Player Matchup

Yemoja
Yemoja
Platinum IV
Arcticos
Yemoja
Platinum IV
Level 129
God Stats
6W - 0L
1,940 SR
Queue Stats
43W - 4L
1,955 MMR
Party 1
Eset
Eset
Platinum I
ExhaleChaos
Eset
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
stealthykoalaber
Danzaburou
Platinum II
Level 153
God Stats
8W - 1L
1,938 SR
Queue Stats
62W - 9L
1,937 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,792 SR
1,797 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,531 SR
1,634 MMR
Fenrir
Fenrir
Gold III
Grey
Fenrir
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,825 MMR
Solo
Apollo
Apollo
Gold V
Kotarøu
Apollo
Gold V
Level 160
God Stats
0W - 1L
1,593 SR
Queue Stats
5W - 6L
1,689 MMR
Solo
Persephone
Persephone
Gold V
amasatas
Persephone
Gold V
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
173W - 249L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arcticos
Yemoja
11
3 / 0 / 12
8,006
890
4,484
6,708
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 1 / 13
7,992
888
8,185
5,814
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
stealthykoalaber
Danzaburou
12
12 / 0 / 7
8,824
980
13,219
8,406
3,410
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AphroditeCu ChulainnHelUllrBaron Samedi

VS

Bans
TsukuyomiGuan YuDiscordiaAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grey
Fenrir
8
1 / 3 / 0
6,408
712
4,375
8,464
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Kotarøu
Apollo
8
0 / 7 / 1
5,680
631
3,159
9,092
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
amasatas
Persephone
8
0 / 9 / 0
5,458
606
4,493
11,564
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
19
Kills
1
1
Deaths
19
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Arcticos
Yemoja
3
0
12
9
W
4
1
13
10.5
L
Fenrir
Grey
Fenrir
1
3
0
0.33
L
Apollo
Kotarøu
Apollo
0
7
1
0.07
L
Persephone
amasatas
Persephone
0
9
0
0
W
Danzaburou
stealthykoalaber
Danzaburou
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
12,027
20,928
Taken
29,120
10,746
Mitigated
10,824
9,003
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Arcticos
Yemoja
4,484
981
2,175
2,483
6,708
5,425
659
1,677
4,809
16,131
0
W
8,185
1,043
781
1,139
5,814
1,911
418
932
4,754
32,684
0
L
Fenrir
Grey
Fenrir
4,375
1,417
0
1,391
8,464
4,462
0
2,863
5,601
0
13,063
L
Apollo
Kotarøu
Apollo
3,159
1,408
0
1,118
9,092
2,965
0
4,821
4,271
0
15,111
L
Persephone
amasatas
Persephone
4,493
615
0
2,543
11,564
3,397
0
5,018
6,543
17,416
0
W
Danzaburou
stealthykoalaber
Danzaburou
13,219
7,368
0
2,425
8,406
3,410
1,502
1,370
6,856
0
40,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,822
Gold Earned
17,546
125
Minions Killed
77
0
Camps Cleared
0
519,638
Distance Traveled
471,415
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,006
890
16
2
0
171,149
2
W
Eset
7,992
888
60
7
0
173,411
2
L
Fenrir
6,408
712
24
3
0
198,077
2
L
Apollo
5,680
631
30
3
0
140,735
1
L
Persephone
5,458
606
23
3
0
132,603
0
W
Danzaburou
8,824
980
49
5
0
175,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role