Player Matchup

Danzaburou
Danzaburou
Akroview
Danzaburou
Level 31
God Stats
18W - 23L
1,567 SR
Queue Stats
19W - 27L
1,521 Elo+
Solo
Vulcan
Vulcan
HisMist
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SCHEZOPHRENIA
Scylla
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Solvius
Sun Wukong
Level 89
God Stats
3W - 3L
1,891 SR
Queue Stats
129W - 128L
1,474 Elo+
Solo
Susano
Susano
vh4garrr
Susano
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
310W - 302L
1,509 Elo+
Solo
Team Averages
Level 82
1,592 SR
1,501 Elo+

VS

Team Averages
Level 79
1,708 SR
1,567 Elo+
Skadi
Skadi
Athymil
Skadi
Level 118
God Stats
6W - 8L
1,701 SR
Queue Stats
120W - 110L
1,559 Elo+
Solo
Chang'e
Chang'e
Lauredanna
Chang'e
Level 74
God Stats
6W - 2L
1,759 SR
Queue Stats
102W - 83L
1,606 Elo+
Party 1
Ares
Ares
Meksil
Ares
Level 21
God Stats
30W - 9L
1,992 SR
Queue Stats
108W - 63L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
Zaeyren
Nu Wa
Level 64
God Stats
3W - 4L
1,522 SR
Queue Stats
20W - 20L
1,518 Elo+
Party 1
Loki
Loki
ЖелтыйВЧерную
Loki
Level 117
God Stats
23W - 21L
1,564 SR
Queue Stats
111W - 108L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akroview
Danzaburou
15
0 / 9 / 8
9,582
958
11,757
20,037
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
HisMist
Vulcan
15
1 / 11 / 4
9,623
962
12,653
16,359
5,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 10 / 3
9,961
996
16,667
21,321
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Solvius
Sun Wukong
14
3 / 7 / 4
9,624
962
7,649
14,464
7,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
vh4garrr
Susano
15
2 / 6 / 1
9,318
932
3,566
12,177
8,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

9

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Athymil
Skadi
17
8 / 2 / 11
11,192
1,119
9,515
4,976
2,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Lauredanna
Chang'e
19
13 / 1 / 22
12,573
1,257
22,029
14,737
7,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Meksil
Ares
18
7 / 3 / 29
12,510
1,251
13,527
18,141
21,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Zaeyren
Nu Wa
20
11 / 1 / 28
13,003
1,300
27,437
12,014
5,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 23
10,753
1,075
5,715
7,800
4,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
9
Kills
43
43
Deaths
9
20
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akroview
Danzaburou
0
9
8
0.44
W
Skadi
Athymil
Skadi
8
2
11
6.75
L
Vulcan
HisMist
Vulcan
1
11
4
0.27
W
Chang'e
Lauredanna
Chang'e
13
1
22
24
W
Ares
Meksil
Ares
7
3
29
7.17
L
3
10
3
0.45
L
Sun Wukong
Solvius
Sun Wukong
3
7
4
0.71
W
Nu Wa
Zaeyren
Nu Wa
11
1
28
25
L
Susano
vh4garrr
Susano
2
6
1
0.42
W
4
2
23
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,292
Damage
78,223
84,358
Taken
57,668
33,646
Mitigated
41,331
4,182
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akroview
Danzaburou
11,757
3,844
0
1,436
20,037
5,565
0
15,743
4,294
0
29,049
W
Skadi
Athymil
Skadi
9,515
4,096
0
185
4,976
2,559
0
2,350
2,626
0
24,804
L
Vulcan
HisMist
Vulcan
12,653
4,024
0
0
16,359
5,783
0
12,461
3,898
42,820
0
W
Chang'e
Lauredanna
Chang'e
22,029
1,665
6,900
7,559
14,737
7,154
0
6,794
7,943
47,832
0
W
Ares
Meksil
Ares
13,527
781
0
834
18,141
21,924
0
8,753
9,388
20,206
0
L
16,667
330
0
0
21,321
5,956
0
16,563
4,758
37,389
0
L
Sun Wukong
Solvius
Sun Wukong
7,649
1,587
183
2,072
14,464
7,396
0
11,346
3,118
0
16,315
W
Nu Wa
Zaeyren
Nu Wa
27,437
6,659
0
1,374
12,014
5,664
0
7,736
4,278
47,870
0
L
Susano
vh4garrr
Susano
3,566
777
0
491
12,177
8,946
0
6,880
5,297
0
13,640
W
5,715
461
708
529
7,800
4,030
0
3,687
4,113
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,108
Gold Earned
60,031
171
Minions Killed
197
4
Camps Cleared
8
846,285
Distance Traveled
949,922
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,582
958
20
2
0
168,164
1
W
Skadi
11,192
1,119
32
3
1
131,042
0
L
Vulcan
9,623
962
76
8
0
186,432
1
W
Chang'e
12,573
1,257
79
8
2
230,040
0
W
Ares
12,510
1,251
10
1
1
196,341
0
L
Scylla
9,961
996
40
4
3
189,503
0
L
Sun Wukong
9,624
962
17
2
0
159,837
1
W
Nu Wa
13,003
1,300
56
6
1
194,930
4
L
Susano
9,318
932
18
2
1
142,349
1
W
Loki
10,753
1,075
20
2
3
197,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role