Player Matchup

Bacchus
Bacchus
BobMcButerpants
Bacchus
Level 140
God Stats
4W - 1L
1,807 SR
Queue Stats
87W - 92L
1,546 Elo+
Party 2
Hou Yi
Hou Yi
ChevoGuap
Hou Yi
Level 118
God Stats
5W - 3L
1,540 SR
Queue Stats
52W - 50L
1,542 Elo+
Party 2
Tiamat
Tiamat
FrozenRonin
Tiamat
Level 123
God Stats
10W - 12L
1,531 SR
Queue Stats
42W - 47L
1,519 Elo+
Party 2
Team Averages
Level 127
1,626 SR
1,536 Elo+

VS

Team Averages
Level 73
1,500 SR
1,500 Elo+
Ullr
Ullr
Shmoopadoop
Ullr
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 11L
1,500 Elo+
Party 1
Cerberus
Cerberus
Vorgacka
Cerberus
Level 157
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 68L
1,500 Elo+
Party 1
Discordia
Discordia
Xianide1
Discordia
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
13,376
637
9,031
19,353
21,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
ChevoGuap
Hou Yi
16
1 / 9 / 3
11,884
566
8,070
15,763
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
1 / 8 / 3
11,157
531
12,901
13,023
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 7
15,629
744
21,156
21,116
9,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Vorgacka
Cerberus
18
8 / 1 / 15
15,749
750
14,163
22,584
21,900
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
Xianide1
Discordia
16
1 / 2 / 18
12,960
617
6,695
5,258
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
65
5
Kills
25
25
Deaths
5
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
L
Hou Yi
ChevoGuap
Hou Yi
1
9
3
0.28
L
Tiamat
1
8
3
0.31
W
16
2
7
9.75
W
Cerberus
Vorgacka
Cerberus
8
1
15
15.5
W
Discordia
Xianide1
Discordia
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,002
Damage
42,014
48,139
Taken
48,958
34,670
Mitigated
32,782
7,224
Healing
12,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,031
1,004
526
2,426
19,353
21,299
48
6,854
11,934
32,131
0
L
Hou Yi
ChevoGuap
Hou Yi
8,070
3,454
0
3,279
15,763
5,970
381
6,621
8,961
0
66,824
L
Tiamat
12,901
1,277
0
993
13,023
7,401
569
6,488
6,328
47,529
0
W
21,156
9,510
0
5,228
21,116
9,090
1,464
12,270
8,846
0
112,888
W
Cerberus
Vorgacka
Cerberus
14,163
640
0
7,159
22,584
21,900
298
7,801
14,783
85,803
0
W
Discordia
Xianide1
Discordia
6,695
643
0
82
5,258
1,792
170
2,288
2,970
28,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
44,338
202
Minions Killed
327
0
Camps Cleared
0
1,008,390
Distance Traveled
1,063,193
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,376
637
22
1
0
386,843
1
L
Hou Yi
11,884
566
96
5
0
292,925
5
L
Tiamat
11,157
531
84
4
0
328,622
7
W
Ullr
15,629
744
162
8
0
379,999
0
W
Cerberus
15,749
750
132
6
0
389,552
1
W
Discordia
12,960
617
33
2
0
293,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role