Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Fabi2304
Persephone
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,530 Elo+
Party 1
Geb
Geb
lacky-luc
Geb
Level 61
God Stats
13W - 7L
1,655 SR
Queue Stats
287W - 259L
1,469 Elo+
Party 1
Team Averages
Level 52
1,552 SR
1,500 Elo+

VS

Team Averages
Level 59
1,347 SR
1,335 Elo+
Cthulhu
Cthulhu
Babatunde5923
Cthulhu
Level 6
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 13L
1,288 Elo+
Party 2
Tiamat
Tiamat
Pr0bl3mZG123
Tiamat
Level 94
God Stats
25W - 31L
1,269 SR
Queue Stats
79W - 120L
1,381 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
skysofragues
Ah Muzen Cab
Level 78
God Stats
13W - 17L
1,463 SR
Queue Stats
104W - 141L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 1
7,462
574
5,365
12,600
8,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
Fabi2304
Persephone
11
2 / 1 / 0
8,014
616
3,646
7,592
3,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

11
0 / 0 / 2
8,480
652
3,489
8,792
5,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
0 / 1 / 2
8,440
649
9,696
7,567
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
11
0 / 1 / 3
7,749
596
8,173
5,290
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
skysofragues
Ah Muzen Cab
12
4 / 0 / 0
8,812
678
5,400
4,498
1,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
3
1
0.17
L
Cthulhu
0
1
2
1
W
Persephone
Fabi2304
Persephone
2
1
0
2
L
Tiamat
0
1
3
1.5
W
0
0
2
1
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,500
Damage
23,269
28,984
Taken
17,355
16,779
Mitigated
10,140
10,396
Healing
7,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,365
956
424
3,371
12,600
8,209
0
9,031
3,569
0
35,313
L
Cthulhu
9,696
1,121
1,243
1,812
7,567
4,813
0
3,313
4,254
19,448
0
W
Persephone
Fabi2304
Persephone
3,646
701
330
3,866
7,592
3,184
0
4,270
3,321
23,554
0
L
Tiamat
8,173
400
0
1,779
5,290
3,833
0
2,287
3,003
39,497
0
W
3,489
312
648
1,757
8,792
5,386
0
4,598
4,194
12,620
0
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
5,400
1,672
330
2,773
4,498
1,494
0
1,627
2,871
0
27,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
25,001
152
Minions Killed
134
0
Camps Cleared
0
686,408
Distance Traveled
740,934
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,462
574
63
5
0
217,187
2
L
Cthulhu
8,440
649
20
2
0
238,111
0
W
Persephone
8,014
616
44
3
0
198,967
0
L
Tiamat
7,749
596
66
5
0
243,599
2
W
Geb
8,480
652
45
3
0
270,254
2
L
Ah Muzen Cab
8,812
678
48
4
0
259,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role