Player Matchup

Sun Wukong
Sun Wukong
ATKBLADE
Sun Wukong
Level 43
God Stats
14W - 8L
1,702 SR
Queue Stats
686W - 944L
1,476 Elo+
Party 3
Susano
Susano
Ezellanos
Susano
Level 27
God Stats
7W - 6L
1,609 SR
Queue Stats
157W - 154L
1,380 Elo+
Party 2
Cernunnos
Cernunnos
HyoudoIseii
Cernunnos
Level 29
God Stats
10W - 21L
1,465 SR
Queue Stats
80W - 101L
1,423 Elo+
Party 3
Agni
Agni
Siche_Bruno
Agni
Level 121
God Stats
9W - 4L
1,658 SR
Queue Stats
137W - 131L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
WNCHSTR-RevVltZ
Aphrodite
Level 82
God Stats
6W - 9L
1,673 SR
Queue Stats
70W - 87L
1,463 Elo+
Party 3
Team Averages
Level 60
1,621 SR
1,453 Elo+

VS

Team Averages
Level 43
1,433 SR
1,487 Elo+
Zeus
Zeus
BasedGodDaniels
Zeus
Level 69
God Stats
2W - 6L
1,571 SR
Queue Stats
603W - 623L
1,496 Elo+
Solo
Neith
Neith
DieskerYe
Neith
Level 44
God Stats
143W - 115L
1,624 SR
Queue Stats
336W - 329L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Duduzin867
Cthulhu
Level 26
God Stats
1W - 6L
1,318 SR
Queue Stats
32W - 35L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
Viksmh15
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
robertson_maca
Hun Batz
Level 43
God Stats
1W - 5L
1,154 SR
Queue Stats
70W - 65L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ATKBLADE
Sun Wukong
19
2 / 3 / 4
12,291
512
10,191
21,366
12,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
Ezellanos
Susano
20
8 / 4 / 9
14,010
584
17,072
19,105
9,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
HyoudoIseii
Cernunnos
17
3 / 5 / 3
11,510
480
15,297
18,111
7,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 4
14,292
596
24,889
16,674
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
WNCHSTR-RevVltZ
Aphrodite
18
3 / 4 / 7
10,837
452
11,806
17,454
14,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
11,050
460
7,480
13,606
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
DieskerYe
Neith
19
5 / 2 / 4
11,600
483
14,926
18,300
7,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Duduzin867
Cthulhu
13
1 / 6 / 3
8,497
354
5,961
22,669
19,308
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sun Wukong
Viksmh15
Sun Wukong
19
4 / 5 / 3
11,966
499
14,413
22,203
20,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
18
5 / 6 / 6
11,851
494
10,643
21,945
9,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
26
Kills
17
17
Deaths
26
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ATKBLADE
Sun Wukong
2
3
4
1.33
L
2
7
1
0.36
L
Neith
DieskerYe
Neith
5
2
4
3.5
L
Cthulhu
Duduzin867
Cthulhu
1
6
3
0.42
W
Susano
Ezellanos
Susano
8
4
9
3.13
W
Cernunnos
HyoudoIseii
Cernunnos
3
5
3
0.9
W
10
1
4
12
L
Sun Wukong
Viksmh15
Sun Wukong
4
5
3
1.1
W
Aphrodite
WNCHSTR-RevVltZ
Aphrodite
3
4
7
1.63
L
Hun Batz
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,255
Damage
53,423
92,710
Taken
98,723
52,283
Mitigated
62,343
40,180
Healing
26,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ATKBLADE
Sun Wukong
10,191
3,061
0
8,979
21,366
12,646
0
1,870
18,804
0
78,123
L
7,480
603
0
2,255
13,606
5,814
237
5,413
7,865
64,021
0
L
Neith
DieskerYe
Neith
14,926
6,729
0
9,136
18,300
7,417
2,976
6,534
11,600
0
86,544
L
Cthulhu
Duduzin867
Cthulhu
5,961
210
526
950
22,669
19,308
0
10,381
12,132
26,655
0
W
Susano
Ezellanos
Susano
17,072
1,672
0
215
19,105
9,097
2,580
1,311
17,531
0
107,713
W
Cernunnos
HyoudoIseii
Cernunnos
15,297
8,069
0
4,694
18,111
7,559
980
3,494
14,519
0
75,778
W
24,889
1,545
583
5,785
16,674
8,039
1,087
3,599
12,707
122,068
0
L
Sun Wukong
Viksmh15
Sun Wukong
14,413
3,959
0
6,267
22,203
20,056
518
7,770
14,155
0
67,285
W
Aphrodite
WNCHSTR-RevVltZ
Aphrodite
11,806
1,048
8,289
11,635
17,454
14,942
794
2,479
14,808
54,259
0
L
Hun Batz
10,643
3,167
0
6,868
21,945
9,748
274
5,511
16,276
0
53,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,940
Gold Earned
54,964
682
Minions Killed
506
0
Camps Cleared
0
2,321,972
Distance Traveled
2,188,368
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,291
512
151
6
0
438,240
4
L
Zeus
11,050
460
127
5
0
401,108
0
L
Neith
11,600
483
150
6
0
437,334
6
L
Cthulhu
8,497
354
28
1
0
435,695
2
W
Susano
14,010
584
142
6
0
487,363
2
W
Cernunnos
11,510
480
107
4
0
406,355
5
W
Agni
14,292
596
204
9
0
515,473
4
L
Sun Wukong
11,966
499
110
5
0
435,077
2
W
Aphrodite
10,837
452
78
3
0
474,541
4
L
Hun Batz
11,851
494
91
4
0
479,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role