Player Matchup

Amaterasu
Amaterasu
AnaRchY Yzox
Amaterasu
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
25W - 19L
1,413 Elo+
Party 2
Ymir
Ymir
EoEliT
Ymir
Level 7
God Stats
7W - 9L
1,726 SR
Queue Stats
23W - 24L
1,651 Elo+
Party 3
Heimdallr
Heimdallr
Nonouww
Heimdallr
Level 18
God Stats
35W - 27L
1,498 SR
Queue Stats
39W - 34L
1,465 Elo+
Party 3
Cthulhu
Cthulhu
Patronoscuroo_98
Cthulhu
Level 7
God Stats
6W - 6L
1,303 SR
Queue Stats
32W - 40L
1,404 Elo+
Solo
Anubis
Anubis
Roy Scorpion
Anubis
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 10L
1,523 Elo+
Party 2
Team Averages
Level 17
1,506 SR
1,491 Elo+

VS

Team Averages
Level 14
1,492 SR
1,437 Elo+
Nemesis
Nemesis
Cem_Calvin
Nemesis
Level 29
God Stats
34W - 41L
1,671 SR
Queue Stats
40W - 50L
1,721 Elo+
Solo
Tiamat
Tiamat
CitraLotl
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 1
Fenrir
Fenrir
JSSB2010
Fenrir
Level 3
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,188 Elo+
Party 1
Da Ji
Da Ji
MEGA DUCK 2000
Da Ji
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 227L
1,571 Elo+
Solo
Olorun
Olorun
killer48372
Olorun
Level 7
God Stats
6W - 12L
1,290 SR
Queue Stats
10W - 20L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnaRchY Yzox
Amaterasu
20
15 / 1 / 24
14,123
1,284
22,427
17,772
19,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ymir
EoEliT
Ymir
19
4 / 5 / 30
12,198
1,109
13,000
18,216
17,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Nonouww
Heimdallr
20
10 / 4 / 24
13,850
1,259
27,796
15,417
6,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 22
12,130
1,103
5,135
12,465
5,764
Anubis
20
12 / 2 / 25
14,352
1,305
32,063
10,539
6,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cem_Calvin
Nemesis
18
6 / 11 / 8
12,223
1,111
27,127
33,134
13,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
CitraLotl
Tiamat
16
1 / 7 / 6
10,013
910
7,234
15,014
9,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
JSSB2010
Fenrir
17
4 / 14 / 6
11,125
1,011
12,535
23,464
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 9 / 10
11,552
1,050
15,800
23,135
8,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
17
1 / 7 / 8
10,773
979
5,554
18,183
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
54
47
Kills
16
16
Deaths
48
125
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AnaRchY Yzox
Amaterasu
15
1
24
27
L
Nemesis
Cem_Calvin
Nemesis
6
11
8
0.91
L
Tiamat
CitraLotl
Tiamat
1
7
6
0.57
W
Ymir
EoEliT
Ymir
4
5
30
3.8
L
Fenrir
JSSB2010
Fenrir
4
14
6
0.5
L
4
9
10
1
W
Heimdallr
Nonouww
Heimdallr
10
4
24
5.5
W
6
4
22
4.25
W
Anubis
12
2
25
12.25
L
Olorun
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,421
Damage
68,250
74,409
Taken
112,930
55,892
Mitigated
46,829
21,618
Healing
21,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AnaRchY Yzox
Amaterasu
22,427
14,259
1,976
8,642
17,772
19,530
0
3,095
14,677
0
28,918
L
Nemesis
Cem_Calvin
Nemesis
27,127
17,158
390
11,731
33,134
13,144
0
12,983
20,101
494
45,816
L
Tiamat
CitraLotl
Tiamat
7,234
1,539
0
1,388
15,014
9,399
0
6,311
8,653
16,028
0
W
Ymir
EoEliT
Ymir
13,000
4,730
0
469
18,216
17,647
0
2,089
16,127
22,051
0
L
Fenrir
JSSB2010
Fenrir
12,535
2,040
0
1,638
23,464
9,780
0
10,955
12,043
0
25,840
L
15,800
2,819
0
622
23,135
8,744
0
9,271
13,811
0
26,316
W
Heimdallr
Nonouww
Heimdallr
27,796
19,922
0
3,971
15,417
6,622
0
2,270
13,147
0
50,471
W
5,135
955
0
0
12,465
5,764
0
3,824
8,641
17,995
0
W
Anubis
32,063
1,808
0
6,560
10,539
6,329
0
1,904
8,635
62,611
0
L
Olorun
5,554
3,431
639
5,207
18,183
5,762
0
10,678
7,480
34,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,653
Gold Earned
55,686
193
Minions Killed
183
5
Camps Cleared
2
968,021
Distance Traveled
1,120,342
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,123
1,284
19
2
1
247,735
0
L
Nemesis
12,223
1,111
50
5
2
225,021
0
L
Tiamat
10,013
910
15
1
0
204,702
0
W
Ymir
12,198
1,109
16
1
1
172,276
0
L
Fenrir
11,125
1,011
32
3
0
230,779
1
L
Da Ji
11,552
1,050
20
2
0
265,955
0
W
Heimdallr
13,850
1,259
49
4
1
168,090
0
W
Cthulhu
12,130
1,103
22
2
0
197,420
1
W
Anubis
14,352
1,305
87
8
2
182,500
0
L
Olorun
10,773
979
66
6
0
193,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role