Player Matchup

Tiamat
Tiamat
CaseFlea3607979
Tiamat
Level 104
God Stats
12W - 12L
1,417 SR
Queue Stats
84W - 85L
1,444 Elo+
Party 3
Da Ji
Da Ji
GoldenCheese004
Da Ji
Level 20
God Stats
6W - 5L
1,478 SR
Queue Stats
17W - 12L
1,350 Elo+
Party 2
Janus
Janus
Miletius
Janus
Level 17
God Stats
9W - 11L
1,371 SR
Queue Stats
10W - 12L
1,238 Elo+
Party 2
Cthulhu
Cthulhu
Yvngspartan3972
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
bramvanbruwaene
Anubis
Level 29
God Stats
49W - 62L
1,367 SR
Queue Stats
67W - 109L
1,284 Elo+
Solo
Team Averages
Level 35
1,426 SR
1,363 Elo+

VS

Team Averages
Level 17
1,459 SR
1,324 Elo+
Ares
Ares
DS xYutatu16
Ares
Level 11
God Stats
11W - 13L
1,647 SR
Queue Stats
496W - 584L
1,277 Elo+
Party 1
Hercules
Hercules
Reeis29
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
THEKiller234857
Sun Wukong
Level 28
God Stats
18W - 16L
1,265 SR
Queue Stats
231W - 329L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
Tio ACE
Hun Batz
Level 29
God Stats
4W - 5L
1,480 SR
Queue Stats
249W - 318L
1,339 Elo+
Party 1
Set
Set
w3r3ie
Set
Level 13
God Stats
1W - 2L
1,403 SR
Queue Stats
3W - 7L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 2 / 4
8,658
577
17,433
8,786
6,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
8 / 0 / 2
7,892
526
4,426
6,853
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Miletius
Janus
13
0 / 1 / 1
7,463
498
1,948
2,969
769
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 4 / 5
6,681
445
3,695
9,994
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 4
7,844
523
4,727
5,704
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,730
449
3,165
10,506
9,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Reeis29
Hercules
7
0 / 8 / 0
5,390
359
2,144
8,565
4,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
THEKiller234857
Sun Wukong
7
1 / 6 / 2
5,543
370
3,556
9,768
4,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Tio ACE
Hun Batz
8
1 / 3 / 1
5,878
392
2,275
9,636
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
w3r3ie
Set
12
4 / 3 / 1
7,545
503
6,423
8,046
2,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
24
Kills
7
8
Deaths
24
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
L
1
4
2
0.5
W
8
0
2
9
W
Janus
Miletius
Janus
0
1
1
0.5
L
Hercules
Reeis29
Hercules
0
8
0
0
L
Sun Wukong
THEKiller234857
Sun Wukong
1
6
2
0.33
L
Hun Batz
Tio ACE
Hun Batz
1
3
1
0.5
W
2
4
5
1.13
W
1
1
4
3
L
Set
w3r3ie
Set
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
17,563
34,306
Taken
46,521
16,046
Mitigated
25,142
8,172
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,433
3,218
0
3,618
8,786
6,691
1,293
1,115
7,421
39,431
0
L
3,165
416
0
536
10,506
9,715
0
7,766
2,108
11,887
0
W
4,426
1,264
0
963
6,853
2,384
0
0
6,709
0
37,953
W
Janus
Miletius
Janus
1,948
329
0
0
2,969
769
474
0
2,969
38,212
0
L
Hercules
Reeis29
Hercules
2,144
1,493
0
548
8,565
4,491
412
3,812
4,565
0
16,266
L
Sun Wukong
THEKiller234857
Sun Wukong
3,556
530
0
1,790
9,768
4,919
0
6,417
2,937
0
11,758
L
Hun Batz
Tio ACE
Hun Batz
2,275
547
0
2,060
9,636
3,315
0
3,422
6,122
0
23,889
W
3,695
864
0
1,556
9,994
4,278
120
1,987
7,712
17,482
0
W
4,727
234
0
2,035
5,704
1,924
804
63
5,641
49,644
0
L
Set
w3r3ie
Set
6,423
2,980
0
606
8,046
2,702
0
4,922
2,986
0
31,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
31,086
320
Minions Killed
174
0
Camps Cleared
0
1,335,384
Distance Traveled
1,341,887
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,658
577
67
4
0
272,119
0
L
Ares
6,730
449
14
1
0
275,409
0
W
Da Ji
7,892
526
64
4
0
313,060
4
W
Janus
7,463
498
73
5
0
235,102
2
L
Hercules
5,390
359
32
2
0
194,503
3
L
Sun Wukong
5,543
370
16
1
0
278,071
1
L
Hun Batz
5,878
392
50
3
0
293,532
0
W
Cthulhu
6,681
445
19
1
0
267,641
3
W
Anubis
7,844
523
97
6
0
247,462
0
L
Set
7,545
503
62
4
0
300,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role