Player Matchup

Tiamat
Tiamat
Ilovecats8787
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Parhelio
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 145L
1,513 Elo+
Solo
Khepri
Khepri
Zomboyy
Khepri
Level 156
God Stats
1W - 2L
1,807 SR
Queue Stats
256W - 241L
1,702 Elo+
Solo
Team Averages
Level 145
1,602 SR
1,572 Elo+

VS

Team Averages
Level 76
1,753 SR
1,757 Elo+
Cernunnos
Cernunnos
FreakOPsychO
Cernunnos
Level 37
God Stats
5W - 0L
2,018 SR
Queue Stats
62W - 46L
1,887 Elo+
Party 1
Cerberus
Cerberus
mianvidal
Cerberus
Level 128
God Stats
2W - 1L
1,737 SR
Queue Stats
32W - 26L
1,779 Elo+
Party 1
Hel
Hel
Инсидия
Hel
Level 64
God Stats
4W - 7L
1,505 SR
Queue Stats
15W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
8,253
635
14,450
6,901
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Parhelio
Tsukuyomi
11
2 / 3 / 2
8,112
624
9,376
7,447
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
Zomboyy
Khepri
10
0 / 5 / 4
8,291
638
3,031
11,275
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FreakOPsychO
Cernunnos
14
8 / 1 / 2
10,205
785
10,515
11,649
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
mianvidal
Cerberus
12
0 / 2 / 8
8,402
646
7,841
14,130
9,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 1 / 7
9,008
693
4,548
7,836
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FreakOPsychO
Cernunnos
8
1
2
9
L
2
2
2
1.5
L
Tsukuyomi
Parhelio
Tsukuyomi
2
3
2
1
L
Khepri
Zomboyy
Khepri
0
5
4
0.4
W
Cerberus
mianvidal
Cerberus
0
2
8
2
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,857
Damage
22,904
25,623
Taken
33,615
14,814
Mitigated
15,885
4,009
Healing
18,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FreakOPsychO
Cernunnos
10,515
5,968
0
3,563
11,649
4,011
1,384
6,206
4,792
0
53,909
L
14,450
1,790
0
2,032
6,901
5,573
0
2,726
3,942
41,852
0
L
Tsukuyomi
Parhelio
Tsukuyomi
9,376
2,076
0
1,026
7,447
3,212
0
4,155
3,075
0
33,580
L
Khepri
Zomboyy
Khepri
3,031
203
0
951
11,275
6,029
0
4,770
6,215
11,984
0
W
Cerberus
mianvidal
Cerberus
7,841
287
0
2,167
14,130
9,192
34
6,233
7,228
30,343
0
W
4,548
529
7,893
4,428
7,836
2,682
0
4,070
3,365
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,656
Gold Earned
27,615
131
Minions Killed
201
0
Camps Cleared
0
757,986
Distance Traveled
771,740
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,205
785
104
8
0
238,901
0
L
Tiamat
8,253
635
78
6
0
244,085
4
L
Tsukuyomi
8,112
624
34
3
0
290,413
5
L
Khepri
8,291
638
19
1
0
223,488
1
W
Cerberus
8,402
646
59
5
0
265,157
2
W
Hel
9,008
693
38
3
0
267,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role