Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SlenTroll
Thanatos
Level 154
God Stats
27W - 17L
1,312 SR
Queue Stats
121W - 94L
1,682 Elo+
Solo
Danzaburou
Danzaburou
Tayl0r000
Danzaburou
Level 127
God Stats
11W - 8L
1,504 SR
Queue Stats
396W - 381L
1,524 Elo+
Solo
Chang'e
Chang'e
ken-man-13
Chang'e
Level 121
God Stats
14W - 23L
1,466 SR
Queue Stats
228W - 223L
1,640 Elo+
Solo
Ymir
Ymir
xRegenRex
Ymir
Level 109
God Stats
26W - 15L
1,737 SR
Queue Stats
64W - 43L
1,638 Elo+
Solo
Team Averages
Level 114
1,504 SR
1,597 Elo+

VS

Team Averages
Level 135
1,511 SR
1,587 Elo+
Nu Wa
Nu Wa
Jei Juicy
Nu Wa
Level 151
God Stats
6W - 9L
1,349 SR
Queue Stats
51W - 78L
1,623 Elo+
Solo
Jormungandr
Jormungandr
Jinjuriki_9
Jormungandr
Level 125
God Stats
0W - 2L
1,299 SR
Queue Stats
32W - 44L
1,504 Elo+
Solo
Odin
Odin
SnowStorm3827
Odin
Level 154
God Stats
1W - 1L
1,775 SR
Queue Stats
207W - 173L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
SquadBear69
Ah Puch
Level 128
God Stats
5W - 1L
1,608 SR
Queue Stats
120W - 113L
1,678 Elo+
Solo
Heimdallr
Heimdallr
Thiccclock
Heimdallr
Level 115
God Stats
6W - 8L
1,525 SR
Queue Stats
106W - 105L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 1 / 4
5,522
552
1,559
4,463
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
SlenTroll
Thanatos
9
4 / 0 / 2
5,562
556
4,590
5,972
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Tayl0r000
Danzaburou
10
5 / 0 / 2
6,212
621
3,915
4,040
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
ken-man-13
Chang'e
11
1 / 0 / 1
6,076
608
2,283
4,972
1,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
7
1 / 0 / 4
5,333
533
2,396
3,469
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jei Juicy
Nu Wa
9
0 / 2 / 0
5,143
514
2,722
4,007
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
Jinjuriki_9
Jormungandr
8
1 / 3 / 0
4,899
490
2,211
6,203
2,127
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 0
4,368
437
887
5,580
1,171
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ah Puch
SquadBear69
Ah Puch
9
0 / 1 / 1
4,922
492
3,482
2,537
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Thiccclock
Heimdallr
7
0 / 2 / 0
4,123
412
1,180
3,957
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
4
2
L
Nu Wa
Jei Juicy
Nu Wa
0
2
0
0
L
Jormungandr
Jinjuriki_9
Jormungandr
1
3
0
0.33
W
Thanatos
SlenTroll
Thanatos
4
0
2
5
L
0
3
0
0
L
Ah Puch
SquadBear69
Ah Puch
0
1
1
0.5
W
Danzaburou
Tayl0r000
Danzaburou
5
0
2
6
L
Heimdallr
Thiccclock
Heimdallr
0
2
0
0
W
Chang'e
ken-man-13
Chang'e
1
0
1
1.5
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
10,482
22,916
Taken
22,284
8,543
Mitigated
6,635
14,253
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,559
170
0
1,825
4,463
2,012
92
2,635
1,632
26,992
0
L
Nu Wa
Jei Juicy
Nu Wa
2,722
780
0
495
4,007
1,117
0
2,283
1,724
28,537
0
L
Jormungandr
Jinjuriki_9
Jormungandr
2,211
729
0
0
6,203
2,127
0
934
5,175
26,396
0
W
Thanatos
SlenTroll
Thanatos
4,590
1,145
0
6,541
5,972
1,781
801
509
5,463
0
22,545
L
887
239
192
1,202
5,580
1,171
0
1,429
4,151
0
15,604
L
Ah Puch
SquadBear69
Ah Puch
3,482
202
0
1,114
2,537
682
0
1,030
1,401
24,796
0
W
Danzaburou
Tayl0r000
Danzaburou
3,915
1,881
0
678
4,040
1,197
0
1,112
2,928
0
35,019
L
Heimdallr
Thiccclock
Heimdallr
1,180
569
0
500
3,957
1,538
0
362
3,595
0
14,192
W
Chang'e
ken-man-13
Chang'e
2,283
167
123
3,659
4,972
1,805
0
2,334
2,638
32,841
0
W
Ymir
2,396
386
0
1,427
3,469
1,748
0
1,495
1,840
12,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
23,455
290
Minions Killed
228
0
Camps Cleared
0
931,807
Distance Traveled
847,849
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,522
552
68
7
0
167,366
2
L
Nu Wa
5,143
514
69
7
0
157,564
4
L
Jormungandr
4,899
490
54
5
0
174,084
2
W
Thanatos
5,562
556
59
6
0
216,050
2
L
Odin
4,368
437
24
2
0
198,029
3
L
Ah Puch
4,922
492
55
6
0
162,425
2
W
Danzaburou
6,212
621
72
7
0
191,015
2
L
Heimdallr
4,123
412
26
3
0
155,747
1
W
Chang'e
6,076
608
82
8
0
157,885
1
W
Ymir
5,333
533
9
1
0
199,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role