Player Matchup

Baron Samedi
Baron Samedi
Emrivic35
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,447 Elo+
Party 3
Guan Yu
Guan Yu
Nino369
Guan Yu
Level 15
God Stats
0W - 3L
1,265 SR
Queue Stats
40W - 40L
1,464 Elo+
Party 3
Chaac
Chaac
SimitciBiny
Chaac
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
38W - 42L
1,465 Elo+
Party 3
Thor
Thor
polyparty
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,652 Elo+
Solo
Tiamat
Tiamat
sleepy-stag6
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,306 Elo+
Solo
Team Averages
Level 11
1,453 SR
1,467 Elo+

VS

Team Averages
Level 24
1,392 SR
1,430 Elo+
Achilles
Achilles
Brxyzii
Achilles
Level 45
God Stats
7W - 4L
1,689 SR
Queue Stats
23W - 30L
1,435 Elo+
Party 2
Pele
Pele
IlntelI
Pele
Level 8
God Stats
1W - 1L
1,151 SR
Queue Stats
1W - 3L
1,249 Elo+
Party 2
Erlang Shen
Erlang Shen
MaryHinge14
Erlang Shen
Level 37
God Stats
3W - 4L
1,480 SR
Queue Stats
66W - 71L
1,319 Elo+
Party 1
Scylla
Scylla
clowncherub
Scylla
Level 27
God Stats
9W - 10L
1,141 SR
Queue Stats
63W - 70L
1,482 Elo+
Solo
Cupid
Cupid
lJxsh
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emrivic35
Baron Samedi
16
1 / 7 / 4
10,033
912
12,190
17,577
7,083
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Guan Yu
Nino369
Guan Yu
16
6 / 6 / 3
12,063
1,097
14,433
22,922
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
1 / 9 / 6
10,208
928
14,768
24,371
16,266
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
16
3 / 8 / 4
10,855
987
9,653
18,266
7,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tiamat
18
1 / 12 / 9
11,217
1,020
11,104
18,478
11,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brxyzii
Achilles
20
19 / 1 / 9
15,352
1,396
29,847
19,714
10,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
IlntelI
Pele
18
5 / 5 / 15
11,556
1,051
12,171
11,923
8,062
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
MaryHinge14
Erlang Shen
18
9 / 3 / 18
12,395
1,127
19,343
14,291
7,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
19
7 / 2 / 16
12,536
1,140
17,819
13,753
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
lJxsh
Cupid
19
2 / 1 / 26
11,897
1,082
14,696
10,903
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
126
12
Kills
42
42
Deaths
12
26
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brxyzii
Achilles
19
1
9
23.5
L
Baron Samedi
Emrivic35
Baron Samedi
1
7
4
0.43
W
Pele
IlntelI
Pele
5
5
15
2.5
W
Erlang Shen
MaryHinge14
Erlang Shen
9
3
18
6
L
Guan Yu
Nino369
Guan Yu
6
6
3
1.25
L
1
9
6
0.44
W
Scylla
7
2
16
7.5
W
Cupid
lJxsh
Cupid
2
1
26
15
L
Thor
3
8
4
0.63
L
Tiamat
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,148
Damage
93,876
101,614
Taken
70,584
56,208
Mitigated
35,047
16,293
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brxyzii
Achilles
29,847
20,035
1,119
11,440
19,714
10,197
0
4,856
14,558
0
52,432
L
Baron Samedi
Emrivic35
Baron Samedi
12,190
1,864
1,874
1,451
17,577
7,083
0
3,883
13,694
27,626
0
W
Pele
IlntelI
Pele
12,171
3,484
0
720
11,923
8,062
0
5,322
6,426
0
23,097
W
Erlang Shen
MaryHinge14
Erlang Shen
19,343
11,094
0
3,090
14,291
7,826
0
3,868
10,125
0
31,217
L
Guan Yu
Nino369
Guan Yu
14,433
3,303
2,682
4,206
22,922
14,268
0
2,262
20,660
0
23,409
L
14,768
2,678
0
4,054
24,371
16,266
0
3,545
20,826
0
24,482
W
Scylla
17,819
4,202
143
3,466
13,753
4,571
0
5,339
8,040
43,643
0
W
Cupid
lJxsh
Cupid
14,696
7,149
312
2,457
10,903
4,391
0
3,909
6,844
0
26,511
L
Thor
9,653
1,696
0
0
18,266
7,458
0
3,938
14,328
0
17,358
L
Tiamat
11,104
1,954
114
1,912
18,478
11,133
0
4,191
14,287
38,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,376
Gold Earned
63,736
152
Minions Killed
193
5
Camps Cleared
10
905,593
Distance Traveled
1,016,730
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,352
1,396
34
3
8
227,876
0
L
Baron Samedi
10,033
912
45
4
3
139,341
1
W
Pele
11,556
1,051
23
2
1
173,309
3
W
Erlang Shen
12,395
1,127
23
2
0
207,223
0
L
Guan Yu
12,063
1,097
13
1
2
211,240
3
L
Chaac
10,208
928
32
3
0
212,811
1
W
Scylla
12,536
1,140
78
7
1
180,080
0
W
Cupid
11,897
1,082
35
3
0
228,242
1
L
Thor
10,855
987
7
1
0
187,652
2
L
Tiamat
11,217
1,020
55
5
0
154,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role