Player Matchup

Cupid
Cupid
Corben23
Cupid
Level 140
God Stats
2W - 1L
1,261 SR
Queue Stats
199W - 150L
1,560 Elo+
Party 2
Xing Tian
Xing Tian
Cxrpy
Xing Tian
Level 18
God Stats
2W - 1L
1,462 SR
Queue Stats
84W - 81L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
SoulHuntsman
Cthulhu
Level 25
God Stats
3W - 2L
1,552 SR
Queue Stats
116W - 101L
1,391 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VenomXile
Tsukuyomi
Level 145
God Stats
3W - 0L
1,749 SR
Queue Stats
119W - 121L
1,551 Elo+
Party 2
Merlin
Merlin
leageolegends66
Merlin
Level 44
God Stats
2W - 1L
1,558 SR
Queue Stats
86W - 69L
1,291 Elo+
Party 2
Team Averages
Level 74
1,516 SR
1,465 Elo+

VS

Team Averages
Level 74
1,514 SR
1,489 Elo+
Heimdallr
Heimdallr
AdixImpact
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
OXB59279
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Loki
Loki
SobeksAxe
Loki
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 156L
1,469 Elo+
Party 1
Chang'e
Chang'e
ThatRealSnake
Chang'e
Level 117
God Stats
14W - 9L
1,486 SR
Queue Stats
473W - 435L
1,510 Elo+
Solo
Thor
Thor
xXMaximGHGXx
Thor
Level 18
God Stats
3W - 5L
1,583 SR
Queue Stats
291W - 293L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Corben23
Cupid
15
10 / 1 / 6
10,304
572
12,670
10,573
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Cxrpy
Xing Tian
13
2 / 0 / 13
9,408
523
3,639
10,924
10,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
SoulHuntsman
Cthulhu
14
3 / 3 / 7
9,046
503
8,615
11,867
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
VenomXile
Tsukuyomi
14
11 / 2 / 4
10,068
559
10,154
12,022
4,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 3 / 5
9,366
520
8,967
9,816
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AdixImpact
Heimdallr
11
2 / 6 / 1
7,570
421
3,093
8,676
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 9 / 1
6,833
380
3,354
16,954
7,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
3 / 4 / 3
8,538
474
6,182
12,637
6,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
14
0 / 5 / 2
8,591
477
7,117
10,313
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 1
8,612
478
3,985
11,067
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
27
Kills
7
9
Deaths
27
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AdixImpact
Heimdallr
2
6
1
0.42
W
Cupid
Corben23
Cupid
10
1
6
13
W
Xing Tian
Cxrpy
Xing Tian
2
0
13
8.5
L
0
9
1
0.06
L
Loki
3
4
3
1.13
W
Cthulhu
SoulHuntsman
Cthulhu
3
3
7
2.17
L
Chang'e
0
5
2
0.2
W
Tsukuyomi
VenomXile
Tsukuyomi
11
2
4
6.5
W
1
3
5
1.17
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
23,731
55,202
Taken
59,647
33,632
Mitigated
23,988
19,849
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AdixImpact
Heimdallr
3,093
655
0
1,155
8,676
2,483
105
2,856
5,762
0
19,954
W
Cupid
Corben23
Cupid
12,670
7,937
1,375
7,178
10,573
4,988
4,070
3,149
7,342
0
70,157
W
Xing Tian
Cxrpy
Xing Tian
3,639
460
0
1,542
10,924
10,015
480
3,942
6,828
20,095
0
L
3,354
173
0
1,071
16,954
7,929
524
5,876
10,914
20,288
0
L
Loki
6,182
1,705
0
3,910
12,637
6,581
168
5,965
6,253
0
39,139
W
Cthulhu
SoulHuntsman
Cthulhu
8,615
534
327
1,440
11,867
9,856
344
3,298
8,105
40,238
0
L
Chang'e
7,117
232
376
2,958
10,313
3,247
447
3,614
6,461
52,966
0
W
Tsukuyomi
VenomXile
Tsukuyomi
10,154
2,683
0
4,569
12,022
4,740
663
3,464
8,398
0
56,710
W
8,967
1,230
0
3,418
9,816
4,033
977
2,086
7,490
57,156
0
L
3,985
832
0
3,294
11,067
3,748
0
1,917
9,036
0
41,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,192
Gold Earned
40,144
361
Minions Killed
350
0
Camps Cleared
0
1,671,077
Distance Traveled
1,554,659
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,570
421
35
2
0
255,577
4
W
Cupid
10,304
572
94
5
0
301,953
7
W
Xing Tian
9,408
523
19
1
0
299,660
2
L
Geb
6,833
380
30
2
0
314,170
1
L
Loki
8,538
474
82
5
0
321,668
7
W
Cthulhu
9,046
503
52
3
0
342,777
3
L
Chang'e
8,591
477
117
7
0
326,190
6
W
Tsukuyomi
10,068
559
89
5
0
420,906
5
W
Merlin
9,366
520
107
6
0
305,781
1
L
Thor
8,612
478
86
5
0
337,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role