Player Matchup

Ra
Ra
BigSubo
Ra
Level 8
God Stats
3W - 1L
1,625 SR
Queue Stats
8W - 5L
1,663 Elo+
Party 1
Ymir
Ymir
Mawito16
Ymir
Level 29
God Stats
30W - 23L
1,711 SR
Queue Stats
253W - 279L
1,524 Elo+
Solo
Izanami
Izanami
ProxiiZino
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Skadi
Skadi
Querux23
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,837 Elo+
Solo
Nemesis
Nemesis
Replacements
Nemesis
Level 2
God Stats
5W - 2L
1,780 SR
Queue Stats
16W - 16L
1,379 Elo+
Solo
Team Averages
Level 11
1,623 SR
1,581 Elo+

VS

Team Averages
Level 19
1,567 SR
1,525 Elo+
Thoth
Thoth
ImPrettyTrash
Thoth
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 60L
1,507 Elo+
Solo
Ravana
Ravana
Lynxanator
Ravana
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 14L
1,748 Elo+
Solo
Ares
Ares
TCGkai12
Ares
Level 17
God Stats
2W - 3L
1,618 SR
Queue Stats
29W - 31L
1,436 Elo+
Solo
Bellona
Bellona
smurfer55
Bellona
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
收到甲方
Izanami
Level 13
God Stats
3W - 3L
1,496 SR
Queue Stats
15W - 17L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 1
9,392
470
6,834
13,256
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
6 / 6 / 12
10,241
512
12,035
13,847
10,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
ProxiiZino
Izanami
20
22 / 3 / 2
14,991
750
30,679
22,737
9,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Querux23
Skadi
13
0 / 9 / 5
8,227
411
4,302
13,648
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Replacements
Nemesis
2
0 / 0 / 0
5,777
289
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 4
11,393
570
14,422
12,683
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Lynxanator
Ravana
16
10 / 5 / 5
10,829
541
9,566
12,621
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
15
4 / 7 / 9
10,181
509
6,277
20,802
20,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
smurfer55
Bellona
16
3 / 8 / 4
9,677
484
10,350
14,974
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
收到甲方
Izanami
16
2 / 6 / 2
9,904
495
6,927
11,019
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
51
30
Kills
27
29
Deaths
30
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
11
1
0.23
L
8
4
4
2.5
L
Ravana
Lynxanator
Ravana
10
5
5
2.5
W
Ymir
6
6
12
2
W
Izanami
ProxiiZino
Izanami
22
3
2
7.67
W
Skadi
Querux23
Skadi
0
9
5
0.28
W
Nemesis
Replacements
Nemesis
0
0
0
0
L
Ares
4
7
9
1.21
L
Bellona
smurfer55
Bellona
3
8
4
0.63
L
Izanami
收到甲方
Izanami
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,850
Damage
47,542
63,488
Taken
72,099
27,441
Mitigated
52,520
13,773
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,834
402
171
1,418
13,256
4,088
0
4,214
8,671
54,831
0
L
14,422
879
0
2,129
12,683
5,448
0
1,552
11,131
77,641
0
L
Ravana
Lynxanator
Ravana
9,566
2,744
0
4,090
12,621
6,582
0
2,056
10,565
0
55,871
W
Ymir
12,035
2,139
609
1,596
13,847
10,192
374
6,465
7,156
33,046
0
W
Izanami
ProxiiZino
Izanami
30,679
22,328
0
8,573
22,737
9,670
6,592
4,982
17,405
0
118,748
W
Skadi
Querux23
Skadi
4,302
2,743
0
1,406
13,648
3,491
94
6,112
7,257
0
33,907
W
Nemesis
Replacements
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Ares
6,277
394
513
2,448
20,802
20,628
212
9,731
11,071
26,996
0
L
Bellona
smurfer55
Bellona
10,350
2,665
0
974
14,974
15,527
369
3,017
11,957
9,848
41,234
L
Izanami
收到甲方
Izanami
6,927
4,784
0
740
11,019
4,335
2,769
2,513
8,506
0
57,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
51,984
408
Minions Killed
511
0
Camps Cleared
0
1,331,235
Distance Traveled
1,674,990
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,392
470
97
5
0
355,474
0
L
Thoth
11,393
570
151
8
0
344,369
6
L
Ravana
10,829
541
91
5
0
389,702
1
W
Ymir
10,241
512
34
2
0
352,222
0
W
Izanami
14,991
750
210
11
0
343,852
0
W
Skadi
8,227
411
67
3
0
279,687
1
W
Nemesis
5,777
289
0
0
0
0
0
L
Ares
10,181
509
38
2
0
310,458
1
L
Bellona
9,677
484
102
5
0
309,053
0
L
Izanami
9,904
495
129
6
0
321,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role