Player Matchup

King Arthur
King Arthur
JasoPeso420
King Arthur
Level 42
God Stats
0W - 3L
1,293 SR
Queue Stats
89W - 95L
1,515 Elo+
Solo
Yemoja
Yemoja
TheVaultKid01
Yemoja
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
275W - 239L
1,561 Elo+
Party 2
Pele
Pele
Wxvy Chill
Pele
Level 28
God Stats
66W - 59L
1,615 SR
Queue Stats
143W - 147L
1,483 Elo+
Party 3
Tiamat
Tiamat
a botty boi
Tiamat
Level 87
God Stats
26W - 28L
1,502 SR
Queue Stats
367W - 330L
1,506 Elo+
Party 3
Anhur
Anhur
homo_bromo3317
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,482 SR
1,513 Elo+

VS

Team Averages
Level 98
1,491 SR
1,510 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BlueHexWolf
Aphrodite
Level 88
God Stats
42W - 49L
1,570 SR
Queue Stats
44W - 51L
1,537 Elo+
Party 1
Mulan
Mulan
KingOxxBando
Mulan
Level 40
God Stats
3W - 4L
1,500 SR
Queue Stats
173W - 147L
1,580 Elo+
Party 1
Neith
Neith
Pretti_VenoM
Neith
Level 160
God Stats
113W - 128L
1,464 SR
Queue Stats
927W - 936L
1,551 Elo+
Party 1
Vulcan
Vulcan
mitikaz
Vulcan
Level 44
God Stats
1W - 2L
1,418 SR
Queue Stats
12W - 19L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JasoPeso420
King Arthur
10
1 / 1 / 1
6,046
465
2,368
8,608
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 1 / 4
5,452
419
2,770
5,845
3,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 7 / 0
5,748
442
2,864
9,635
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
10
1 / 1 / 3
6,408
493
4,921
6,618
4,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 1
6,732
518
3,427
7,224
2,426
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 4
7,156
550
7,382
7,775
6,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
BlueHexWolf
Aphrodite
11
2 / 4 / 5
6,751
519
7,068
8,760
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
3 / 3 / 2
6,222
479
5,833
10,057
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 0 / 3
6,669
513
4,381
5,217
1,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
mitikaz
Vulcan
9
1 / 2 / 4
5,767
444
2,413
3,442
962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
12
12
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
4
7
W
Aphrodite
BlueHexWolf
Aphrodite
2
4
5
1.13
L
King Arthur
JasoPeso420
King Arthur
1
1
1
1.5
W
3
3
2
1.33
W
1
0
3
2.5
L
0
1
4
2
L
1
7
0
0.14
L
Tiamat
1
1
3
2.5
L
3
2
1
1.75
W
Vulcan
mitikaz
Vulcan
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,350
Damage
27,077
37,930
Taken
35,251
18,572
Mitigated
17,139
9,756
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,382
973
69
3,932
7,775
6,181
338
1,878
5,811
38,103
0
W
Aphrodite
BlueHexWolf
Aphrodite
7,068
802
1,091
4,489
8,760
2,909
675
1,528
6,936
37,706
0
L
King Arthur
JasoPeso420
King Arthur
2,368
634
0
1,378
8,608
4,878
0
4,512
4,096
0
19,195
W
5,833
442
0
2,704
10,057
5,548
0
2,054
7,843
0
25,253
W
4,381
1,044
0
3,216
5,217
1,539
166
1,383
3,634
0
39,404
L
2,770
489
662
1,410
5,845
3,682
370
2,197
3,648
16,720
0
L
2,864
686
0
1,871
9,635
3,033
0
5,006
4,629
0
26,461
L
Tiamat
4,921
735
0
1,455
6,618
4,553
0
1,831
4,787
31,524
0
L
3,427
2,587
0
2,980
7,224
2,426
0
3,317
3,907
0
39,077
W
Vulcan
mitikaz
Vulcan
2,413
815
252
198
3,442
962
174
366
3,076
19,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
32,565
286
Minions Killed
304
0
Camps Cleared
0
1,171,532
Distance Traveled
1,200,797
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,156
550
70
5
0
256,201
0
W
Aphrodite
6,751
519
67
5
0
233,125
0
L
King Arthur
6,046
465
47
4
0
246,352
0
W
Mulan
6,222
479
35
3
0
252,786
3
W
Neith
6,669
513
98
8
0
199,277
3
L
Yemoja
5,452
419
28
2
0
227,770
4
L
Pele
5,748
442
56
4
0
240,048
0
L
Tiamat
6,408
493
64
5
0
235,606
1
L
Anhur
6,732
518
91
7
0
221,756
0
W
Vulcan
5,767
444
34
3
0
259,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role