Player Matchup

Ares
Ares
Elite-Kasey04
Ares
Level 3
God Stats
0W - 4L
1,150 SR
Queue Stats
0W - 7L
1,063 Elo+
Party 2
Nemesis
Nemesis
Kidkerlin
Nemesis
Level 6
God Stats
4W - 6L
1,505 SR
Queue Stats
5W - 13L
1,320 Elo+
Party 2
Ymir
Ymir
The22twoo
Ymir
Level 9
God Stats
1W - 1L
1,726 SR
Queue Stats
22W - 27L
1,179 Elo+
Solo
Da Ji
Da Ji
Vladimir-lenin97
Da Ji
Level 7
God Stats
3W - 5L
1,523 SR
Queue Stats
7W - 11L
1,467 Elo+
Party 2
Loki
Loki
drisoxe
Loki
Level 16
God Stats
1W - 1L
1,754 SR
Queue Stats
28W - 32L
1,463 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,298 Elo+

VS

Team Averages
Level 21
1,413 SR
1,446 Elo+
Ne Zha
Ne Zha
JayKae777
Ne Zha
Level 50
God Stats
9W - 1L
1,436 SR
Queue Stats
193W - 186L
1,523 Elo+
Party 1
Apollo
Apollo
RoDiMuS_PrIMe_uk
Apollo
Level 17
God Stats
3W - 5L
1,307 SR
Queue Stats
11W - 18L
1,237 Elo+
Solo
Ymir
Ymir
Rofer_
Ymir
Level 6
God Stats
9W - 7L
1,631 SR
Queue Stats
78W - 84L
1,486 Elo+
Party 1
Merlin
Merlin
guardia-traidor7
Merlin
Level 18
God Stats
29W - 29L
1,431 SR
Queue Stats
214W - 214L
1,291 Elo+
Solo
Baron Samedi
Baron Samedi
just-a-kip
Baron Samedi
Level 12
God Stats
11W - 6L
1,260 SR
Queue Stats
112W - 127L
1,695 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
7,629
848
3,984
24,833
14,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Kidkerlin
Nemesis
13
2 / 14 / 1
8,136
904
6,059
19,007
8,023
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
13
0 / 9 / 1
7,975
886
7,684
22,871
20,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 8 / 0
7,335
815
4,142
12,028
4,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
drisoxe
Loki
12
1 / 3 / 0
7,554
839
1,795
4,119
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

421

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JayKae777
Ne Zha
18
20 / 0 / 21
12,114
1,346
31,226
11,393
4,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
6 / 0 / 27
9,986
1,110
12,951
4,569
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Rofer_
Ymir
16
8 / 0 / 22
9,570
1,063
9,454
6,075
2,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
7 / 1 / 20
9,617
1,069
9,616
1,665
548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
just-a-kip
Baron Samedi
15
6 / 2 / 21
9,654
1,073
8,033
6,455
3,790
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
158
3
Kills
47
47
Deaths
3
3
Assists
111
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Ne Zha
JayKae777
Ne Zha
20
0
21
30.5
L
Nemesis
Kidkerlin
Nemesis
2
14
1
0.18
W
6
0
27
19.5
W
Ymir
Rofer_
Ymir
8
0
22
19
L
Ymir
0
9
1
0.06
L
0
8
0
0
L
Loki
drisoxe
Loki
1
3
0
0.33
W
7
1
20
17
W
Baron Samedi
just-a-kip
Baron Samedi
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,664
Damage
71,280
82,858
Taken
30,157
49,139
Mitigated
13,400
888
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,984
1,487
0
264
24,833
14,878
0
7,065
17,768
12,330
0
W
Ne Zha
JayKae777
Ne Zha
31,226
18,899
0
6,392
11,393
4,861
0
2,517
8,753
0
52,438
L
Nemesis
Kidkerlin
Nemesis
6,059
3,932
0
0
19,007
8,023
0
7,167
11,840
0
11,571
W
12,951
9,764
0
2,358
4,569
1,773
0
3,071
1,498
0
24,534
W
Ymir
Rofer_
Ymir
9,454
1,746
0
1,020
6,075
2,428
0
2,956
3,119
11,171
0
L
Ymir
7,684
489
0
384
22,871
20,271
0
8,002
14,869
19,883
0
L
4,142
913
0
0
12,028
4,636
0
4,015
8,013
0
8,516
L
Loki
drisoxe
Loki
1,795
672
0
240
4,119
1,331
0
854
3,265
0
6,201
W
9,616
822
0
347
1,665
548
0
294
1,371
17,746
0
W
Baron Samedi
just-a-kip
Baron Samedi
8,033
3,733
676
1,846
6,455
3,790
0
2,830
3,625
16,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
50,941
61
Minions Killed
120
3
Camps Cleared
4
535,927
Distance Traveled
712,196
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,629
848
9
1
1
124,474
3
W
Ne Zha
12,114
1,346
43
5
1
167,067
4
L
Nemesis
8,136
904
5
1
0
123,417
2
W
Apollo
9,986
1,110
35
4
1
164,297
0
W
Ymir
9,570
1,063
4
0
1
148,379
1
L
Ymir
7,975
886
27
3
1
132,251
0
L
Da Ji
7,335
815
6
1
0
91,822
0
L
Loki
7,554
839
14
2
1
63,963
0
W
Merlin
9,617
1,069
18
2
0
136,983
2
W
Baron Samedi
9,654
1,073
20
2
1
95,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role