Player Matchup

Tiamat
Tiamat
Doudou Mafou
Tiamat
Level 64
God Stats
0W - 4L
1,101 SR
Queue Stats
79W - 121L
1,308 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Extnsor
Cu Chulainn
Level 118
God Stats
2W - 2L
1,709 SR
Queue Stats
61W - 65L
1,518 Elo+
Party 3
Yemoja
Yemoja
JRIMI97
Yemoja
Level 46
God Stats
5W - 6L
1,580 SR
Queue Stats
230W - 240L
1,483 Elo+
Party 3
Neith
Neith
YlanovTV
Neith
Level 27
God Stats
6W - 14L
1,363 SR
Queue Stats
8W - 28L
1,162 Elo+
Party 2
Loki
Loki
Крепкий
Loki
Level 156
God Stats
14W - 12L
1,358 SR
Queue Stats
411W - 420L
1,481 Elo+
Solo
Team Averages
Level 82
1,422 SR
1,390 Elo+

VS

Team Averages
Level 69
1,424 SR
1,372 Elo+
Anubis
Anubis
Yebaska
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,280 Elo+
Party 1
Arachne
Arachne
obnimi
Arachne
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 143L
1,364 Elo+
Party 1
Fenrir
Fenrir
sylvershadow
Fenrir
Level 102
God Stats
12W - 6L
1,171 SR
Queue Stats
131W - 133L
1,486 Elo+
Solo
Cerberus
Cerberus
vieruu
Cerberus
Level 44
God Stats
34W - 42L
1,493 SR
Queue Stats
100W - 137L
1,299 Elo+
Party 4
Danzaburou
Danzaburou
xChiamamiS
Danzaburou
Level 57
God Stats
26W - 29L
1,453 SR
Queue Stats
302W - 331L
1,428 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 4 / 6
9,657
439
8,988
8,366
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cu Chulainn
Extnsor
Cu Chulainn
19
3 / 6 / 2
11,679
531
10,785
14,907
14,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
JRIMI97
Yemoja
14
0 / 7 / 7
9,536
433
4,797
18,821
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
YlanovTV
Neith
11
0 / 10 / 3
7,888
359
2,903
10,960
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
15 / 3 / 3
14,597
664
19,363
17,252
8,036
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Yebaska
Anubis
16
1 / 7 / 0
10,608
482
2,844
11,850
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
obnimi
Arachne
20
4 / 2 / 5
12,878
585
6,093
19,235
11,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
19
5 / 2 / 3
12,520
569
12,238
16,215
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
vieruu
Cerberus
16
2 / 1 / 14
12,188
554
8,168
25,333
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
xChiamamiS
Danzaburou
18
18 / 7 / 3
14,610
664
21,037
18,103
6,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
18
Kills
30
30
Deaths
19
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
4
6
0.75
L
Cu Chulainn
Extnsor
Cu Chulainn
3
6
2
0.67
L
Yemoja
JRIMI97
Yemoja
0
7
7
0.5
W
Anubis
Yebaska
Anubis
1
7
0
0.14
L
Neith
YlanovTV
Neith
0
10
3
0.15
W
Arachne
obnimi
Arachne
4
2
5
3.25
W
Fenrir
5
2
3
3.25
W
Cerberus
vieruu
Cerberus
2
1
14
9
W
Danzaburou
xChiamamiS
Danzaburou
18
7
3
2.79
L
15
3
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,836
Damage
50,380
70,306
Taken
90,736
45,167
Mitigated
66,631
13,428
Healing
34,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
8,988
281
0
2,720
8,366
3,976
570
2,076
6,290
37,476
0
L
Cu Chulainn
Extnsor
Cu Chulainn
10,785
2,049
0
1,029
14,907
14,363
1,395
1,118
13,459
6,722
74,048
L
Yemoja
JRIMI97
Yemoja
4,797
767
986
1,891
18,821
15,925
216
4,105
14,641
31,196
0
W
Anubis
Yebaska
Anubis
2,844
199
0
1,615
11,850
3,946
2,225
2,132
9,428
42,431
0
L
Neith
YlanovTV
Neith
2,903
1,013
0
660
10,960
2,867
237
1,162
9,798
0
27,969
W
Arachne
obnimi
Arachne
6,093
4,041
744
11,766
19,235
11,182
632
2,728
16,425
0
96,416
W
Fenrir
12,238
3,957
0
5,276
16,215
15,470
244
1,365
14,792
488
73,785
W
Cerberus
vieruu
Cerberus
8,168
591
1,181
8,703
25,333
29,154
1,886
4,492
20,451
40,117
0
W
Danzaburou
xChiamamiS
Danzaburou
21,037
9,158
0
5,412
18,103
6,879
8,848
3,591
14,272
0
71,467
L
19,363
7,076
0
6,142
17,252
8,036
0
3,030
14,149
0
114,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,357
Gold Earned
62,804
445
Minions Killed
612
0
Camps Cleared
0
1,762,491
Distance Traveled
1,999,186
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,657
439
58
3
0
316,510
0
L
Cu Chulainn
11,679
531
149
7
0
413,313
3
L
Yemoja
9,536
433
38
2
0
387,613
1
W
Anubis
10,608
482
108
5
0
333,884
0
L
Neith
7,888
359
46
2
0
242,725
4
W
Arachne
12,878
585
146
7
0
474,953
0
W
Fenrir
12,520
569
148
7
0
423,031
7
W
Cerberus
12,188
554
75
3
0
433,851
0
W
Danzaburou
14,610
664
135
6
0
333,467
1
L
Loki
14,597
664
154
7
0
402,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role