stats
9W - 7L
1,591 SR
Queue Stats
49W - 38L
1,570 Elo+
Solo
Mulan
Mulan
cptncuddles6x9
Mulan
Level 12
God Stats
30W - 27L
1,295 SR
Queue Stats
303W - 243L
1,633 Elo+
Party 1
Fenrir
Fenrir
johanhus99
Fenrir
Level 26
God Stats
5W - 1L
1,500 SR
Queue Stats
20W - 12L
1,494 Elo+
Party 1
Scylla
Scylla
xkri86hus99
Scylla
Level 66
God Stats
7W - 9L
1,733 SR
Queue Stats
401W - 303L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,209
481
4,884
9,549
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
Nppleham
Ne Zha
6
0 / 0 / 0
5,329
355
68
2,535
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 3 / 1
7,012
467
6,115
5,894
1,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
nahhhmann
Amaterasu
14
5 / 4 / 0
8,297
553
7,095
12,320
8,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Terra
rnoonboy
Terra
11
1 / 2 / 2
7,144
476
6,778
8,953
4,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,693
513
5,188
9,651
3,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
bmth115z
Sobek
12
1 / 1 / 5
7,923
528
3,766
11,781
9,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 4 / 1
8,797
586
9,299
12,716
7,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
johanhus99
Fenrir
13
0 / 2 / 1
7,613
508
953
10,963
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
4 / 1 / 3
9,237
616
7,184
5,776
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
8
Kills
12
13
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
2
1
3
3.5
L
Ne Zha
Nppleham
Ne Zha
0
0
0
0
L
2
3
1
0.83
W
Sobek
bmth115z
Sobek
1
1
5
3.5
W
5
4
1
1.38
W
Fenrir
johanhus99
Fenrir
0
2
1
0.25
L
Amaterasu
nahhhmann
Amaterasu
5
4
0
1.25
L
Terra
rnoonboy
Terra
1
2
2
1
W
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
26,390
39,251
Taken
50,887
18,539
Mitigated
28,401
11,495
Healing
22,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,884
2,467
0
1,476
9,549
2,787
450
2,990
6,453
0
44,602
W
5,188
3,480
0
5,135
9,651
3,148
1,979
4,303
5,348
0
54,313
L
Ne Zha
Nppleham
Ne Zha
68
0
0
1,650
2,535
553
0
0
2,535
0
12,699
L
6,115
308
402
894
5,894
1,951
618
2,396
3,298
39,750
0
W
Sobek
bmth115z
Sobek
3,766
327
670
6,213
11,781
9,381
467
3,918
7,863
19,588
0
W
9,299
1,290
0
5,140
12,716
7,621
734
1,660
10,657
0
46,585
W
Fenrir
johanhus99
Fenrir
953
354
0
4,846
10,963
6,381
0
1,359
9,604
0
58,642
L
Amaterasu
nahhhmann
Amaterasu
7,095
3,533
219
3,836
12,320
8,376
0
2,781
9,071
0
33,040
L
Terra
rnoonboy
Terra
6,778
320
137
2,881
8,953
4,872
0
2,432
6,492
27,829
0
W
Scylla
7,184
305
0
650
5,776
1,870
622
1,653
4,073
51,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
41,263
307
Minions Killed
454
0
Camps Cleared
0
1,223,417
Distance Traveled
1,302,278
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,209
481
79
5
0
270,969
0
W
Anhur
7,693
513
96
6
0
229,046
2
L
Ne Zha
5,329
355
37
2
0
98,460
0
L
Kukulkan
7,012
467
72
5
0
261,069
0
W
Sobek
7,923
528
38
3
0
283,836
5
W
Mulan
8,797
586
97
6
0
256,490
2
W
Fenrir
7,613
508
108
7
0
255,712
0
L
Amaterasu
8,297
553
68
5
0
281,628
4
L
Terra
7,144
476
51
3
0
311,291
0
W
Scylla
9,237
616
115
8
0
277,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role