Player Matchup

Cu Chulainn
Cu Chulainn
ComfyRevy
Cu Chulainn
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,852 Elo+
Solo
Eset
Eset
LeoMosso
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 203L
1,559 Elo+
Solo
Ra
Ra
LivingLife360
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmallCutz
Tsukuyomi
Level 65
God Stats
3W - 0L
1,622 SR
Queue Stats
123W - 98L
1,629 Elo+
Solo
Sobek
Sobek
Zinogredog
Sobek
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 77L
1,594 Elo+
Solo
Team Averages
Level 111
1,524 SR
1,627 Elo+

VS

Team Averages
Level 115
1,447 SR
1,658 Elo+
Discordia
Discordia
Buffaloman6to9
Discordia
Level 160
God Stats
6W - 7L
1,234 SR
Queue Stats
445W - 465L
1,529 Elo+
Solo
Merlin
Merlin
ColinG54321
Merlin
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 93L
1,583 Elo+
Solo
Horus
Horus
TreeOnRock
Horus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 127L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
sorryimdrunk
Sun Wukong
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 28L
1,873 Elo+
Solo
Ullr
Ullr
yazukara
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ComfyRevy
Cu Chulainn
18
1 / 4 / 17
11,727
690
14,869
37,443
30,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
19
3 / 6 / 14
11,937
702
13,466
18,664
7,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 10
15,082
887
27,193
22,138
14,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
SmallCutz
Tsukuyomi
19
8 / 8 / 11
12,487
735
30,256
23,062
14,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
5 / 4 / 17
12,501
735
14,728
44,343
50,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Buffaloman6to9
Discordia
20
7 / 5 / 15
12,430
731
31,932
19,480
10,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
20
8 / 4 / 18
13,338
785
37,570
18,281
11,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
19
5 / 4 / 15
12,337
726
8,501
27,682
35,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
sorryimdrunk
Sun Wukong
18
3 / 8 / 19
11,557
680
21,429
26,608
25,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
19
5 / 6 / 15
12,036
708
16,165
19,458
9,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
110
26
Kills
28
28
Deaths
27
69
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Discordia
Buffaloman6to9
Discordia
7
5
15
2.9
L
Merlin
8
4
18
4.25
W
Cu Chulainn
ComfyRevy
Cu Chulainn
1
4
17
2.38
W
Eset
3
6
14
1.67
W
9
6
10
2.33
W
Tsukuyomi
SmallCutz
Tsukuyomi
8
8
11
1.69
L
Horus
5
4
15
3.13
W
Sobek
5
4
17
3.38
L
Sun Wukong
sorryimdrunk
Sun Wukong
3
8
19
1.56
L
Ullr
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,512
Damage
115,597
145,650
Taken
111,509
116,882
Mitigated
92,372
70,341
Healing
51,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Buffaloman6to9
Discordia
31,932
888
5,457
5,225
19,480
10,309
1,288
12,252
6,784
52,526
0
L
Merlin
37,570
1,639
3,558
3,585
18,281
11,244
852
9,818
8,139
81,198
0
W
Cu Chulainn
ComfyRevy
Cu Chulainn
14,869
1,488
3,823
13,580
37,443
30,389
133
18,430
19,013
924
29,445
W
Eset
13,466
302
7,827
4,155
18,664
7,654
1,252
10,801
7,863
32,483
0
W
27,193
1,198
8,620
8,485
22,138
14,010
1,317
12,046
10,092
61,407
0
W
Tsukuyomi
SmallCutz
Tsukuyomi
30,256
6,032
2,176
3,816
23,062
14,196
1,017
10,191
12,871
0
46,536
L
Horus
8,501
3,231
7,899
10,879
27,682
35,828
239
11,999
14,950
0
12,120
W
Sobek
14,728
1,109
1,811
16,048
44,343
50,633
998
18,034
26,309
24,509
0
L
Sun Wukong
sorryimdrunk
Sun Wukong
21,429
2,126
2,802
6,773
26,608
25,283
1,121
12,000
14,096
0
33,718
L
Ullr
16,165
7,544
3,070
2,653
19,458
9,708
1,472
8,634
10,389
0
19,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,734
Gold Earned
61,698
185
Minions Killed
180
0
Camps Cleared
0
1,493,563
Distance Traveled
1,478,965
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,430
731
46
3
0
316,712
1
L
Merlin
13,338
785
87
5
0
267,843
2
W
Cu Chulainn
11,727
690
32
2
0
302,715
0
W
Eset
11,937
702
41
2
0
278,603
0
W
Ra
15,082
887
74
4
0
307,867
0
W
Tsukuyomi
12,487
735
27
2
0
302,238
1
L
Horus
12,337
726
6
0
0
281,476
1
W
Sobek
12,501
735
11
1
0
302,140
0
L
Sun Wukong
11,557
680
32
2
0
295,473
4
L
Ullr
12,036
708
9
1
0
317,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role