Player Matchup

Scylla
Scylla
Diablomijo07
Scylla
Level 127
God Stats
12W - 18L
1,490 SR
Queue Stats
348W - 311L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
Giraffinmealaf
Cthulhu
Level 70
God Stats
2W - 2L
1,519 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo
Arachne
Arachne
SargentoPuyana
Arachne
Level 134
God Stats
3W - 3L
1,712 SR
Queue Stats
594W - 521L
1,508 Elo+
Party 3
Chronos
Chronos
SiarWinchester
Chronos
Level 67
God Stats
21W - 23L
1,632 SR
Queue Stats
556W - 559L
1,557 Elo+
Solo
Guan Yu
Guan Yu
xXMRMANG0MANXx
Guan Yu
Level 89
God Stats
6W - 4L
1,869 SR
Queue Stats
314W - 316L
1,452 Elo+
Solo
Team Averages
Level 97
1,644 SR
1,510 Elo+

VS

Team Averages
Level 101
1,486 SR
1,559 Elo+
Erlang Shen
Erlang Shen
Ghostyqqq8
Erlang Shen
Level 110
God Stats
8W - 4L
1,468 SR
Queue Stats
101W - 94L
1,480 Elo+
Party 1
Tyr
Tyr
IzFax
Tyr
Level 102
God Stats
2W - 0L
1,191 SR
Queue Stats
127W - 109L
1,539 Elo+
Party 2
Hera
Hera
Ladyfix
Hera
Level 120
God Stats
7W - 5L
1,503 SR
Queue Stats
630W - 600L
1,521 Elo+
Solo
Arachne
Arachne
MHDerWald
Arachne
Level 86
God Stats
2W - 0L
1,769 SR
Queue Stats
2W - 0L
1,767 Elo+
Party 2
Hou Yi
Hou Yi
wupagu
Hou Yi
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 111L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 1 / 1
5,418
602
880
3,337
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,683
187
0
0
0
9
0 / 2 / 2
4,984
554
1,019
5,710
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 3
5,144
572
3,854
5,125
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 3 / 2
5,441
605
3,392
7,194
3,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghostyqqq8
Erlang Shen
8
0 / 4 / 4
4,864
540
1,881
6,069
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
IzFax
Tyr
10
3 / 0 / 0
5,714
635
2,986
3,282
1,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Ladyfix
Hera
11
1 / 0 / 0
5,762
640
2,171
1,847
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
MHDerWald
Arachne
6
0 / 3 / 1
4,319
480
865
4,445
1,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
wupagu
Hou Yi
10
3 / 0 / 0
5,649
628
4,687
5,612
1,613
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
7
7
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
1
2.5
W
Erlang Shen
Ghostyqqq8
Erlang Shen
0
4
4
0.5
L
0
0
0
0
W
Tyr
IzFax
Tyr
3
0
0
3
W
Hera
Ladyfix
Hera
1
0
0
1
W
Arachne
MHDerWald
Arachne
0
3
1
0.17
L
0
2
2
0.5
L
1
1
3
2.5
W
Hou Yi
wupagu
Hou Yi
3
0
0
3
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,145
Damage
12,590
21,366
Taken
21,255
7,352
Mitigated
8,009
9,179
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
880
0
0
1,430
3,337
911
0
805
2,507
29,404
0
W
Erlang Shen
Ghostyqqq8
Erlang Shen
1,881
1,054
0
1,006
6,069
3,000
0
2,095
3,937
0
17,216
L
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
IzFax
Tyr
2,986
309
0
2,239
3,282
1,811
69
0
3,282
0
21,073
W
Hera
Ladyfix
Hera
2,171
349
0
959
1,847
485
0
103
1,712
39,158
0
W
Arachne
MHDerWald
Arachne
865
534
99
725
4,445
1,100
263
323
4,122
0
13,302
L
1,019
755
0
2,912
5,710
2,190
0
0
5,585
0
18,712
L
3,854
1,760
0
1,783
5,125
996
0
0
5,125
28,422
0
W
Hou Yi
wupagu
Hou Yi
4,687
3,139
0
3,490
5,612
1,613
0
2,144
3,468
0
30,402
L
3,392
441
402
2,652
7,194
3,255
0
1,366
5,803
0
16,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,670
Gold Earned
26,308
186
Minions Killed
271
0
Camps Cleared
0
679,170
Distance Traveled
894,214
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,418
602
71
8
0
154,952
4
W
Erlang Shen
4,864
540
40
4
0
164,607
2
L
Cthulhu
1,683
187
0
0
0
0
0
W
Tyr
5,714
635
51
6
0
191,645
2
W
Hera
5,762
640
83
9
0
177,882
5
W
Arachne
4,319
480
32
4
0
201,057
1
L
Arachne
4,984
554
48
5
0
159,574
1
L
Chronos
5,144
572
44
5
0
172,357
0
W
Hou Yi
5,649
628
65
7
0
159,023
4
L
Guan Yu
5,441
605
23
3
0
192,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role