Player Matchup

Khepri
Khepri
Ilusu
Khepri
Level 28
God Stats
7W - 12L
1,417 SR
Queue Stats
115W - 144L
1,421 Elo+
Party 2
Apollo
Apollo
JcTheTiger
Apollo
Level 17
God Stats
9W - 9L
1,521 SR
Queue Stats
58W - 61L
1,436 Elo+
Solo
King Arthur
King Arthur
Matibal22
King Arthur
Level 18
God Stats
6W - 3L
1,688 SR
Queue Stats
45W - 36L
1,565 Elo+
Party 2
Nemesis
Nemesis
NickMontajes
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,573 Elo+
Solo
Hades
Hades
Tyronehas8kids
Hades
Level 26
God Stats
16W - 15L
1,494 SR
Queue Stats
168W - 172L
1,412 Elo+
Solo
Team Averages
Level 24
1,524 SR
1,482 Elo+

VS

Team Averages
Level 21
1,489 SR
1,361 Elo+
Cthulhu
Cthulhu
Andresso
Cthulhu
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,255 Elo+
Party 1
Tyr
Tyr
Azajel
Tyr
Level 83
God Stats
15W - 15L
1,504 SR
Queue Stats
187W - 184L
1,513 Elo+
Party 3
Rama
Rama
Elmiguelangel040
Rama
Level 3
God Stats
1W - 3L
1,457 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 1
Discordia
Discordia
GenjutsuNinja
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,317 Elo+
Solo
Guan Yu
Guan Yu
ericelshido
Guan Yu
Level 7
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ilusu
Khepri
10
0 / 1 / 7
6,696
515
2,351
6,476
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
JcTheTiger
Apollo
11
9 / 1 / 1
7,473
575
8,679
7,252
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Matibal22
King Arthur
12
1 / 1 / 2
6,927
533
3,216
6,454
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NickMontajes
Nemesis
10
0 / 0 / 5
6,147
473
3,219
6,967
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,732
518
3,835
6,159
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andresso
Cthulhu
6
0 / 2 / 0
4,591
353
2,743
7,149
2,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Azajel
Tyr
11
3 / 1 / 1
6,532
502
10,102
10,170
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 5 / 0
4,252
327
1,226
4,329
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
GenjutsuNinja
Discordia
10
1 / 2 / 0
5,633
433
3,009
4,605
1,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
ericelshido
Guan Yu
6
0 / 1 / 0
4,656
358
1,788
6,228
4,108
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
4
4
Deaths
11
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Andresso
Cthulhu
0
2
0
0
L
Tyr
Azajel
Tyr
3
1
1
3.5
L
0
5
0
0
L
Discordia
GenjutsuNinja
Discordia
1
2
0
0.5
W
Khepri
Ilusu
Khepri
0
1
7
3.5
W
Apollo
JcTheTiger
Apollo
9
1
1
9.5
W
King Arthur
Matibal22
King Arthur
1
1
2
2
W
Nemesis
NickMontajes
Nemesis
0
0
5
2.5
W
1
1
2
2
L
Guan Yu
ericelshido
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,300
Damage
18,868
33,308
Taken
32,481
17,091
Mitigated
12,587
14,318
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Andresso
Cthulhu
2,743
589
0
288
7,149
2,726
0
1,253
5,871
12,278
0
L
Tyr
Azajel
Tyr
10,102
623
0
5,152
10,170
3,540
0
2,427
7,693
0
37,839
L
1,226
1,192
0
383
4,329
753
0
416
3,913
0
5,746
L
Discordia
GenjutsuNinja
Discordia
3,009
139
0
825
4,605
1,460
0
1,590
2,990
23,578
0
W
Khepri
Ilusu
Khepri
2,351
33
0
1,576
6,476
5,496
512
1,453
5,023
9,385
0
W
Apollo
JcTheTiger
Apollo
8,679
4,412
0
3,547
7,252
2,342
2,373
1,224
6,028
0
39,005
W
King Arthur
Matibal22
King Arthur
3,216
143
0
2,035
6,454
3,721
192
459
5,995
0
29,994
W
Nemesis
NickMontajes
Nemesis
3,219
1,143
0
2,988
6,967
2,619
527
416
6,551
0
29,946
W
3,835
718
66
4,106
6,159
2,913
1,066
2,365
3,794
30,732
0
L
Guan Yu
ericelshido
Guan Yu
1,788
410
1,154
1,651
6,228
4,108
0
500
5,553
0
9,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,975
Gold Earned
25,664
275
Minions Killed
159
0
Camps Cleared
0
1,219,379
Distance Traveled
1,095,189
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,591
353
14
1
0
256,465
4
L
Tyr
6,532
502
78
6
0
262,774
4
L
Rama
4,252
327
11
1
0
134,790
1
L
Discordia
5,633
433
37
3
0
236,059
2
W
Khepri
6,696
515
10
1
0
249,276
3
W
Apollo
7,473
575
66
5
0
235,429
3
W
King Arthur
6,927
533
71
5
0
239,422
5
W
Nemesis
6,147
473
53
4
0
281,302
1
W
Hades
6,732
518
75
6
0
213,950
0
L
Guan Yu
4,656
358
19
1
0
205,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role