Player Matchup

Danzaburou
Danzaburou
Gold IV
DeZapp_HC
Danzaburou
Gold IV
Level 104
God Stats
18W - 9L
1,591 SR
Queue Stats
109W - 115L
1,399 MMR
Party 1
Chang'e
Chang'e
Gold V
Navajas-_-
Chang'e
Gold V
Level 120
God Stats
14W - 10L
1,500 SR
Queue Stats
269W - 341L
1,361 MMR
Solo
Ares
Ares
Gold V
ski-p-p-y
Ares
Gold V
Level 142
God Stats
11W - 11L
1,558 SR
Queue Stats
123W - 152L
1,325 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,550 SR
1,362 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,437 SR
1,380 MMR
Mulan
Mulan
Silver V
Loco_Schoko733
Mulan
Silver V
Level 88
God Stats
1W - 5L
1,172 SR
Queue Stats
25W - 27L
1,282 MMR
Solo
Izanami
Izanami
Gold III
WildcardPain
Izanami
Gold III
Level 109
God Stats
37W - 15L
1,704 SR
Queue Stats
101W - 82L
1,440 MMR
Solo
Scylla
Scylla
Gold V
xManvir
Scylla
Gold V
Level 104
God Stats
2W - 4L
1,435 SR
Queue Stats
23W - 30L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeZapp_HC
Danzaburou
17
9 / 3 / 9
13,921
773
17,285
19,433
9,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Navajas-_-
Chang'e
16
6 / 6 / 10
12,650
703
17,152
21,908
10,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
6 / 3 / 13
13,835
769
14,656
20,824
26,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeThothCthulhuPersephoneZeus

VS

Bans
SetChaacCu ChulainnCerberusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 8 / 4
11,475
638
10,230
18,662
19,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
WildcardPain
Izanami
15
3 / 6 / 9
12,074
671
17,809
18,456
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
xManvir
Scylla
14
2 / 7 / 9
10,932
607
11,735
17,304
6,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
12
12
Deaths
21
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeZapp_HC
Danzaburou
9
3
9
4.5
L
7
8
4
1.13
W
Chang'e
Navajas-_-
Chang'e
6
6
10
1.83
L
Izanami
WildcardPain
Izanami
3
6
9
1.25
W
Ares
6
3
13
4.17
L
Scylla
xManvir
Scylla
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,093
Damage
39,774
62,165
Taken
54,422
47,036
Mitigated
32,910
25,409
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeZapp_HC
Danzaburou
17,285
5,623
0
9,969
19,433
9,954
2,825
3,344
15,653
0
83,785
L
10,230
2,135
0
1,560
18,662
19,610
115
10,670
7,992
0
20,572
W
Chang'e
Navajas-_-
Chang'e
17,152
500
4,103
8,538
21,908
10,954
676
4,014
17,299
63,759
0
L
Izanami
WildcardPain
Izanami
17,809
12,306
0
4,378
18,456
7,088
903
11,939
6,517
0
92,298
W
Ares
14,656
325
0
2,799
20,824
26,128
190
3,549
16,750
24,939
0
L
Scylla
xManvir
Scylla
11,735
1,013
0
2,076
17,304
6,212
235
9,242
8,062
40,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,406
Gold Earned
34,481
200
Minions Killed
223
0
Camps Cleared
0
1,024,670
Distance Traveled
880,875
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,921
773
105
6
0
333,578
4
L
Mulan
11,475
638
18
1
0
293,037
3
W
Chang'e
12,650
703
73
4
0
344,069
0
L
Izanami
12,074
671
145
8
0
290,322
5
W
Ares
13,835
769
22
1
0
347,023
0
L
Scylla
10,932
607
60
3
0
297,516
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role