Player Matchup

Thanatos
Thanatos
El_Marsa
Thanatos
Level 87
God Stats
23W - 26L
1,613 SR
Queue Stats
119W - 144L
1,448 Elo+
Solo
Tiamat
Tiamat
S3WFellGlobe
Tiamat
Level 81
God Stats
20W - 7L
1,728 SR
Queue Stats
668W - 613L
1,435 Elo+
Solo
Aphrodite
Aphrodite
SandinoMV
Aphrodite
Level 73
God Stats
2W - 3L
1,259 SR
Queue Stats
104W - 112L
1,449 Elo+
Solo
Anubis
Anubis
babysharks2020
Anubis
Level 61
God Stats
41W - 37L
1,613 SR
Queue Stats
206W - 216L
1,402 Elo+
Solo
Guan Yu
Guan Yu
santo carranza
Guan Yu
Level 80
God Stats
4W - 1L
1,681 SR
Queue Stats
49W - 39L
1,428 Elo+
Solo
Team Averages
Level 76
1,579 SR
1,433 Elo+

VS

Team Averages
Level 113
1,422 SR
1,412 Elo+
Tiamat
Tiamat
Arma_Grande_1234
Tiamat
Level 157
God Stats
16W - 19L
1,466 SR
Queue Stats
392W - 469L
1,366 Elo+
Party 1
Osiris
Osiris
Irregularisc
Osiris
Level 85
God Stats
20W - 8L
1,629 SR
Queue Stats
42W - 30L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Miss_sugar_candy
Sylvanus
Level 159
God Stats
34W - 42L
1,480 SR
Queue Stats
398W - 471L
1,366 Elo+
Party 1
Janus
Janus
PendularBell219
Janus
Level 69
God Stats
10W - 9L
1,291 SR
Queue Stats
132W - 149L
1,442 Elo+
Solo
Awilix
Awilix
ju_the_brother
Awilix
Level 96
God Stats
1W - 3L
1,244 SR
Queue Stats
132W - 142L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
El_Marsa
Thanatos
19
10 / 1 / 8
12,150
552
9,532
14,931
6,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
20
9 / 1 / 3
12,950
589
18,248
14,207
13,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SandinoMV
Aphrodite
17
5 / 1 / 20
10,780
490
14,959
18,819
8,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 3 / 13
10,969
499
22,520
19,574
9,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 0 / 8
11,883
540
17,634
22,759
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,228
374
11,042
16,234
8,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
15
0 / 6 / 0
8,294
377
9,777
30,897
17,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 10 / 2
7,593
345
5,679
26,193
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 5 / 1
10,206
464
12,555
12,009
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 10 / 2
9,308
423
8,065
18,962
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
13
37
Kills
6
6
Deaths
37
52
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Thanatos
El_Marsa
Thanatos
10
1
8
14
L
Osiris
0
6
0
0
L
0
10
2
0.1
L
3
5
1
0.7
W
Tiamat
9
1
3
10.5
W
Aphrodite
SandinoMV
Aphrodite
5
1
20
15
W
9
3
13
5.17
L
2
10
2
0.3
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,893
Damage
47,118
90,290
Taken
104,295
64,777
Mitigated
48,995
61,937
Healing
28,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,042
592
592
5,987
16,234
8,196
0
11,093
4,996
39,560
0
W
Thanatos
El_Marsa
Thanatos
9,532
2,377
0
14,567
14,931
6,340
543
2,937
11,994
0
72,795
L
Osiris
9,777
3,907
243
9,603
30,897
17,031
81
9,055
20,820
0
53,822
L
5,679
1,372
2,207
3,305
26,193
14,726
0
17,891
8,194
25,449
0
L
12,555
151
0
2,056
12,009
4,064
0
8,799
2,837
62,755
0
W
Tiamat
18,248
970
164
3,817
14,207
13,367
106
6,513
7,235
86,943
0
W
Aphrodite
SandinoMV
Aphrodite
14,959
2,516
5,692
13,272
18,819
8,720
2,210
9,428
9,391
61,780
0
W
22,520
1,239
912
7,554
19,574
9,999
1,602
8,978
10,596
66,843
0
L
8,065
3,223
0
4,250
18,962
4,978
0
8,175
10,609
0
49,630
W
17,634
3,757
1,966
13,993
22,759
26,351
2,040
1,420
21,339
0
69,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,732
Gold Earned
43,629
616
Minions Killed
336
0
Camps Cleared
0
2,029,981
Distance Traveled
1,651,932
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,228
374
55
3
0
308,152
6
W
Thanatos
12,150
552
128
6
0
458,927
0
L
Osiris
8,294
377
69
3
0
331,020
0
L
Sylvanus
7,593
345
34
2
0
249,907
10
L
Janus
10,206
464
95
4
0
394,026
5
W
Tiamat
12,950
589
169
8
0
406,137
4
W
Aphrodite
10,780
490
96
4
0
376,356
2
W
Anubis
10,969
499
101
5
0
353,403
2
L
Awilix
9,308
423
83
4
0
368,827
0
W
Guan Yu
11,883
540
122
6
0
435,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role