Player Matchup

Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chaac
Chaac
Gold III
InlaidSplash788
Chaac
Gold III
Level 55
God Stats
23W - 21L
1,517 SR
Queue Stats
37W - 35L
1,514 MMR
Party 3
Medusa
Medusa
Silver I
NEFRO19
Medusa
Silver I
Level 159
God Stats
4W - 3L
1,975 SR
Queue Stats
12W - 17L
1,460 MMR
Solo
Discordia
Discordia
Bronze III
SNB-zan
Discordia
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,458 MMR
Solo
Nike
Nike
Gold IV
iM z Vegas
Nike
Gold IV
Level 149
God Stats
22W - 15L
1,868 SR
Queue Stats
828W - 829L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,672 SR
1,472 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,652 SR
1,447 MMR
Khepri
Khepri
Bronze III
ItchyCalf216325
Khepri
Bronze III
Level 80
God Stats
1W - 0L
1,872 SR
Queue Stats
4W - 3L
1,400 MMR
Party 2
Thanatos
Thanatos
Gold V
MAC MILLEI2
Thanatos
Gold V
Level 152
God Stats
8W - 2L
1,644 SR
Queue Stats
86W - 80L
1,498 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
MaskedTree420
Cu Chulainn
Gold II
Level 147
God Stats
6W - 10L
1,660 SR
Queue Stats
178W - 183L
1,424 MMR
Solo
Nu Wa
Nu Wa
Bronze III
NWI Grinder
Nu Wa
Bronze III
Level 126
God Stats
2W - 2L
1,584 SR
Queue Stats
20W - 20L
1,413 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
NWI Support
Heimdallr
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 2
7,622
423
5,591
18,211
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 1 / 1
8,980
499
11,704
17,449
13,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
NEFRO19
Medusa
15
1 / 3 / 3
8,823
490
6,085
10,439
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
SNB-zan
Discordia
8
0 / 2 / 0
6,137
341
992
3,963
929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 3 / 1
8,836
491
6,825
14,681
5,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArachneDanzaburouTsukuyomiCthulhuJanus

VS

Bans
HeraScyllaBacchusMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
8,095
450
4,206
10,054
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MAC MILLEI2
Thanatos
14
5 / 2 / 5
9,354
520
12,027
12,873
5,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cu Chulainn
MaskedTree420
Cu Chulainn
17
4 / 1 / 3
9,990
555
13,516
16,621
15,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 2 / 2
9,059
503
10,220
5,324
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
NWI Support
Heimdallr
15
4 / 0 / 4
9,632
535
6,766
8,119
3,442
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
14
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
L
1
1
1
1.5
W
1
1
5
3.5
W
Thanatos
MAC MILLEI2
Thanatos
5
2
5
3.75
W
Cu Chulainn
MaskedTree420
Cu Chulainn
4
1
3
5.5
L
Medusa
NEFRO19
Medusa
1
3
3
0.83
W
0
2
2
0.5
W
Heimdallr
NWI Support
Heimdallr
4
0
4
6
L
Discordia
SNB-zan
Discordia
0
2
0
0
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
46,735
64,743
Taken
52,991
33,084
Mitigated
34,739
25,291
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,591
658
420
5,601
18,211
10,027
0
5,915
12,021
33,002
0
L
11,704
1,512
0
10,076
17,449
13,875
198
2,715
14,126
8,990
55,241
W
4,206
623
0
1,354
10,054
8,823
0
2,245
7,809
23,297
0
W
Thanatos
MAC MILLEI2
Thanatos
12,027
2,696
0
12,669
12,873
5,751
530
2,129
10,669
0
50,308
W
Cu Chulainn
MaskedTree420
Cu Chulainn
13,516
2,693
0
6,054
16,621
15,053
472
2,292
13,804
9,526
62,704
L
Medusa
NEFRO19
Medusa
6,085
2,416
0
4,422
10,439
3,211
56
1,825
8,499
0
58,014
W
10,220
1,012
0
413
5,324
1,670
221
1,142
4,157
70,182
0
W
Heimdallr
NWI Support
Heimdallr
6,766
2,912
0
5,530
8,119
3,442
787
730
7,339
0
64,154
L
Discordia
SNB-zan
Discordia
992
0
0
707
3,963
929
259
1,359
2,433
17,446
0
L
6,825
1,039
0
4,065
14,681
5,042
0
4,189
10,285
0
57,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
46,130
420
Minions Killed
488
0
Camps Cleared
0
1,569,849
Distance Traveled
1,730,275
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,622
423
63
4
0
372,721
1
L
Chaac
8,980
499
117
7
0
392,663
3
W
Khepri
8,095
450
38
2
0
368,215
2
W
Thanatos
9,354
520
78
4
0
354,656
2
W
Cu Chulainn
9,990
555
124
7
0
355,769
1
L
Medusa
8,823
490
100
6
0
341,999
9
W
Nu Wa
9,059
503
134
7
0
317,654
1
W
Heimdallr
9,632
535
114
6
0
333,981
4
L
Discordia
6,137
341
31
2
0
130,106
3
L
Nike
8,836
491
109
6
0
332,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role