Player Matchup

Cupid
Cupid
 
Cupid
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aswifft
Fenrir
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
117W - 89L
1,560 Elo+
Solo
Anubis
Anubis
Hyypeerr
Anubis
Level 25
God Stats
8W - 4L
1,593 SR
Queue Stats
10W - 5L
1,817 Elo+
Solo
Skadi
Skadi
PSR YOLO2713
Skadi
Level 7
God Stats
2W - 2L
1,900 SR
Queue Stats
8W - 4L
1,719 Elo+
Party 2
Chiron
Chiron
storm_itachi_1
Chiron
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,664 Elo+
Party 2
Team Averages
Level 36
1,557 SR
1,652 Elo+

VS

Team Averages
Level 23
1,481 SR
1,603 Elo+
Apollo
Apollo
Bigpapa957
Apollo
Level 27
God Stats
3W - 1L
1,401 SR
Queue Stats
72W - 53L
1,656 Elo+
Solo
Bastet
Bastet
Doudé
Bastet
Level 29
God Stats
68W - 64L
1,570 SR
Queue Stats
437W - 480L
1,555 Elo+
Party 1
Bellona
Bellona
Kogema
Bellona
Level 28
God Stats
38W - 51L
1,377 SR
Queue Stats
362W - 402L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
jmbball05
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,654 Elo+
Solo
Sol
Sol
knowledge003
Sol
Level 28
God Stats
66W - 59L
1,555 SR
Queue Stats
458W - 515L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
4 / 7 / 20
15,415
1,028
25,810
24,547
8,846
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Aswifft
Fenrir
20
9 / 10 / 13
15,923
1,062
19,412
28,362
11,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Hyypeerr
Anubis
20
6 / 5 / 19
15,501
1,033
19,418
18,564
7,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
2 / 13 / 17
14,823
988
14,250
21,915
8,189
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
16 / 12 / 14
18,787
1,252
48,710
37,725
14,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bigpapa957
Apollo
20
25 / 9 / 17
21,120
1,408
58,883
41,702
18,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
Doudé
Bastet
20
6 / 7 / 19
15,766
1,051
22,848
23,856
14,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Kogema
Bellona
20
7 / 3 / 21
16,531
1,102
18,256
30,811
58,196
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
jmbball05
Cthulhu
16
0 / 4 / 5
11,642
776
2,498
6,678
3,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 14 / 18
16,070
1,071
23,458
32,221
10,732
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
127
37
Kills
47
47
Deaths
37
83
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
20
2
L
Fenrir
Aswifft
Fenrir
9
10
13
1.55
W
Apollo
Bigpapa957
Apollo
25
9
17
3.72
W
Bastet
Doudé
Bastet
6
7
19
2.21
L
Anubis
Hyypeerr
Anubis
6
5
19
3.1
W
Bellona
Kogema
Bellona
7
3
21
5.83
L
2
13
17
0.81
W
Cthulhu
jmbball05
Cthulhu
0
4
5
0.63
W
9
14
18
1.29
L
16
12
14
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,600
Damage
125,943
131,113
Taken
135,268
51,375
Mitigated
104,980
23,698
Healing
28,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
25,810
18,741
318
6,263
24,547
8,846
0
4,707
19,715
0
49,977
L
Fenrir
Aswifft
Fenrir
19,412
5,027
972
3,985
28,362
11,968
0
4,434
23,592
0
31,711
W
Apollo
Bigpapa957
Apollo
58,883
48,987
0
15,920
41,702
18,401
0
5,174
36,528
0
90,165
W
Bastet
Doudé
Bastet
22,848
5,961
0
1,609
23,856
14,622
0
3,015
20,841
0
41,035
L
Anubis
Hyypeerr
Anubis
19,418
1,030
0
3,320
18,564
7,769
0
2,577
15,862
37,880
0
W
Bellona
Kogema
Bellona
18,256
2,394
0
2,096
30,811
58,196
0
6,353
24,458
0
40,429
L
14,250
6,051
0
153
21,915
8,189
0
4,850
16,549
0
31,527
W
Cthulhu
jmbball05
Cthulhu
2,498
259
134
54
6,678
3,029
0
734
5,739
4,410
0
W
23,458
6,661
0
9,052
32,221
10,732
0
4,142
28,079
49,852
0
L
48,710
25,796
717
7,970
37,725
14,603
0
9,388
27,664
0
96,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,449
Gold Earned
81,129
275
Minions Killed
225
10
Camps Cleared
4
1,337,081
Distance Traveled
1,195,294
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
15,415
1,028
60
4
1
270,369
0
L
Fenrir
15,923
1,062
27
2
2
316,083
2
W
Apollo
21,120
1,408
62
4
3
266,388
0
W
Bastet
15,766
1,051
49
3
0
306,049
0
L
Anubis
15,501
1,033
40
3
1
254,645
1
W
Bellona
16,531
1,102
60
4
0
318,531
0
L
Skadi
14,823
988
45
3
1
234,262
0
W
Cthulhu
11,642
776
3
0
0
77,454
2
W
Sol
16,070
1,071
51
3
1
226,872
1
L
Chiron
18,787
1,252
103
7
5
261,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role