Player Matchup

Tiamat
Tiamat
Aegexen
Tiamat
Level 105
God Stats
1W - 0L
1,429 SR
Queue Stats
8W - 5L
1,755 Elo+
Party 1
Fenrir
Fenrir
CappaKi
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 1
Kuzenbo
Kuzenbo
minkook
Kuzenbo
Level 44
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,492 SR
1,641 Elo+

VS

Team Averages
Level 45
1,250 SR
1,489 Elo+
Tiamat
Tiamat
CrushWinter
Tiamat
Level 67
God Stats
2W - 4L
1,055 SR
Queue Stats
172W - 255L
1,420 Elo+
Party 2
Osiris
Osiris
Hahahammy
Osiris
Level 65
God Stats
1W - 2L
1,544 SR
Queue Stats
108W - 83L
1,547 Elo+
Solo
Neith
Neith
idekman
Neith
Level 4
God Stats
0W - 1L
1,152 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aegexen
Tiamat
10
4 / 0 / 10
7,382
738
6,923
4,561
4,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
CappaKi
Fenrir
11
6 / 1 / 8
7,788
779
8,875
7,696
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
minkook
Kuzenbo
11
5 / 0 / 10
8,231
823
4,838
6,300
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 4 / 1
5,978
598
2,470
7,210
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Hahahammy
Osiris
8
1 / 4 / 0
6,102
610
3,721
9,343
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
idekman
Neith
7
0 / 7 / 0
5,629
563
3,318
8,682
1,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
2
15
Kills
1
1
Deaths
15
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aegexen
Tiamat
4
0
10
9
W
Fenrir
CappaKi
Fenrir
6
1
8
10
L
Tiamat
0
4
1
0.13
L
Osiris
Hahahammy
Osiris
1
4
0
0.25
L
Neith
idekman
Neith
0
7
0
0
W
Kuzenbo
minkook
Kuzenbo
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,636
Damage
9,509
18,557
Taken
25,235
13,802
Mitigated
9,716
4,987
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aegexen
Tiamat
6,923
441
0
2,390
4,561
4,069
45
469
4,026
24,731
0
W
Fenrir
CappaKi
Fenrir
8,875
2,941
0
1,673
7,696
3,817
474
1,048
6,408
0
22,534
L
Tiamat
2,470
109
276
940
7,210
2,696
34
3,020
4,105
14,059
0
L
Osiris
Hahahammy
Osiris
3,721
1,316
0
1,469
9,343
5,176
0
5,474
3,737
994
16,508
L
Neith
idekman
Neith
3,318
1,678
0
25
8,682
1,844
0
3,279
5,199
0
11,397
W
Kuzenbo
minkook
Kuzenbo
4,838
1,933
0
924
6,300
5,916
201
758
5,459
13,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,401
Gold Earned
17,709
86
Minions Killed
78
0
Camps Cleared
0
556,507
Distance Traveled
500,331
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,382
738
37
4
0
183,633
2
W
Fenrir
7,788
779
33
3
0
186,848
0
L
Tiamat
5,978
598
22
2
0
151,725
2
L
Osiris
6,102
610
36
4
0
176,820
2
L
Neith
5,629
563
20
2
0
171,786
0
W
Kuzenbo
8,231
823
16
2
0
186,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role