Player Matchup

Ra
Ra
Dagonath
Ra
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,164 Elo+
Party 1
Cupid
Cupid
Distinguished4
Cupid
Level 90
God Stats
2W - 3L
1,833 SR
Queue Stats
60W - 47L
1,464 Elo+
Party 1
Ymir
Ymir
Flashgf
Ymir
Level 24
God Stats
13W - 12L
1,520 SR
Queue Stats
37W - 29L
1,402 Elo+
Solo
Serqet
Serqet
Lakrimoza
Serqet
Level 17
God Stats
0W - 3L
1,269 SR
Queue Stats
3W - 7L
1,214 Elo+
Solo
Anhur
Anhur
Mefodijer
Anhur
Level 14
God Stats
1W - 6L
1,500 SR
Queue Stats
475W - 527L
1,229 Elo+
Solo
Team Averages
Level 30
1,524 SR
1,295 Elo+

VS

Team Averages
Level 20
1,538 SR
1,390 Elo+
Bellona
Bellona
Farmad
Bellona
Level 11
God Stats
9W - 6L
1,375 SR
Queue Stats
18W - 23L
1,276 Elo+
Solo
Amaterasu
Amaterasu
Jokara98
Amaterasu
Level 3
God Stats
4W - 0L
1,817 SR
Queue Stats
4W - 2L
1,754 Elo+
Party 2
Scylla
Scylla
MEdeSMU
Scylla
Level 44
God Stats
4W - 6L
1,179 SR
Queue Stats
98W - 110L
1,415 Elo+
Party 2
Neith
Neith
NephilimCross
Neith
Level 27
God Stats
18W - 7L
1,500 SR
Queue Stats
161W - 170L
1,156 Elo+
Solo
Kukulkan
Kukulkan
deVaux23
Kukulkan
Level 16
God Stats
3W - 0L
1,817 SR
Queue Stats
51W - 77L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,424
1,061
7,428
7,132
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,192
1,027
5,886
6,379
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Flashgf
Ymir
12
0 / 8 / 1
7,008
1,001
7,295
14,883
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Lakrimoza
Serqet
10
0 / 0 / 0
5,800
829
0
0
0
Anhur
Mefodijer
Anhur
12
1 / 5 / 2
7,426
1,061
8,211
13,178
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

237

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Farmad
Bellona
13
4 / 2 / 10
7,709
1,101
5,000
7,872
6,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Jokara98
Amaterasu
13
1 / 1 / 9
6,998
1,000
4,505
9,307
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
MEdeSMU
Scylla
14
3 / 0 / 10
8,118
1,160
6,337
4,009
1,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
8 / 1 / 9
8,551
1,222
11,604
6,532
2,464
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
deVaux23
Kukulkan
14
5 / 1 / 11
8,300
1,186
9,200
4,906
2,071
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
70
5
Kills
21
21
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
1
2
3
1.25
W
Bellona
Farmad
Bellona
4
2
10
4.5
L
Ymir
Flashgf
Ymir
0
8
1
0.06
W
Amaterasu
Jokara98
Amaterasu
1
1
9
5.5
L
Serqet
Lakrimoza
Serqet
0
0
0
0
W
Scylla
MEdeSMU
Scylla
3
0
10
8
L
Anhur
Mefodijer
Anhur
1
5
2
0.4
W
8
1
9
12.5
W
Kukulkan
deVaux23
Kukulkan
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
36,646
41,572
Taken
32,626
19,810
Mitigated
18,101
5,264
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,428
1,098
528
768
7,132
2,639
0
4,044
3,023
15,757
0
L
5,886
2,494
420
951
6,379
2,223
0
3,054
3,250
0
10,792
W
Bellona
Farmad
Bellona
5,000
1,474
0
441
7,872
6,425
0
3,557
4,193
66
13,072
L
Ymir
Flashgf
Ymir
7,295
797
0
372
14,883
10,199
0
5,541
9,010
26,149
0
W
Amaterasu
Jokara98
Amaterasu
4,505
2,009
0
987
9,307
5,779
0
4,553
4,580
0
8,804
L
Serqet
Lakrimoza
Serqet
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
MEdeSMU
Scylla
6,337
703
0
741
4,009
1,362
0
1,286
2,671
19,057
0
L
Anhur
Mefodijer
Anhur
8,211
4,612
0
2,225
13,178
4,749
0
2,964
10,018
0
20,399
W
11,604
7,061
0
1,705
6,532
2,464
0
2,447
4,005
0
25,838
W
Kukulkan
deVaux23
Kukulkan
9,200
1,999
0
112
4,906
2,071
0
2,376
2,454
17,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
39,676
104
Minions Killed
108
4
Camps Cleared
6
435,155
Distance Traveled
658,591
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,424
1,061
25
4
0
88,701
2
L
Cupid
7,192
1,027
10
1
0
113,505
0
W
Bellona
7,709
1,101
13
2
1
143,038
0
L
Ymir
7,008
1,001
43
6
1
115,484
1
W
Amaterasu
6,998
1,000
9
1
0
146,475
0
L
Serqet
5,800
829
0
0
0
0
0
W
Scylla
8,118
1,160
23
3
3
136,245
0
L
Anhur
7,426
1,061
26
4
3
117,465
0
W
Neith
8,551
1,222
38
5
0
104,754
0
W
Kukulkan
8,300
1,186
25
4
2
128,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role