Player Matchup

Anhur
Anhur
ChoCoCrisPisOwO
Anhur
Level 25
God Stats
16W - 29L
1,549 SR
Queue Stats
129W - 129L
1,676 Elo+
Solo
Bakasura
Bakasura
Ir0nman957
Bakasura
Level 26
God Stats
9W - 5L
1,646 SR
Queue Stats
70W - 51L
1,642 Elo+
Solo
Zeus
Zeus
JeffreyB_ackup
Zeus
Level 26
God Stats
13W - 11L
1,635 SR
Queue Stats
72W - 72L
1,613 Elo+
Solo
Vulcan
Vulcan
Linkinator1041
Vulcan
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 95L
1,719 Elo+
Solo
Fenrir
Fenrir
king of misty
Fenrir
Level 29
God Stats
7W - 5L
1,651 SR
Queue Stats
12W - 8L
1,685 Elo+
Solo
Team Averages
Level 25
1,596 SR
1,667 Elo+

VS

Team Averages
Level 18
1,655 SR
1,659 Elo+
Bellona
Bellona
Exo_Tr0xixS
Bellona
Level 25
God Stats
5W - 7L
1,561 SR
Queue Stats
31W - 27L
1,599 Elo+
Solo
Arachne
Arachne
InfinityCorpPS
Arachne
Level 25
God Stats
11W - 5L
1,654 SR
Queue Stats
83W - 67L
1,627 Elo+
Solo
Jormungandr
Jormungandr
KitamiOvO
Jormungandr
Level 11
God Stats
3W - 2L
1,838 SR
Queue Stats
10W - 9L
1,692 Elo+
Solo
Neith
Neith
Lyon GOHAN
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,678 Elo+
Solo
Aphrodite
Aphrodite
XOrcinus
Aphrodite
Level 24
God Stats
52W - 33L
1,720 SR
Queue Stats
226W - 206L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
8,498
607
2,756
7,754
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ir0nman957
Bakasura
13
5 / 0 / 2
7,982
570
6,556
7,603
2,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 1 / 2
9,304
665
9,059
8,256
2,929
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 3
6,943
496
4,744
5,842
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
5 / 2 / 3
7,864
562
6,557
8,934
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Exo_Tr0xixS
Bellona
7
2 / 1 / 0
5,526
395
2,042
4,319
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
2 / 5 / 0
7,843
560
7,105
12,094
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
KitamiOvO
Jormungandr
8
0 / 3 / 1
5,184
370
2,563
7,186
4,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
8
0 / 8 / 2
5,219
373
1,468
5,900
893
Aphrodite
XOrcinus
Aphrodite
12
2 / 2 / 0
7,298
521
8,788
12,705
4,922
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
19
Kills
6
6
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
Bellona
Exo_Tr0xixS
Bellona
2
1
0
2
L
2
5
0
0.4
W
Bakasura
Ir0nman957
Bakasura
5
0
2
6
W
6
1
2
7
L
Jormungandr
KitamiOvO
Jormungandr
0
3
1
0.17
W
1
1
3
2.5
L
Neith
0
8
2
0.13
L
Aphrodite
XOrcinus
Aphrodite
2
2
0
1
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,672
Damage
21,966
38,389
Taken
42,204
13,970
Mitigated
16,633
14,467
Healing
10,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,756
1,808
0
3,127
7,754
2,653
1,908
895
6,817
0
50,396
L
Bellona
Exo_Tr0xixS
Bellona
2,042
797
99
1,005
4,319
2,840
0
828
3,491
0
17,028
L
7,105
4,995
0
2,402
12,094
3,437
0
4,080
7,473
0
52,668
W
Bakasura
Ir0nman957
Bakasura
6,556
4,756
0
2,031
7,603
2,659
0
2,830
4,679
0
42,123
W
9,059
1,500
0
2,981
8,256
2,929
4,049
681
7,575
64,084
0
L
Jormungandr
KitamiOvO
Jormungandr
2,563
278
0
0
7,186
4,541
0
4,455
2,566
12,470
0
W
4,744
1,141
0
1,528
5,842
1,982
0
2,824
2,778
37,908
0
L
Neith
1,468
768
0
82
5,900
893
0
1,374
4,471
0
10,597
L
Aphrodite
XOrcinus
Aphrodite
8,788
1,006
0
6,925
12,705
4,922
0
3,066
9,109
54,105
0
W
6,557
1,456
159
4,641
8,934
3,747
0
3,641
5,189
0
30,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
31,070
427
Minions Killed
280
0
Camps Cleared
0
1,247,461
Distance Traveled
1,050,920
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,498
607
109
8
0
197,789
1
L
Bellona
5,526
395
43
3
0
147,834
1
L
Arachne
7,843
560
95
7
0
248,099
0
W
Bakasura
7,982
570
81
6
0
331,278
4
W
Zeus
9,304
665
129
9
0
179,306
2
L
Jormungandr
5,184
370
16
1
0
256,497
5
W
Vulcan
6,943
496
60
4
0
255,855
3
L
Neith
5,219
373
8
1
0
156,081
0
L
Aphrodite
7,298
521
118
8
0
242,409
3
W
Fenrir
7,864
562
48
3
0
283,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role