Player Matchup

Athena
Athena
Bronze III
 
Athena
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
A Jiyro
Heimdallr
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 15L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Mariahlyn
Aphrodite
Bronze III
Level 127
God Stats
4W - 3L
1,614 SR
Queue Stats
5W - 6L
1,504 MMR
Solo
Ymir
Ymir
Bronze III
TR0IV
Ymir
Bronze III
Level 88
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 39L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
agus212frati
Tyr
Bronze III
Level 87
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 8L
1,490 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,488 SR
1,499 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,621 SR
1,499 MMR
Fenrir
Fenrir
Gold IV
PebbleHat
Fenrir
Gold IV
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 215L
1,501 MMR
Solo
Cupid
Cupid
Silver II
The_HugDealer
Cupid
Silver II
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
138W - 135L
1,505 MMR
Solo
Sylvanus
Sylvanus
Bronze III
aceofhearts1st
Sylvanus
Bronze III
Level 126
God Stats
1W - 0L
1,828 SR
Queue Stats
16W - 6L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
im_b_rich
Guan Yu
Gold III
Level 121
God Stats
9W - 7L
1,496 SR
Queue Stats
200W - 197L
1,488 MMR
Solo
Ra
Ra
Bronze III
zTramadol
Ra
Bronze III
Level 108
God Stats
11W - 6L
1,780 SR
Queue Stats
59W - 46L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 1 / 2
7,129
446
3,851
11,274
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
A Jiyro
Heimdallr
13
1 / 4 / 0
7,418
464
3,255
11,159
3,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Mariahlyn
Aphrodite
13
2 / 4 / 1
7,852
491
7,537
9,468
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
TR0IV
Ymir
13
1 / 1 / 4
7,658
479
1,766
11,115
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 6 / 3
7,444
465
5,405
14,058
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
Cu ChulainnCthulhuSetBellonaScylla

VS

Bans
MedusaAwilixSobekTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PebbleHat
Fenrir
13
3 / 2 / 3
8,371
523
6,110
11,408
4,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
3 / 0 / 1
9,238
577
6,515
9,600
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
13
3 / 2 / 6
8,493
531
7,793
14,536
7,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Guan Yu
im_b_rich
Guan Yu
14
3 / 2 / 6
9,151
572
9,335
10,816
11,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 0 / 3
9,732
608
6,849
4,296
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
15
16
Deaths
6
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
L
Heimdallr
A Jiyro
Heimdallr
1
4
0
0.25
L
Aphrodite
Mariahlyn
Aphrodite
2
4
1
0.63
W
Fenrir
PebbleHat
Fenrir
3
2
3
2.25
L
Ymir
TR0IV
Ymir
1
1
4
3
W
3
0
1
3.5
W
Sylvanus
3
2
6
3
L
1
6
3
0.42
W
Guan Yu
im_b_rich
Guan Yu
3
2
6
3
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,814
Damage
36,602
57,074
Taken
50,656
26,353
Mitigated
28,541
17,439
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,851
1,039
0
1,784
11,274
5,232
0
3,466
7,792
20,578
0
L
Heimdallr
A Jiyro
Heimdallr
3,255
738
0
1,788
11,159
3,895
0
1,558
9,601
0
43,893
L
Aphrodite
Mariahlyn
Aphrodite
7,537
563
2,666
3,928
9,468
3,351
0
3,207
6,165
46,971
0
W
Fenrir
PebbleHat
Fenrir
6,110
926
0
1,565
11,408
4,414
783
2,984
8,209
0
52,387
L
Ymir
TR0IV
Ymir
1,766
445
0
3,651
11,115
4,992
2
2,527
8,451
44,316
0
W
6,515
3,170
404
5,842
9,600
3,328
2,242
2,178
7,364
0
72,697
W
Sylvanus
7,793
1,555
1,880
4,814
14,536
7,181
295
3,868
10,475
22,335
0
L
5,405
950
0
3,622
14,058
8,883
324
3,529
10,423
0
35,690
W
Guan Yu
im_b_rich
Guan Yu
9,335
1,186
664
4,128
10,816
11,847
0
2,751
7,690
0
43,030
W
6,849
138
2,194
1,737
4,296
1,771
242
933
3,339
73,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,501
Gold Earned
44,985
384
Minions Killed
463
0
Camps Cleared
0
1,500,801
Distance Traveled
1,650,858
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,129
446
43
3
0
321,415
5
L
Heimdallr
7,418
464
81
5
0
271,020
3
L
Aphrodite
7,852
491
102
6
0
302,271
6
W
Fenrir
8,371
523
75
5
0
333,741
2
L
Ymir
7,658
479
94
6
0
325,524
0
W
Cupid
9,238
577
117
7
0
305,910
8
W
Sylvanus
8,493
531
28
2
0
320,282
3
L
Tyr
7,444
465
64
4
0
280,571
1
W
Guan Yu
9,151
572
97
6
0
343,882
7
W
Ra
9,732
608
146
9
0
347,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role