Player Matchup

Medusa
Medusa
CARTE CADEAU
Medusa
Level 108
God Stats
0W - 1L
1,656 SR
Queue Stats
60W - 49L
1,585 Elo+
Solo
Ra
Ra
Conquer777
Ra
Level 109
God Stats
2W - 4L
1,509 SR
Queue Stats
335W - 326L
1,479 Elo+
Solo
Zeus
Zeus
HansLandaaa
Zeus
Level 78
God Stats
1W - 6L
1,269 SR
Queue Stats
232W - 253L
1,487 Elo+
Solo
Awilix
Awilix
KillerOfHell13
Awilix
Level 121
God Stats
6W - 9L
1,771 SR
Queue Stats
372W - 371L
1,705 Elo+
Solo
Cthulhu
Cthulhu
Shellz386
Cthulhu
Level 103
God Stats
1W - 5L
1,500 SR
Queue Stats
504W - 534L
1,451 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,541 Elo+

VS

Team Averages
Level 90
1,497 SR
1,433 Elo+
He Bo
He Bo
Edgewise
He Bo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 34L
1,500 Elo+
Solo
Athena
Athena
Muricagoespew
Athena
Level 46
God Stats
1W - 1L
1,242 SR
Queue Stats
41W - 55L
1,378 Elo+
Solo
Chaac
Chaac
SooleArg
Chaac
Level 34
God Stats
11W - 10L
1,739 SR
Queue Stats
242W - 283L
1,391 Elo+
Party 1
Chang'e
Chang'e
Thejj405
Chang'e
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
305W - 295L
1,507 Elo+
Solo
Anhur
Anhur
Tobias-_--_--_-I
Anhur
Level 153
God Stats
2W - 3L
1,505 SR
Queue Stats
204W - 241L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 5 / 5
8,831
631
9,335
9,620
3,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 4 / 9
11,274
805
15,120
14,690
6,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 8 / 9
10,360
740
22,004
13,926
5,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 6 / 9
11,320
809
13,452
20,424
9,444
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Shellz386
Cthulhu
12
0 / 3 / 5
8,224
587
6,022
5,802
5,471
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Edgewise
He Bo
19
7 / 6 / 7
11,479
820
13,138
14,339
6,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 11
11,481
820
5,925
20,431
25,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
SooleArg
Chaac
18
3 / 1 / 12
10,684
763
5,982
15,447
15,971
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Thejj405
Chang'e
16
0 / 6 / 14
10,972
784
10,602
20,230
15,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
13 / 5 / 10
12,902
922
21,754
18,932
9,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
20
Kills
26
26
Deaths
22
37
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
5
5
1.1
L
6
4
9
2.63
W
He Bo
Edgewise
He Bo
7
6
7
1.75
L
3
8
9
0.94
L
8
6
9
2.08
W
3
4
11
2.13
L
Cthulhu
Shellz386
Cthulhu
0
3
5
0.83
W
Chaac
SooleArg
Chaac
3
1
12
9
W
Chang'e
Thejj405
Chang'e
0
6
14
1.17
W
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,933
Damage
57,401
64,462
Taken
89,379
30,852
Mitigated
72,383
22,809
Healing
44,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,335
4,090
909
1,729
9,620
3,462
1,307
5,110
4,510
0
16,379
L
15,120
785
5,646
5,809
14,690
6,597
695
6,931
7,759
39,284
0
W
He Bo
Edgewise
He Bo
13,138
387
2,154
1,927
14,339
6,613
1,839
5,980
8,359
34,682
0
L
22,004
1,630
2,109
1,601
13,926
5,878
423
7,121
6,805
35,851
0
L
13,452
4,241
1,682
2,189
20,424
9,444
0
8,267
12,157
0
22,646
W
5,925
2,524
2,828
4,003
20,431
25,695
459
8,927
11,504
12,440
0
L
Cthulhu
Shellz386
Cthulhu
6,022
675
665
470
5,802
5,471
0
2,236
3,566
12,170
0
W
Chaac
SooleArg
Chaac
5,982
622
27
5,492
15,447
15,971
578
9,856
5,591
0
18,667
W
Chang'e
Thejj405
Chang'e
10,602
1,075
14,251
7,494
20,230
15,073
1,546
11,634
8,596
22,794
0
W
21,754
11,530
716
5,417
18,932
9,031
2,805
6,749
12,183
0
40,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
57,518
133
Minions Killed
136
0
Camps Cleared
0
936,838
Distance Traveled
1,278,261
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,831
631
12
1
0
161,435
0
L
Ra
11,274
805
65
5
0
203,536
0
W
He Bo
11,479
820
57
4
0
236,703
0
L
Zeus
10,360
740
23
2
0
190,202
0
L
Awilix
11,320
809
17
1
0
268,969
1
W
Athena
11,481
820
13
1
0
267,643
0
L
Cthulhu
8,224
587
16
1
0
112,696
1
W
Chaac
10,684
763
14
1
0
285,814
0
W
Chang'e
10,972
784
24
2
0
246,723
2
W
Anhur
12,902
922
28
2
0
241,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role