Player Matchup

Chiron
Chiron
Marav
Chiron
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
126W - 133L
1,572 Elo+
Solo
Nemesis
Nemesis
MrocznySedes
Nemesis
Level 106
God Stats
1W - 4L
1,188 SR
Queue Stats
28W - 30L
1,580 Elo+
Solo
Scylla
Scylla
Schafa
Scylla
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 91L
1,624 Elo+
Solo
Team Averages
Level 106
1,396 SR
1,592 Elo+

VS

Team Averages
Level 57
1,517 SR
1,690 Elo+
Jormungandr
Jormungandr
Rionnx
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,777 Elo+
Party 1
Chang'e
Chang'e
Sniqpe
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,777 Elo+
Party 1
Hou Yi
Hou Yi
jbxt0048
Hou Yi
Level 48
God Stats
14W - 17L
1,551 SR
Queue Stats
320W - 314L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Marav
Chiron
20
7 / 1 / 8
15,846
689
25,156
21,361
9,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MrocznySedes
Nemesis
15
1 / 6 / 7
13,049
567
11,040
20,921
11,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Schafa
Scylla
20
8 / 1 / 7
15,401
670
18,967
10,869
3,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Rionnx
Jormungandr
17
2 / 4 / 6
13,170
573
11,781
24,729
33,561
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Sniqpe
Chang'e
17
5 / 6 / 3
13,712
596
14,412
22,457
10,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
jbxt0048
Hou Yi
16
1 / 6 / 6
13,017
566
17,785
18,237
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
8
8
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Marav
Chiron
7
1
8
11
W
Nemesis
MrocznySedes
Nemesis
1
6
7
0.75
L
Jormungandr
Rionnx
Jormungandr
2
4
6
1.25
W
Scylla
Schafa
Scylla
8
1
7
11.5
L
Chang'e
Sniqpe
Chang'e
5
6
3
1.08
L
Hou Yi
jbxt0048
Hou Yi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,163
Damage
43,978
53,151
Taken
65,423
24,735
Mitigated
51,392
24,666
Healing
14,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Marav
Chiron
25,156
12,883
1,128
13,119
21,361
9,043
2,376
12,391
8,970
0
136,207
W
Nemesis
MrocznySedes
Nemesis
11,040
3,223
0
5,694
20,921
11,708
548
9,282
11,639
0
48,404
L
Jormungandr
Rionnx
Jormungandr
11,781
1,603
0
0
24,729
33,561
0
9,777
14,148
36,324
0
W
Scylla
Schafa
Scylla
18,967
1,070
126
4,599
10,869
3,984
0
4,977
5,892
80,485
0
L
Chang'e
Sniqpe
Chang'e
14,412
722
2,050
6,673
22,457
10,431
503
3,647
18,630
82,236
0
L
Hou Yi
jbxt0048
Hou Yi
17,785
9,569
0
5,353
18,237
7,400
1,484
4,428
13,581
0
98,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
39,899
323
Minions Killed
294
0
Camps Cleared
0
1,313,423
Distance Traveled
1,216,620
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,846
689
172
7
0
423,709
2
W
Nemesis
13,049
567
47
2
0
456,654
5
L
Jormungandr
13,170
573
49
2
0
415,806
0
W
Scylla
15,401
670
104
5
0
433,060
7
L
Chang'e
13,712
596
87
4
0
408,287
5
L
Hou Yi
13,017
566
158
7
0
392,527
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role