Player Matchup

Artemis
Artemis
Atomsuper
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,834 Elo+
Solo
Cabrakan
Cabrakan
Carsuga239
Cabrakan
Level 28
God Stats
0W - 1L
1,744 SR
Queue Stats
41W - 37L
1,651 Elo+
Party 4
Ra
Ra
NachoK66
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 4
Olorun
Olorun
NeloAngeloo
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 3
Tyr
Tyr
xpryo
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 3
Team Averages
Level 12
1,549 SR
1,692 Elo+

VS

Team Averages
Level 38
1,607 SR
1,511 Elo+
Guan Yu
Guan Yu
BravestDuck
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
I4eKaI
Merlin
Level 24
God Stats
5W - 4L
1,601 SR
Queue Stats
78W - 94L
1,487 Elo+
Party 2
Anubis
Anubis
Justalex20
Anubis
Level 7
God Stats
1W - 0L
1,812 SR
Queue Stats
6W - 3L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
Syndixis
Baron Samedi
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Флеверти
Pele
Level 28
God Stats
8W - 4L
1,621 SR
Queue Stats
118W - 154L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atomsuper
Artemis
17
1 / 14 / 9
10,882
907
11,576
23,937
8,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Carsuga239
Cabrakan
17
1 / 6 / 9
11,542
962
8,362
26,586
40,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
0 / 4 / 8
10,671
889
10,162
11,360
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
18
1 / 8 / 9
11,089
924
10,982
13,664
5,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
xpryo
Tyr
17
9 / 5 / 2
12,801
1,067
16,201
19,816
13,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BravestDuck
Guan Yu
19
5 / 4 / 25
12,009
1,001
18,640
24,793
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
I4eKaI
Merlin
20
11 / 0 / 22
14,306
1,192
22,783
10,447
4,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Justalex20
Anubis
17
4 / 2 / 13
11,235
936
5,903
5,984
2,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Syndixis
Baron Samedi
20
9 / 0 / 21
14,186
1,182
29,179
7,220
3,681
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 6 / 16
12,422
1,035
12,420
18,634
7,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
134
12
Kills
37
37
Deaths
12
37
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Artemis
Atomsuper
Artemis
1
14
9
0.39
W
Guan Yu
BravestDuck
Guan Yu
5
4
25
4.38
L
Cabrakan
Carsuga239
Cabrakan
1
6
9
0.92
W
Merlin
I4eKaI
Merlin
11
0
22
22
W
Anubis
Justalex20
Anubis
4
2
13
5.25
L
0
4
8
1
L
Olorun
1
8
9
0.69
W
Baron Samedi
Syndixis
Baron Samedi
9
0
21
19.5
L
Tyr
xpryo
Tyr
9
5
2
2
W
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,283
Damage
88,925
95,363
Taken
67,078
71,166
Mitigated
40,989
13,746
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Atomsuper
Artemis
11,576
4,286
0
1,327
23,937
8,589
0
13,075
10,712
0
23,410
W
Guan Yu
BravestDuck
Guan Yu
18,640
4,456
4,114
8,644
24,793
22,112
0
11,753
12,637
0
22,716
L
Cabrakan
Carsuga239
Cabrakan
8,362
1,103
328
2,185
26,586
40,535
0
16,598
9,737
24,123
0
W
Merlin
I4eKaI
Merlin
22,783
985
868
1,876
10,447
4,567
0
3,224
7,223
55,633
0
W
Anubis
Justalex20
Anubis
5,903
113
0
977
5,984
2,992
0
2,721
3,263
18,948
0
L
10,162
787
4,413
1,840
11,360
3,934
0
6,785
4,452
35,411
0
L
Olorun
10,982
8,313
245
1,889
13,664
5,057
0
7,926
5,664
32,658
0
W
Baron Samedi
Syndixis
Baron Samedi
29,179
2,971
3,986
3,678
7,220
3,681
0
3,966
3,254
66,586
0
L
Tyr
xpryo
Tyr
16,201
2,830
0
1,519
19,816
13,051
0
13,481
6,086
1,013
23,361
W
12,420
3,762
0
2,380
18,634
7,637
0
8,299
10,153
0
21,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
64,158
191
Minions Killed
221
7
Camps Cleared
7
1,094,318
Distance Traveled
1,106,803
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,882
907
33
3
1
197,260
3
W
Guan Yu
12,009
1,001
3
0
0
232,060
1
L
Cabrakan
11,542
962
19
2
1
218,084
2
W
Merlin
14,306
1,192
66
6
1
233,532
0
W
Anubis
11,235
936
28
2
0
210,672
0
L
Ra
10,671
889
71
6
2
228,843
0
L
Olorun
11,089
924
50
4
1
168,332
0
W
Baron Samedi
14,186
1,182
97
8
4
222,390
3
L
Tyr
12,801
1,067
18
2
2
281,799
1
W
Pele
12,422
1,035
27
2
2
208,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role