Player Matchup

Hera
Hera
CopiousGorgeous
Hera
Level 26
God Stats
4W - 4L
1,365 SR
Queue Stats
71W - 67L
1,360 Elo+
Solo
Hercules
Hercules
Martyks
Hercules
Level 28
God Stats
19W - 6L
1,725 SR
Queue Stats
126W - 135L
1,436 Elo+
Solo
Nemesis
Nemesis
Rorlo0
Nemesis
Level 29
God Stats
5W - 2L
1,518 SR
Queue Stats
13W - 12L
1,666 Elo+
Solo
Hades
Hades
SoViny56_CR
Hades
Level 27
God Stats
3W - 1L
1,698 SR
Queue Stats
7W - 8L
1,783 Elo+
Solo
Bellona
Bellona
smurphy-boy616
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 60L
1,203 Elo+
Solo
Team Averages
Level 23
1,561 SR
1,490 Elo+

VS

Team Averages
Level 13
1,551 SR
1,459 Elo+
Ares
Ares
JXNXW-GX5555
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
Liahr_03
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
MrRobsn
Chaac
Level 27
God Stats
1W - 2L
1,725 SR
Queue Stats
5W - 5L
1,347 Elo+
Party 1
Neith
Neith
MrSteff86
Neith
Level 27
God Stats
4W - 6L
1,530 SR
Queue Stats
17W - 19L
1,445 Elo+
Party 1
Mulan
Mulan
exuma99
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 8
7,592
690
7,602
2,287
568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Martyks
Hercules
11
8 / 1 / 7
7,307
664
4,401
8,156
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Rorlo0
Nemesis
10
6 / 3 / 2
6,448
586
5,101
6,213
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 3 / 4
6,455
587
5,163
6,412
3,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 1
5,981
544
2,038
6,860
4,442
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 10 / 1
4,994
454
463
11,159
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Liahr_03
Nemesis
7
0 / 9 / 0
4,518
411
1,738
7,681
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MrRobsn
Chaac
11
2 / 1 / 0
6,000
545
3,409
6,308
3,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
MrSteff86
Neith
9
4 / 6 / 1
5,901
536
5,339
8,066
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
exuma99
Mulan
8
1 / 6 / 2
5,342
486
3,125
6,996
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
28
Kills
7
8
Deaths
32
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
0
10
1
0.05
L
Nemesis
Liahr_03
Nemesis
0
9
0
0
W
Hercules
Martyks
Hercules
8
1
7
11.5
L
Chaac
MrRobsn
Chaac
2
1
0
2
L
Neith
MrSteff86
Neith
4
6
1
0.75
W
Nemesis
Rorlo0
Nemesis
6
3
2
2.33
W
5
3
4
2.33
L
Mulan
exuma99
Mulan
1
6
2
0.33
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,305
Damage
14,074
29,928
Taken
40,210
13,766
Mitigated
15,115
9,475
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,602
2,257
0
345
2,287
568
592
172
2,115
35,836
0
L
463
198
0
330
11,159
4,868
29
4,614
6,267
12,315
0
L
Nemesis
Liahr_03
Nemesis
1,738
835
0
0
7,681
2,098
0
3,161
4,212
0
11,803
W
Hercules
Martyks
Hercules
4,401
2,019
0
3,874
8,156
3,751
171
147
8,009
0
17,018
L
Chaac
MrRobsn
Chaac
3,409
231
0
1,727
6,308
3,377
100
0
6,308
0
23,322
L
Neith
MrSteff86
Neith
5,339
3,067
0
1,974
8,066
2,353
615
3,155
4,911
0
21,545
W
Nemesis
Rorlo0
Nemesis
5,101
2,990
0
776
6,213
1,850
0
0
6,188
0
33,403
W
5,163
1,424
77
1,839
6,412
3,155
745
144
6,268
24,519
0
L
Mulan
exuma99
Mulan
3,125
1,513
0
922
6,996
2,419
351
1,219
5,747
0
17,581
W
2,038
134
0
2,564
6,860
4,442
325
0
6,435
0
21,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,783
Gold Earned
26,755
258
Minions Killed
158
0
Camps Cleared
0
1,075,314
Distance Traveled
1,033,722
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,592
690
67
6
0
198,974
0
L
Ares
4,994
454
29
3
0
219,384
1
L
Nemesis
4,518
411
15
1
0
232,036
1
W
Hercules
7,307
664
21
2
0
238,247
1
L
Chaac
6,000
545
39
4
0
232,176
0
L
Neith
5,901
536
28
3
0
190,733
0
W
Nemesis
6,448
586
66
6
0
261,637
2
W
Hades
6,455
587
57
5
0
184,984
1
L
Mulan
5,342
486
47
4
0
159,393
2
W
Bellona
5,981
544
47
4
0
191,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role