Player Matchup

Ymir
Ymir
CODE01223
Ymir
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
150W - 112L
1,653 Elo+
Solo
Raijin
Raijin
Ranuncula
Raijin
Level 18
God Stats
0W - 1L
1,626 SR
Queue Stats
19W - 20L
1,640 Elo+
Solo
Neith
Neith
Veezarа
Neith
Level 7
God Stats
5W - 1L
1,749 SR
Queue Stats
213W - 228L
1,602 Elo+
Solo
Thanatos
Thanatos
najxam
Thanatos
Level 14
God Stats
3W - 2L
1,716 SR
Queue Stats
33W - 33L
1,566 Elo+
Solo
Cthulhu
Cthulhu
serno01
Cthulhu
Level 6
God Stats
2W - 3L
1,349 SR
Queue Stats
6W - 4L
1,680 Elo+
Solo
Team Averages
Level 15
1,632 SR
1,628 Elo+

VS

Team Averages
Level 26
1,586 SR
1,631 Elo+
Cernunnos
Cernunnos
AntiBlaster31
Cernunnos
Level 26
God Stats
16W - 15L
1,588 SR
Queue Stats
32W - 33L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
Becko193
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 61L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
Guflix
Baron Samedi
Level 21
God Stats
5W - 3L
1,696 SR
Queue Stats
20W - 15L
1,677 Elo+
Party 1
Freya
Freya
KuzcoFanboy
Freya
Level 27
God Stats
3W - 2L
1,644 SR
Queue Stats
13W - 10L
1,724 Elo+
Party 1
Bakasura
Bakasura
Sadfacenojutsu
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 3
5,851
532
4,651
9,754
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Ranuncula
Raijin
12
1 / 2 / 0
6,861
624
2,783
4,655
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Veezarа
Neith
9
4 / 2 / 1
5,851
532
5,254
6,162
1,618
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
najxam
Thanatos
10
0 / 4 / 0
5,536
503
2,595
8,214
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
serno01
Cthulhu
10
1 / 4 / 0
5,774
525
4,458
5,786
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AntiBlaster31
Cernunnos
10
1 / 2 / 5
5,604
509
6,761
7,999
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Becko193
Kumbhakarna
9
2 / 2 / 3
6,054
550
4,347
6,937
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Guflix
Baron Samedi
13
4 / 1 / 0
7,091
645
3,749
5,727
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
4 / 1 / 1
7,138
649
4,864
6,942
2,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
11
3 / 1 / 2
6,794
618
3,112
6,629
2,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
14
14
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AntiBlaster31
Cernunnos
1
2
5
1.75
W
Kumbhakarna
Becko193
Kumbhakarna
2
2
3
1.75
L
Ymir
1
2
3
1.25
W
Baron Samedi
Guflix
Baron Samedi
4
1
0
4
W
4
1
1
4.5
L
Raijin
Ranuncula
Raijin
1
2
0
0.5
W
Bakasura
3
1
2
4
L
Neith
Veezarа
Neith
4
2
1
2.25
L
Thanatos
najxam
Thanatos
0
4
0
0
L
Cthulhu
serno01
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
22,833
34,571
Taken
34,234
13,591
Mitigated
11,950
11,317
Healing
12,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AntiBlaster31
Cernunnos
6,761
2,830
0
2,355
7,999
2,371
0
2,920
5,065
0
22,927
W
Kumbhakarna
Becko193
Kumbhakarna
4,347
574
0
1,828
6,937
2,786
0
1,709
5,228
17,437
0
L
Ymir
4,651
1,413
0
2,216
9,754
5,030
48
3,091
6,595
20,608
0
W
Baron Samedi
Guflix
Baron Samedi
3,749
550
271
2,462
5,727
2,150
51
1,976
3,575
39,062
0
W
4,864
2,022
0
3,386
6,942
2,600
251
3,656
2,986
35,138
0
L
Raijin
Ranuncula
Raijin
2,783
151
0
440
4,655
1,598
0
1,846
2,595
48,633
0
W
Bakasura
3,112
1,962
0
2,605
6,629
2,043
429
1,073
5,488
0
32,597
L
Neith
Veezarа
Neith
5,254
2,478
0
2,375
6,162
1,618
72
1,924
4,097
0
16,897
L
Thanatos
najxam
Thanatos
2,595
731
0
6,070
8,214
2,399
0
1,547
6,352
0
28,841
L
Cthulhu
serno01
Cthulhu
4,458
1,237
0
216
5,786
2,946
0
4,275
1,455
22,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
32,681
295
Minions Killed
297
0
Camps Cleared
0
1,016,834
Distance Traveled
1,050,434
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,604
509
34
3
0
190,987
2
W
Kumbhakarna
6,054
550
16
1
0
225,510
2
L
Ymir
5,851
532
29
3
0
179,601
4
W
Baron Samedi
7,091
645
94
9
0
216,729
2
W
Freya
7,138
649
78
7
0
195,453
1
L
Raijin
6,861
624
114
10
0
208,825
1
W
Bakasura
6,794
618
75
7
0
221,755
5
L
Neith
5,851
532
36
3
0
177,059
1
L
Thanatos
5,536
503
69
6
0
211,736
2
L
Cthulhu
5,774
525
47
4
0
239,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role