Player Matchup

Danzaburou
Danzaburou
ChuuckNaasty
Danzaburou
Level 98
God Stats
29W - 12L
1,674 SR
Queue Stats
159W - 127L
1,574 Elo+
Party 1
Nemesis
Nemesis
Tidou4531
Nemesis
Level 7
God Stats
1W - 0L
1,218 SR
Queue Stats
2W - 2L
1,693 Elo+
Solo
Aphrodite
Aphrodite
itsonlyfeher3
Aphrodite
Level 81
God Stats
17W - 10L
1,826 SR
Queue Stats
189W - 238L
1,477 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,581 Elo+

VS

Team Averages
Level 14
1,638 SR
1,599 Elo+
Raijin
Raijin
Emilio22sep
Raijin
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,500 Elo+
Solo
Izanami
Izanami
TiGeR_NRV
Izanami
Level 27
God Stats
8W - 6L
1,683 SR
Queue Stats
47W - 39L
1,597 Elo+
Solo
Bacchus
Bacchus
TwiztidSoul666
Bacchus
Level 5
God Stats
1W - 1L
1,731 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChuuckNaasty
Danzaburou
20
13 / 5 / 8
18,865
820
39,179
24,684
11,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Tidou4531
Nemesis
11
0 / 13 / 6
12,068
525
92
13,687
3,898
Aphrodite
itsonlyfeher3
Aphrodite
20
8 / 6 / 10
16,244
706
16,314
28,635
22,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
4 / 8 / 12
14,036
610
18,280
22,982
11,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
TiGeR_NRV
Izanami
19
17 / 8 / 2
17,159
746
26,147
20,733
9,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 15
14,718
640
8,732
26,710
40,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
53
21
Kills
24
24
Deaths
21
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ChuuckNaasty
Danzaburou
13
5
8
3.4
L
Raijin
4
8
12
1.25
L
Izanami
TiGeR_NRV
Izanami
17
8
2
2.25
W
Nemesis
Tidou4531
Nemesis
0
13
6
0.23
L
3
5
15
2.1
W
Aphrodite
itsonlyfeher3
Aphrodite
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,585
Damage
53,159
67,006
Taken
70,425
37,550
Mitigated
61,994
34,640
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ChuuckNaasty
Danzaburou
39,179
19,166
0
6,635
24,684
11,346
3,553
8,590
16,094
0
137,025
L
Raijin
18,280
1,911
145
5,154
22,982
11,890
480
5,909
16,551
80,230
0
L
Izanami
TiGeR_NRV
Izanami
26,147
14,145
653
1,349
20,733
9,723
2,855
3,706
16,809
0
116,292
W
Nemesis
Tidou4531
Nemesis
92
92
0
0
13,687
3,898
0
5,186
8,501
0
2,057
L
8,732
218
549
2,339
26,710
40,381
305
6,122
20,178
17,772
0
W
Aphrodite
itsonlyfeher3
Aphrodite
16,314
880
9,734
18,271
28,635
22,306
828
13,264
15,371
67,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,177
Gold Earned
45,913
227
Minions Killed
254
0
Camps Cleared
0
1,077,011
Distance Traveled
1,049,202
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,865
820
134
6
0
400,354
4
L
Raijin
14,036
610
89
4
0
330,915
6
L
Izanami
17,159
746
151
7
0
339,703
3
W
Nemesis
12,068
525
2
0
0
272,183
0
L
Bacchus
14,718
640
14
1
0
378,584
0
W
Aphrodite
16,244
706
91
4
0
404,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role