Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dxan_r6-
Kukulkan
Level 49
God Stats
4W - 5L
1,415 SR
Queue Stats
378W - 427L
1,351 Elo+
Party 1
Fenrir
Fenrir
FazeDerBlitz
Fenrir
Level 51
God Stats
15W - 14L
1,452 SR
Queue Stats
512W - 593L
1,306 Elo+
Party 1
Sylvanus
Sylvanus
Lazarus112
Sylvanus
Level 74
God Stats
7W - 9L
1,489 SR
Queue Stats
40W - 63L
1,299 Elo+
Solo
Heimdallr
Heimdallr
ratchetboy401k
Heimdallr
Level 141
God Stats
15W - 20L
1,421 SR
Queue Stats
290W - 300L
1,379 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,367 Elo+

VS

Team Averages
Level 90
1,550 SR
1,393 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
ForeverTired223
Nike
Level 117
God Stats
3W - 2L
1,454 SR
Queue Stats
147W - 149L
1,384 Elo+
Solo
Xbalanque
Xbalanque
Killian13
Xbalanque
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,298 Elo+
Party 2
Janus
Janus
Maitre Rtz
Janus
Level 103
God Stats
1W - 4L
1,734 SR
Queue Stats
39W - 26L
1,376 Elo+
Party 2
Ymir
Ymir
foolish657
Ymir
Level 87
God Stats
25W - 23L
1,564 SR
Queue Stats
796W - 749L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 2 / 0
8,803
463
7,224
12,770
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Dxan_r6-
Kukulkan
16
3 / 2 / 3
9,248
487
5,103
7,674
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
6 / 1 / 5
9,626
507
6,794
12,012
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Lazarus112
Sylvanus
14
4 / 0 / 9
9,667
509
7,571
11,351
10,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
ratchetboy401k
Heimdallr
15
7 / 1 / 6
10,300
542
16,031
10,584
4,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 4 / 0
9,442
497
9,450
15,568
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 3 / 0
9,307
490
8,005
11,249
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Killian13
Xbalanque
13
0 / 4 / 0
7,428
391
4,236
13,719
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
14
0 / 5 / 3
8,872
467
7,051
7,347
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 8 / 1
8,433
444
6,095
16,634
6,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
24
Kills
6
6
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
0
2
L
Ne Zha
 
Ne Zha
3
4
0
0.75
W
Kukulkan
Dxan_r6-
Kukulkan
3
2
3
2.25
W
Fenrir
6
1
5
8.5
L
2
3
0
0.67
L
Xbalanque
Killian13
Xbalanque
0
4
0
0
W
Sylvanus
Lazarus112
Sylvanus
4
0
9
8.5
L
Janus
0
5
3
0.3
L
1
8
1
0.19
W
Heimdallr
ratchetboy401k
Heimdallr
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
34,837
54,391
Taken
64,517
30,989
Mitigated
25,990
17,526
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,224
1,571
0
1,920
12,770
6,778
639
1,329
11,002
0
45,956
L
Ne Zha
 
Ne Zha
9,450
3,185
0
8,183
15,568
5,267
0
2,006
13,537
0
66,568
W
Kukulkan
Dxan_r6-
Kukulkan
5,103
86
0
250
7,674
3,133
546
2,852
4,799
51,656
0
W
Fenrir
6,794
1,140
0
4,179
12,012
6,218
405
1,290
10,672
0
51,166
L
8,005
789
0
1,594
11,249
7,805
322
1,076
9,473
4,762
49,346
L
Xbalanque
Killian13
Xbalanque
4,236
2,341
0
4,071
13,719
3,819
0
3,293
10,401
0
37,621
W
Sylvanus
Lazarus112
Sylvanus
7,571
1,526
3,653
4,850
11,351
10,340
186
4,217
7,110
27,115
0
L
Janus
7,051
200
0
500
7,347
2,128
262
3,162
4,182
49,756
0
L
6,095
481
210
3,034
16,634
6,971
112
3,137
13,469
45,865
0
W
Heimdallr
ratchetboy401k
Heimdallr
16,031
6,955
1,318
1,356
10,584
4,520
560
4,275
6,309
0
73,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,644
Gold Earned
43,482
415
Minions Killed
474
0
Camps Cleared
0
1,697,316
Distance Traveled
1,750,872
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,803
463
70
4
0
308,925
0
L
Ne Zha
9,442
497
112
6
0
414,672
3
W
Kukulkan
9,248
487
93
5
0
346,225
0
W
Fenrir
9,626
507
87
5
0
384,234
0
L
Nike
9,307
490
100
5
0
365,077
7
L
Xbalanque
7,428
391
71
4
0
297,168
1
W
Sylvanus
9,667
509
38
2
0
324,717
0
L
Janus
8,872
467
113
6
0
352,992
1
L
Ymir
8,433
444
78
4
0
320,963
0
W
Heimdallr
10,300
542
127
7
0
333,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role