Player Matchup

Hou Yi
Hou Yi
CheesekinGGi
Hou Yi
Level 45
God Stats
2W - 3L
1,686 SR
Queue Stats
603W - 441L
1,762 Elo+
Party 2
Nike
Nike
FinAxe2015
Nike
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
369W - 250L
1,840 Elo+
Party 2
Tyr
Tyr
Joomppe
Tyr
Level 89
God Stats
7W - 5L
1,620 SR
Queue Stats
102W - 47L
1,782 Elo+
Party 2
Scylla
Scylla
ShutUpIamPRO
Scylla
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Zororono
Nox
Level 160
God Stats
4W - 1L
1,802 SR
Queue Stats
253W - 59L
1,995 Elo+
Party 2
Team Averages
Level 83
1,622 SR
1,776 Elo+

VS

Team Averages
Level 74
1,627 SR
1,511 Elo+
Izanami
Izanami
Corben23
Izanami
Level 140
God Stats
8W - 6L
1,710 SR
Queue Stats
199W - 150L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
Cxrpy
Jing Wei
Level 18
God Stats
0W - 1L
1,345 SR
Queue Stats
84W - 81L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
SoulHuntsman
Cthulhu
Level 25
God Stats
3W - 2L
1,730 SR
Queue Stats
116W - 101L
1,500 Elo+
Party 1
Fenrir
Fenrir
VenomXile
Fenrir
Level 145
God Stats
2W - 2L
1,752 SR
Queue Stats
119W - 121L
1,556 Elo+
Party 1
Merlin
Merlin
leageolegends66
Merlin
Level 44
God Stats
2W - 1L
1,601 SR
Queue Stats
86W - 69L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
9 / 2 / 5
9,654
644
9,428
8,753
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 5 / 6
9,508
634
9,064
12,691
4,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tyr
16
4 / 2 / 5
9,656
644
6,001
12,343
8,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
14
2 / 2 / 7
9,028
602
5,683
8,065
2,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 3 / 11
9,105
607
8,477
12,381
6,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corben23
Izanami
10
2 / 7 / 2
7,165
478
7,568
11,531
4,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Cxrpy
Jing Wei
9
0 / 5 / 3
5,690
379
3,739
9,012
3,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
SoulHuntsman
Cthulhu
14
3 / 3 / 2
8,376
558
6,484
7,923
5,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
VenomXile
Fenrir
13
8 / 6 / 4
8,654
577
8,641
14,219
5,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 8 / 4
7,020
468
5,162
10,275
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
29
Kills
14
14
Deaths
29
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
9
2
5
5.75
L
Izanami
Corben23
Izanami
2
7
2
0.43
L
Jing Wei
Cxrpy
Jing Wei
0
5
3
0.3
W
8
5
6
2.2
W
Tyr
4
2
5
3.25
W
Scylla
2
2
7
2.75
L
Cthulhu
SoulHuntsman
Cthulhu
3
3
2
1.33
L
Fenrir
VenomXile
Fenrir
8
6
4
1.67
W
6
3
11
3.83
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,653
Damage
31,594
54,233
Taken
52,960
26,151
Mitigated
21,886
20,062
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
9,428
4,573
0
3,893
8,753
3,840
3,534
1,587
6,999
0
49,667
L
Izanami
Corben23
Izanami
7,568
5,094
0
2,456
11,531
4,736
995
4,798
6,733
0
38,267
L
Jing Wei
Cxrpy
Jing Wei
3,739
2,803
0
1,066
9,012
3,073
0
3,499
5,513
0
16,426
W
9,064
2,152
0
3,184
12,691
4,928
1,097
1,637
10,922
0
55,941
W
Tyr
6,001
1,380
0
4,365
12,343
8,630
21
3,670
8,305
0
64,023
W
Scylla
5,683
1,385
0
3,654
8,065
2,570
1,678
1,608
6,260
57,415
0
L
Cthulhu
SoulHuntsman
Cthulhu
6,484
825
72
1,181
7,923
5,990
496
1,144
6,779
39,066
0
L
Fenrir
VenomXile
Fenrir
8,641
2,939
0
4,380
14,219
5,241
0
1,320
12,899
0
38,921
W
8,477
963
0
4,966
12,381
6,183
657
1,990
10,101
26,604
0
L
5,162
417
0
1,208
10,275
2,846
0
3,399
6,876
30,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,951
Gold Earned
36,905
479
Minions Killed
285
0
Camps Cleared
0
1,421,843
Distance Traveled
1,404,807
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,654
644
98
7
0
261,779
4
L
Izanami
7,165
478
65
4
0
248,590
5
L
Jing Wei
5,690
379
26
2
0
294,391
1
W
Nike
9,508
634
102
7
0
296,564
1
W
Tyr
9,656
644
128
9
0
330,609
4
W
Scylla
9,028
602
114
8
0
232,069
2
L
Cthulhu
8,376
558
73
5
0
316,934
4
L
Fenrir
8,654
577
60
4
0
302,558
4
W
Nox
9,105
607
37
2
0
300,822
3
L
Merlin
7,020
468
61
4
0
242,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role