Player Matchup

Tiamat
Tiamat
BTL-LilTae_Of800
Tiamat
Level 25
God Stats
3W - 3L
1,353 SR
Queue Stats
28W - 30L
1,461 Elo+
Solo
Ra
Ra
Miranha_JG
Ra
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 48L
1,134 Elo+
Solo
Merlin
Merlin
Qiyue5322
Merlin
Level 26
God Stats
10W - 6L
1,604 SR
Queue Stats
157W - 168L
1,425 Elo+
Party 1
Cupid
Cupid
SYL Ghost U
Cupid
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
20W - 18L
1,536 Elo+
Party 1
Nemesis
Nemesis
ochoncho
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo
Team Averages
Level 18
1,491 SR
1,360 Elo+

VS

Team Averages
Level 13
1,473 SR
1,344 Elo+
Fenrir
Fenrir
ILJS15
Fenrir
Level 6
God Stats
3W - 6L
1,194 SR
Queue Stats
8W - 25L
1,195 Elo+
Party 2
Olorun
Olorun
Marty_mar_135
Olorun
Level 17
God Stats
1W - 3L
1,416 SR
Queue Stats
56W - 73L
1,375 Elo+
Solo
Jormungandr
Jormungandr
kevinator-007m
Jormungandr
Level 8
God Stats
3W - 6L
1,500 SR
Queue Stats
13W - 29L
1,226 Elo+
Party 2
Yemoja
Yemoja
peaceful2me
Yemoja
Level 27
God Stats
82W - 68L
1,752 SR
Queue Stats
224W - 285L
1,334 Elo+
Solo
Nemesis
Nemesis
speedytoco
Nemesis
Level 5
God Stats
6W - 6L
1,501 SR
Queue Stats
23W - 19L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
16,001
1,067
19,062
16,330
13,512
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
1 / 11 / 9
12,667
844
4,387
13,838
5,452
Merlin
Qiyue5322
Merlin
20
15 / 0 / 17
18,081
1,205
39,521
12,980
5,467
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
11 / 2 / 19
17,686
1,179
30,728
18,287
8,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ochoncho
Nemesis
17
0 / 3 / 5
12,034
802
2,260
7,784
2,780
Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ILJS15
Fenrir
20
6 / 16 / 5
14,385
959
14,429
37,442
23,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
3 / 2 / 5
12,649
843
4,245
5,820
2,151
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
kevinator-007m
Jormungandr
20
4 / 9 / 9
14,197
946
20,447
31,867
29,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
20
0 / 4 / 11
14,113
941
7,057
11,009
7,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
speedytoco
Nemesis
20
6 / 4 / 6
14,573
972
16,958
24,593
20,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
35
Kills
19
19
Deaths
35
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
L
Fenrir
ILJS15
Fenrir
6
16
5
0.53
L
3
2
5
2.75
W
1
11
9
0.5
W
Merlin
Qiyue5322
Merlin
15
0
17
23.5
W
11
2
19
10.25
L
Jormungandr
kevinator-007m
Jormungandr
4
9
9
0.94
W
Nemesis
ochoncho
Nemesis
0
3
5
0.83
L
Yemoja
0
4
11
1.38
L
Nemesis
speedytoco
Nemesis
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,958
Damage
63,136
69,219
Taken
110,731
35,299
Mitigated
83,246
19,869
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,062
4,847
1,037
3,863
16,330
13,512
0
5,466
10,769
31,488
0
L
Fenrir
ILJS15
Fenrir
14,429
8,013
0
2,426
37,442
23,487
0
21,011
16,131
0
28,001
L
4,245
2,888
179
462
5,820
2,151
0
4,344
1,476
11,432
0
W
4,387
1,359
0
39
13,838
5,452
0
4,961
8,727
12,072
0
W
Merlin
Qiyue5322
Merlin
39,521
5,582
1,384
4,298
12,980
5,467
0
7,722
4,912
66,685
0
W
30,728
16,809
399
8,785
18,287
8,088
0
8,616
9,521
0
89,380
L
Jormungandr
kevinator-007m
Jormungandr
20,447
6,169
0
779
31,867
29,433
0
17,307
13,133
54,946
0
W
Nemesis
ochoncho
Nemesis
2,260
968
0
64
7,784
2,780
0
4,118
3,541
0
6,052
L
Yemoja
7,057
695
1,692
0
11,009
7,945
0
6,861
4,148
52,961
0
L
Nemesis
speedytoco
Nemesis
16,958
9,664
0
5,175
24,593
20,230
0
13,447
11,146
0
31,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,469
Gold Earned
69,917
277
Minions Killed
268
4
Camps Cleared
2
1,125,507
Distance Traveled
1,177,623
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
16,001
1,067
33
2
2
227,556
3
L
Fenrir
14,385
959
24
2
0
281,554
2
L
Olorun
12,649
843
29
2
0
135,023
0
W
Ra
12,667
844
16
1
0
174,814
1
W
Merlin
18,081
1,205
80
5
0
269,544
3
W
Cupid
17,686
1,179
143
10
0
247,024
0
L
Jormungandr
14,197
946
71
5
0
252,838
1
W
Nemesis
12,034
802
5
0
2
206,569
0
L
Yemoja
14,113
941
106
7
1
206,836
0
L
Nemesis
14,573
972
38
3
1
301,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role