Player Matchup

Loki
Loki
ChicasDaddy
Loki
Level 8
God Stats
7W - 4L
1,734 SR
Queue Stats
98W - 89L
1,704 Elo+
Party 1
Zeus
Zeus
Grss666
Zeus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Vampirmaus
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Party 1
Ares
Ares
cole-man29
Ares
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 30L
1,668 Elo+
Solo
Hercules
Hercules
niceokey
Hercules
Level 11
God Stats
1W - 2L
1,323 SR
Queue Stats
21W - 22L
1,595 Elo+
Solo
Team Averages
Level 11
1,511 SR
1,628 Elo+

VS

Team Averages
Level 25
1,648 SR
1,693 Elo+
Thanatos
Thanatos
FeartheBacchus
Thanatos
Level 17
God Stats
5W - 4L
1,649 SR
Queue Stats
27W - 13L
1,642 Elo+
Party 3
Ullr
Ullr
Lucky7874
Ullr
Level 31
God Stats
3W - 2L
1,603 SR
Queue Stats
72W - 54L
1,704 Elo+
Party 2
Bakasura
Bakasura
SoulSniper96391
Bakasura
Level 24
God Stats
2W - 0L
1,601 SR
Queue Stats
2W - 0L
1,787 Elo+
Solo
Cthulhu
Cthulhu
Tha_PaRtY_PANDA
Cthulhu
Level 26
God Stats
44W - 22L
1,686 SR
Queue Stats
141W - 117L
1,677 Elo+
Party 3
Danzaburou
Danzaburou
Zhar1605
Danzaburou
Level 26
God Stats
58W - 37L
1,701 SR
Queue Stats
97W - 77L
1,656 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 1
3,978
663
1,773
3,581
800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Grss666
Zeus
2
0 / 1 / 0
2,887
481
0
572
60
Shoes

Shoes

+6%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
Vampirmaus
Artemis
6
0 / 0 / 1
3,325
554
456
927
217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 0 / 0
3,064
511
146
864
222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
niceokey
Hercules
8
2 / 1 / 1
4,385
731
2,531
2,427
1,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
3 / 0 / 0
4,836
806
1,761
4,941
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ullr
8
1 / 0 / 1
4,676
779
1,051
2,229
581
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
5
0 / 2 / 0
3,522
587
353
2,525
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 1
4,068
678
1,788
2,945
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Zhar1605
Danzaburou
6
0 / 1 / 1
3,845
641
660
2,001
520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Thanatos
3
0
0
3
L
Zeus
Grss666
Zeus
0
1
0
0
W
Ullr
1
0
1
1.5
W
Bakasura
0
2
0
0
W
1
1
1
1.5
L
Artemis
Vampirmaus
Artemis
0
0
1
0.5
W
Danzaburou
Zhar1605
Danzaburou
0
1
1
0.5
L
0
0
0
0
L
Hercules
niceokey
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,906
Damage
5,613
8,371
Taken
14,641
2,509
Mitigated
4,483
2,106
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,773
716
0
789
3,581
800
0
745
2,836
0
10,595
W
Thanatos
1,761
670
0
5,094
4,941
1,387
0
0
4,891
0
22,097
L
Zeus
Grss666
Zeus
0
0
0
100
572
60
0
0
572
635
0
W
Ullr
1,051
268
0
0
2,229
581
779
0
2,229
0
21,716
W
Bakasura
353
236
0
139
2,525
533
174
0
2,488
0
3,339
W
1,788
119
0
958
2,945
1,462
142
146
2,779
9,125
0
L
Artemis
Vampirmaus
Artemis
456
84
0
331
927
217
0
462
443
0
4,345
W
Danzaburou
Zhar1605
Danzaburou
660
246
123
640
2,001
520
878
0
1,976
0
13,858
L
146
0
0
192
864
222
0
248
616
936
0
L
Hercules
niceokey
Hercules
2,531
869
0
694
2,427
1,210
498
333
2,094
0
16,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,639
Gold Earned
20,947
68
Minions Killed
156
0
Camps Cleared
0
476,460
Distance Traveled
637,829
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,978
663
25
4
0
151,390
0
W
Thanatos
4,836
806
59
10
0
146,925
0
L
Zeus
2,887
481
1
0
0
17,264
0
W
Ullr
4,676
779
37
6
0
114,045
0
W
Bakasura
3,522
587
16
3
0
146,643
0
W
Cthulhu
4,068
678
15
3
0
132,362
2
L
Artemis
3,325
554
7
1
0
117,324
0
W
Danzaburou
3,845
641
29
5
0
97,854
2
L
Ares
3,064
511
2
0
0
55,305
0
L
Hercules
4,385
731
33
6
0
135,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role