Player Matchup

Kukulkan
Kukulkan
Silver II
ArmoredWeedhead
Kukulkan
Silver II
Level 148
God Stats
6W - 8L
1,348 SR
Queue Stats
15W - 24L
1,417 MMR
Solo
Athena
Athena
Gold III
Erebospinyin
Athena
Gold III
Level 147
God Stats
0W - 1L
1,295 SR
Queue Stats
93W - 97L
1,436 MMR
Party 1
Danzaburou
Danzaburou
Silver III
FIatCalf
Danzaburou
Silver III
Level 64
God Stats
1W - 2L
1,482 SR
Queue Stats
12W - 14L
1,409 MMR
Solo
Vamana
Vamana
Gold III
SorianoTMB
Vamana
Gold III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 288L
1,416 MMR
Solo
Camazotz
Camazotz
Gold IV
xVehxzl
Camazotz
Gold IV
Level 127
God Stats
0W - 3L
1,379 SR
Queue Stats
57W - 57L
1,391 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,401 SR
1,414 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,614 SR
1,414 MMR
Cupid
Cupid
Gold IV
Dladarll
Cupid
Gold IV
Level 120
God Stats
28W - 23L
1,444 SR
Queue Stats
264W - 263L
1,411 MMR
Solo
Aphrodite
Aphrodite
Silver IV
HZ-DALX
Aphrodite
Silver IV
Level 118
God Stats
4W - 3L
1,711 SR
Queue Stats
21W - 32L
1,414 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Mookinney
Erlang Shen
Bronze III
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,409 MMR
Solo
Scylla
Scylla
Silver II
SuperGirlyLily
Scylla
Silver II
Level 108
God Stats
4W - 0L
1,849 SR
Queue Stats
25W - 25L
1,419 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
freePalestine047
Sun Wukong
Gold V
Level 90
God Stats
207W - 188L
1,567 SR
Queue Stats
238W - 245L
1,417 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
0 / 7 / 4
9,874
449
12,684
12,555
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
2 / 4 / 4
9,167
417
8,226
18,080
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
FIatCalf
Danzaburou
16
4 / 5 / 2
10,540
479
17,422
17,261
7,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
SorianoTMB
Vamana
18
1 / 5 / 1
11,100
505
14,882
23,785
21,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Camazotz
xVehxzl
Camazotz
19
5 / 3 / 3
11,633
529
14,308
25,061
10,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetArachneApolloCu ChulainnChang'e

VS

Bans
Nu WaKing ArthurHeimdallrBakasuraAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dladarll
Cupid
17
3 / 2 / 5
10,953
498
8,825
17,786
6,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
HZ-DALX
Aphrodite
15
0 / 3 / 14
10,445
475
7,808
20,511
19,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Mookinney
Erlang Shen
17
4 / 2 / 11
10,936
497
8,961
19,737
10,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
11 / 4 / 4
13,146
598
17,708
16,209
6,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
freePalestine047
Sun Wukong
20
6 / 1 / 10
13,258
603
25,945
24,619
19,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
24
24
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
7
4
0.29
W
Cupid
Dladarll
Cupid
3
2
5
2.75
L
Athena
2
4
4
1
L
Danzaburou
FIatCalf
Danzaburou
4
5
2
1
W
Aphrodite
HZ-DALX
Aphrodite
0
3
14
2.33
W
Erlang Shen
Mookinney
Erlang Shen
4
2
11
4.75
L
Vamana
SorianoTMB
Vamana
1
5
1
0.3
W
11
4
4
3.25
W
Sun Wukong
freePalestine047
Sun Wukong
6
1
10
11
L
Camazotz
xVehxzl
Camazotz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,522
Damage
69,247
96,742
Taken
98,862
64,772
Mitigated
62,028
32,783
Healing
52,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
12,684
232
0
1,697
12,555
5,427
270
5,736
6,629
69,379
0
W
Cupid
Dladarll
Cupid
8,825
5,200
467
5,703
17,786
6,492
1,997
1,409
16,369
0
76,888
L
Athena
8,226
2,914
0
3,630
18,080
19,180
31
4,944
13,040
32,496
0
L
Danzaburou
FIatCalf
Danzaburou
17,422
6,172
0
4,603
17,261
7,964
979
4,573
12,596
0
67,702
W
Aphrodite
HZ-DALX
Aphrodite
7,808
1,140
9,076
14,180
20,511
19,375
719
5,542
14,765
27,148
0
W
Erlang Shen
Mookinney
Erlang Shen
8,961
4,058
0
6,777
19,737
10,151
1,540
5,226
14,395
0
59,849
L
Vamana
SorianoTMB
Vamana
14,882
4,233
0
8,342
23,785
21,610
0
2,026
21,713
364
76,213
W
17,708
2,873
0
2,985
16,209
6,440
829
4,896
11,035
90,038
0
W
Sun Wukong
freePalestine047
Sun Wukong
25,945
6,805
0
13,463
24,619
19,570
1,344
3,487
21,102
0
101,045
L
Camazotz
xVehxzl
Camazotz
14,308
3,073
0
14,511
25,061
10,591
0
7,556
17,248
0
107,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
58,738
602
Minions Killed
561
0
Camps Cleared
0
2,115,368
Distance Traveled
2,106,991
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,874
449
151
7
0
374,961
6
W
Cupid
10,953
498
109
5
0
392,593
7
L
Athena
9,167
417
39
2
0
443,433
2
L
Danzaburou
10,540
479
108
5
0
388,281
7
W
Aphrodite
10,445
475
29
1
0
425,920
9
W
Erlang Shen
10,936
497
89
4
0
461,859
4
L
Vamana
11,100
505
140
6
0
409,111
2
W
Scylla
13,146
598
146
7
0
408,304
4
W
Sun Wukong
13,258
603
188
9
0
418,315
5
L
Camazotz
11,633
529
164
7
0
499,582
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role