Player Matchup

Medusa
Medusa
Diplo_789
Medusa
Level 57
God Stats
3W - 4L
1,308 SR
Queue Stats
468W - 357L
1,608 Elo+
Solo
Tiamat
Tiamat
Sir Sportacus
Tiamat
Level 138
God Stats
1W - 2L
1,322 SR
Queue Stats
1,233W - 251L
1,896 Elo+
Party 2
Ares
Ares
TR2DFRAM3S
Ares
Level 127
God Stats
4W - 2L
1,682 SR
Queue Stats
22W - 7L
1,914 Elo+
Party 2
Team Averages
Level 107
1,437 SR
1,806 Elo+

VS

Team Averages
Level 140
1,645 SR
1,600 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
stuyf75
Hercules
Level 131
God Stats
12W - 13L
1,643 SR
Queue Stats
186W - 176L
1,627 Elo+
Party 1
Danzaburou
Danzaburou
thijsmax12
Danzaburou
Level 128
God Stats
9W - 9L
1,792 SR
Queue Stats
231W - 194L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Diplo_789
Medusa
8
0 / 7 / 3
6,040
604
6,104
9,286
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 4 / 3
6,908
691
6,476
7,214
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 5 / 1
7,723
772
6,036
12,857
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 4 / 11
7,193
719
6,764
5,143
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
stuyf75
Hercules
12
7 / 1 / 8
8,919
892
7,949
10,887
8,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
thijsmax12
Danzaburou
12
8 / 2 / 7
8,918
892
10,866
8,043
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
16
16
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
4
11
1.63
L
Medusa
Diplo_789
Medusa
0
7
3
0.21
L
3
4
3
1.13
L
4
5
1
0.9
W
Hercules
stuyf75
Hercules
7
1
8
11
W
Danzaburou
thijsmax12
Danzaburou
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,616
Damage
25,579
29,357
Taken
24,073
17,268
Mitigated
13,103
4,521
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
6,764
1,111
0
460
5,143
1,572
0
2,701
2,184
19,160
2,106
L
Medusa
Diplo_789
Medusa
6,104
3,230
0
824
9,286
3,004
0
2,958
6,136
0
18,755
L
6,476
578
0
1,060
7,214
4,468
0
754
6,328
20,205
0
L
6,036
33
0
2,637
12,857
9,796
0
1,487
11,278
14,179
0
W
Hercules
stuyf75
Hercules
7,949
3,100
0
7,222
10,887
8,695
388
4,080
6,477
0
16,819
W
Danzaburou
thijsmax12
Danzaburou
10,866
5,755
0
3,777
8,043
2,836
804
5,033
2,796
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,671
Gold Earned
25,030
83
Minions Killed
107
0
Camps Cleared
0
498,726
Distance Traveled
522,616
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,193
719
31
3
0
158,336
1
L
Medusa
6,040
604
31
3
0
150,237
1
L
Tiamat
6,908
691
28
3
0
169,837
3
L
Ares
7,723
772
24
2
0
178,652
1
W
Hercules
8,919
892
15
2
0
207,514
5
W
Danzaburou
8,918
892
61
6
0
156,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role