Player Matchup

Mercury
Mercury
CaptainLowNotch
Mercury
Level 148
God Stats
3W - 4L
1,306 SR
Queue Stats
120W - 124L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
DamnedDust
Baron Samedi
Level 87
God Stats
1W - 2L
1,536 SR
Queue Stats
5W - 6L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
HatredDemon
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Matsuki63
Tiamat
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Solo
Rama
Rama
flexoffender69
Rama
Level 126
God Stats
2W - 3L
1,433 SR
Queue Stats
56W - 60L
1,539 Elo+
Solo
Team Averages
Level 119
1,455 SR
1,451 Elo+

VS

Team Averages
Level 123
1,574 SR
1,598 Elo+
Bellona
Bellona
AfroEli
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Atwa13
Danzaburou
Level 134
God Stats
3W - 8L
1,261 SR
Queue Stats
134W - 116L
1,536 Elo+
Solo
Sylvanus
Sylvanus
GaLo69
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
chopylml
Artio
Level 136
God Stats
3W - 1L
1,850 SR
Queue Stats
73W - 51L
1,746 Elo+
Party 1
Baron Samedi
Baron Samedi
danlmI
Baron Samedi
Level 160
God Stats
1W - 0L
1,760 SR
Queue Stats
79W - 53L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
6,885
689
4,637
9,412
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DamnedDust
Baron Samedi
12
0 / 5 / 2
6,015
602
4,581
8,498
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kuzenbo
HatredDemon
Kuzenbo
12
1 / 4 / 3
6,886
689
4,411
16,588
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Matsuki63
Tiamat
10
0 / 7 / 1
5,560
556
2,274
8,103
4,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 4 / 2
7,676
768
6,136
10,410
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AfroEli
Bellona
13
4 / 2 / 16
8,629
863
5,261
7,855
6,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Atwa13
Danzaburou
14
7 / 0 / 14
9,799
980
10,511
6,228
3,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
GaLo69
Sylvanus
15
5 / 0 / 13
9,262
926
12,666
7,273
5,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artio
chopylml
Artio
13
5 / 2 / 14
8,832
883
4,661
14,169
10,668
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
danlmI
Baron Samedi
14
5 / 1 / 15
8,841
884
14,408
7,372
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
98
5
Kills
26
26
Deaths
5
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bellona
AfroEli
Bellona
4
2
16
6
W
Danzaburou
Atwa13
Danzaburou
7
0
14
14
L
1
6
3
0.42
L
Baron Samedi
DamnedDust
Baron Samedi
0
5
2
0.2
W
Sylvanus
GaLo69
Sylvanus
5
0
13
11.5
L
Kuzenbo
HatredDemon
Kuzenbo
1
4
3
0.63
L
Tiamat
Matsuki63
Tiamat
0
7
1
0.07
W
Artio
chopylml
Artio
5
2
14
6
W
Baron Samedi
danlmI
Baron Samedi
5
1
15
12.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,039
Damage
47,507
53,011
Taken
42,897
32,815
Mitigated
30,306
7,621
Healing
21,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AfroEli
Bellona
5,261
1,174
0
21
7,855
6,870
376
1,257
6,598
0
13,513
W
Danzaburou
Atwa13
Danzaburou
10,511
3,495
0
3,030
6,228
3,085
2,914
1,405
4,823
0
26,167
L
4,637
1,059
0
490
9,412
4,246
0
6,229
3,051
0
15,334
L
Baron Samedi
DamnedDust
Baron Samedi
4,581
960
1,295
1,507
8,498
3,213
0
4,559
3,808
21,661
0
W
Sylvanus
GaLo69
Sylvanus
12,666
4,869
3,606
4,175
7,273
5,278
2,145
1,664
5,609
31,868
3,021
L
Kuzenbo
HatredDemon
Kuzenbo
4,411
1,649
123
979
16,588
17,096
0
10,278
6,000
11,030
0
L
Tiamat
Matsuki63
Tiamat
2,274
421
0
1,015
8,103
4,514
140
4,072
3,923
5,310
0
W
Artio
chopylml
Artio
4,661
114
1,315
2,704
14,169
10,668
1
4,369
9,800
11,283
0
W
Baron Samedi
danlmI
Baron Samedi
14,408
1,423
3,034
3,524
7,372
4,405
326
2,713
4,659
31,058
0
L
6,136
4,855
0
2,212
10,410
3,746
0
5,401
4,809
0
24,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
45,363
147
Minions Killed
199
5
Camps Cleared
6
814,202
Distance Traveled
928,533
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,629
863
23
2
0
176,023
0
W
Danzaburou
9,799
980
51
5
0
183,528
4
L
Mercury
6,885
689
31
3
1
177,958
0
L
Baron Samedi
6,015
602
42
4
0
154,255
5
W
Sylvanus
9,262
926
57
6
5
159,516
1
L
Kuzenbo
6,886
689
17
2
1
170,203
0
L
Tiamat
5,560
556
10
1
1
165,156
0
W
Artio
8,832
883
19
2
0
211,496
2
W
Baron Samedi
8,841
884
49
5
1
197,970
2
L
Rama
7,676
768
47
5
2
146,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role