Player Matchup

Chernobog
Chernobog
Energy872
Chernobog
Level 26
God Stats
1W - 3L
1,193 SR
Queue Stats
12W - 29L
1,172 Elo+
Party 4
Anubis
Anubis
Facked21
Anubis
Level 65
God Stats
5W - 7L
1,264 SR
Queue Stats
289W - 324L
1,382 Elo+
Party 4
Nemesis
Nemesis
WaDiM555
Nemesis
Level 49
God Stats
2W - 2L
1,299 SR
Queue Stats
242W - 254L
1,360 Elo+
Party 4
Cerberus
Cerberus
vieruu
Cerberus
Level 44
God Stats
34W - 42L
1,516 SR
Queue Stats
100W - 137L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
xChiamamiS
Danzaburou
Level 57
God Stats
26W - 29L
1,502 SR
Queue Stats
302W - 331L
1,440 Elo+
Party 1
Team Averages
Level 48
1,355 SR
1,335 Elo+

VS

Team Averages
Level 44
1,475 SR
1,380 Elo+
King Arthur
King Arthur
Arglio
King Arthur
Level 27
God Stats
24W - 34L
1,427 SR
Queue Stats
34W - 49L
1,361 Elo+
Party 3
Khepri
Khepri
Terminaaitor05
Khepri
Level 28
God Stats
4W - 6L
1,411 SR
Queue Stats
25W - 47L
1,365 Elo+
Party 3
Cupid
Cupid
jmdgg99
Cupid
Level 76
God Stats
5W - 7L
1,358 SR
Queue Stats
126W - 141L
1,476 Elo+
Party 3
Bakasura
Bakasura
kuvic05
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,304 Elo+
Party 2
Janus
Janus
luisangel888553
Janus
Level 62
God Stats
3W - 4L
1,679 SR
Queue Stats
131W - 137L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Energy872
Chernobog
17
5 / 5 / 5
10,203
537
14,096
13,723
5,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Facked21
Anubis
16
4 / 3 / 6
9,946
523
11,413
13,032
6,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
WaDiM555
Nemesis
17
6 / 3 / 6
10,864
572
13,304
16,085
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
vieruu
Cerberus
13
0 / 4 / 4
8,281
436
6,652
19,434
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
xChiamamiS
Danzaburou
15
3 / 8 / 0
9,334
491
10,736
15,707
5,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arglio
King Arthur
16
4 / 3 / 3
10,001
526
10,534
23,057
15,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 7
9,798
516
7,686
16,440
14,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
jmdgg99
Cupid
16
10 / 4 / 2
9,977
525
21,811
14,275
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
kuvic05
Bakasura
14
5 / 5 / 1
9,108
479
6,845
13,942
4,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 4 / 2
8,718
459
5,719
7,287
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
18
Kills
23
23
Deaths
18
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arglio
King Arthur
4
3
3
1.83
W
Chernobog
Energy872
Chernobog
5
5
5
1.5
W
Anubis
Facked21
Anubis
4
3
6
2.33
L
3
2
7
3.25
W
Nemesis
WaDiM555
Nemesis
6
3
6
3
L
Cupid
jmdgg99
Cupid
10
4
2
2.75
L
Bakasura
kuvic05
Bakasura
5
5
1
1.1
L
1
4
2
0.5
W
Cerberus
vieruu
Cerberus
0
4
4
0.5
W
Danzaburou
xChiamamiS
Danzaburou
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,201
Damage
52,595
77,981
Taken
75,001
40,562
Mitigated
45,005
26,587
Healing
19,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arglio
King Arthur
10,534
215
0
6,877
23,057
15,665
642
3,224
19,833
0
58,950
W
Chernobog
Energy872
Chernobog
14,096
10,092
0
4,073
13,723
5,238
0
1,528
11,760
0
59,836
W
Anubis
Facked21
Anubis
11,413
2,483
499
7,486
13,032
6,952
910
4,960
7,549
55,738
0
L
7,686
807
0
2,445
16,440
14,751
98
3,969
12,471
32,300
0
W
Nemesis
WaDiM555
Nemesis
13,304
6,421
0
5,201
16,085
6,452
0
555
15,418
0
58,811
L
Cupid
jmdgg99
Cupid
21,811
13,429
197
5,170
14,275
7,892
316
4,742
9,533
0
72,820
L
Bakasura
kuvic05
Bakasura
6,845
5,049
0
4,541
13,942
4,833
0
2,314
11,628
0
33,919
L
5,719
435
0
116
7,287
1,864
0
3,816
3,471
39,740
0
W
Cerberus
vieruu
Cerberus
6,652
433
853
4,417
19,434
16,344
558
3,089
16,345
26,613
0
W
Danzaburou
xChiamamiS
Danzaburou
10,736
5,438
0
4,058
15,707
5,576
2,176
2,823
12,884
0
49,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
47,602
426
Minions Killed
434
0
Camps Cleared
0
1,726,550
Distance Traveled
1,643,284
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,001
526
94
5
0
346,071
0
W
Chernobog
10,203
537
100
5
0
307,447
0
W
Anubis
9,946
523
101
5
0
319,687
4
L
Khepri
9,798
516
40
2
0
371,650
2
W
Nemesis
10,864
572
76
4
0
446,032
0
L
Cupid
9,977
525
115
6
0
331,497
1
L
Bakasura
9,108
479
88
5
0
332,063
2
L
Janus
8,718
459
97
5
0
262,003
1
W
Cerberus
8,281
436
62
3
0
357,808
2
W
Danzaburou
9,334
491
87
5
0
295,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role