Player Matchup

Apollo
Apollo
Alchem276
Apollo
Level 24
God Stats
1W - 2L
1,473 SR
Queue Stats
23W - 25L
1,403 Elo+
Party 1
King Arthur
King Arthur
ElFiedel
King Arthur
Level 24
God Stats
5W - 6L
1,667 SR
Queue Stats
24W - 25L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Ha7U6aT0p
Sylvanus
Level 22
God Stats
6W - 8L
1,471 SR
Queue Stats
12W - 16L
1,423 Elo+
Party 1
Susano
Susano
Zipserg
Susano
Level 24
God Stats
4W - 6L
1,458 SR
Queue Stats
24W - 25L
1,410 Elo+
Party 1
Discordia
Discordia
ДокторДрозд
Discordia
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 25L
1,403 Elo+
Party 1
Team Averages
Level 24
1,514 SR
1,410 Elo+

VS

Team Averages
Level 28
1,498 SR
1,586 Elo+
Ao Kuang
Ao Kuang
Guillem9
Ao Kuang
Level 29
God Stats
3W - 0L
1,983 SR
Queue Stats
34W - 31L
1,632 Elo+
Solo
Neith
Neith
Maktaz
Neith
Level 28
God Stats
12W - 7L
1,591 SR
Queue Stats
118W - 103L
1,614 Elo+
Solo
Poseidon
Poseidon
Sanddoggydog
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,491 Elo+
Solo
Tyr
Tyr
Sanguijuela90
Tyr
Level 29
God Stats
1W - 0L
1,257 SR
Queue Stats
13W - 6L
1,707 Elo+
Solo
Bellona
Bellona
SoughtUrr
Bellona
Level 25
God Stats
4W - 9L
1,159 SR
Queue Stats
39W - 40L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alchem276
Apollo
12
3 / 6 / 1
7,811
558
4,761
9,655
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ElFiedel
King Arthur
11
1 / 3 / 3
6,123
437
3,038
8,183
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Ha7U6aT0p
Sylvanus
8
0 / 4 / 1
5,487
392
1,873
8,537
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Zipserg
Susano
9
0 / 5 / 2
6,075
434
3,368
9,133
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 6 / 1
5,882
420
3,274
7,045
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Guillem9
Ao Kuang
16
7 / 0 / 1
9,025
645
6,692
10,873
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
Maktaz
Neith
14
4 / 2 / 3
8,668
619
6,818
6,000
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Sanddoggydog
Poseidon
15
8 / 1 / 7
9,082
649
9,208
4,498
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 3
7,856
561
2,517
10,527
3,718
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
SoughtUrr
Bellona
13
2 / 0 / 5
7,818
558
4,684
7,549
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
24
24
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alchem276
Apollo
3
6
1
0.58
L
King Arthur
ElFiedel
King Arthur
1
3
3
0.83
W
Ao Kuang
Guillem9
Ao Kuang
7
0
1
7.5
L
Sylvanus
Ha7U6aT0p
Sylvanus
0
4
1
0.13
W
Neith
Maktaz
Neith
4
2
3
2.75
W
Poseidon
Sanddoggydog
Poseidon
8
1
7
11.5
W
3
2
3
2.25
W
Bellona
SoughtUrr
Bellona
2
0
5
4.5
L
Susano
Zipserg
Susano
0
5
2
0.2
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,314
Damage
29,919
42,553
Taken
39,447
15,460
Mitigated
14,924
8,227
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alchem276
Apollo
4,761
1,697
0
755
9,655
2,906
1,169
2,955
6,622
0
30,044
L
King Arthur
ElFiedel
King Arthur
3,038
530
0
2,220
8,183
4,306
120
2,132
5,888
0
19,513
W
Ao Kuang
Guillem9
Ao Kuang
6,692
1,811
0
6,983
10,873
3,875
0
1,308
9,374
69,180
0
L
Sylvanus
Ha7U6aT0p
Sylvanus
1,873
902
560
2,100
8,537
3,113
0
3,368
5,077
7,491
0
W
Neith
Maktaz
Neith
6,818
3,565
0
2,394
6,000
2,212
2,968
195
5,755
0
51,990
W
Poseidon
Sanddoggydog
Poseidon
9,208
1,103
0
842
4,498
1,501
235
1,049
3,239
56,081
0
W
2,517
170
0
4,491
10,527
3,718
0
1,063
9,375
0
30,841
W
Bellona
SoughtUrr
Bellona
4,684
1,276
0
3,968
7,549
3,618
422
1,016
6,207
0
34,967
L
Susano
Zipserg
Susano
3,368
600
0
2,342
9,133
2,841
0
3,499
5,540
0
27,802
L
3,274
371
0
250
7,045
2,294
0
3,321
3,526
22,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
42,449
225
Minions Killed
494
0
Camps Cleared
0
1,269,357
Distance Traveled
1,381,381
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,811
558
62
4
0
231,749
2
L
King Arthur
6,123
437
43
3
0
273,543
0
W
Ao Kuang
9,025
645
127
9
0
317,292
2
L
Sylvanus
5,487
392
11
1
0
241,071
10
W
Neith
8,668
619
123
9
0
231,521
2
W
Poseidon
9,082
649
118
8
0
282,714
2
W
Tyr
7,856
561
50
4
0
294,610
4
W
Bellona
7,818
558
76
5
0
255,244
0
L
Susano
6,075
434
60
4
0
292,433
0
L
Discordia
5,882
420
49
4
0
230,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role