Player Matchup

Mulan
Mulan
Kuroka Nekomata
Mulan
Level 11
God Stats
7W - 14L
1,388 SR
Queue Stats
19W - 22L
1,354 Elo+
Solo
Vamana
Vamana
Razzer_Korke
Vamana
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Set
Set
hugebuxyyt
Set
Level 6
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 5L
1,162 Elo+
Party 1
Amaterasu
Amaterasu
kaspatron
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,467 Elo+
Solo
Ymir
Ymir
powerful231hades
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,423 SR
1,397 Elo+

VS

Team Averages
Level 15
1,495 SR
1,463 Elo+
Thor
Thor
ApkPaul
Thor
Level 12
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 25L
1,286 Elo+
Solo
Ymir
Ymir
Jaster_8
Ymir
Level 29
God Stats
7W - 7L
1,520 SR
Queue Stats
87W - 85L
1,576 Elo+
Solo
Nu Wa
Nu Wa
KIROX 3333
Nu Wa
Level 8
God Stats
13W - 20L
1,457 SR
Queue Stats
21W - 36L
1,454 Elo+
Solo
Skadi
Skadi
Your boi Hus
Skadi
Level 22
God Stats
20W - 17L
1,500 SR
Queue Stats
162W - 170L
1,498 Elo+
Solo
Thanatos
Thanatos
andahconfrio
Thanatos
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 0
10,331
1,033
9,398
19,903
10,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
15
1 / 11 / 2
9,423
942
7,099
22,956
19,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
1 / 12 / 3
9,927
993
3,697
19,156
7,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
kaspatron
Amaterasu
11
0 / 0 / 0
6,410
641
0
932
334
16
0 / 12 / 5
10,236
1,024
7,530
23,184
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ApkPaul
Thor
18
8 / 2 / 24
11,206
1,121
12,036
9,838
4,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
19
6 / 0 / 28
12,791
1,279
16,664
8,948
9,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
18
8 / 1 / 22
11,440
1,144
13,759
2,860
1,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
10 / 1 / 27
12,054
1,205
23,400
5,421
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
andahconfrio
Thanatos
16
10 / 2 / 8
10,724
1,072
9,455
4,255
1,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
151
6
Kills
42
42
Deaths
6
10
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Thor
ApkPaul
Thor
8
2
24
10
W
Ymir
6
0
28
20
W
Nu Wa
8
1
22
19
L
4
7
0
0.57
L
Vamana
1
11
2
0.18
W
10
1
27
23.5
W
Thanatos
andahconfrio
Thanatos
10
2
8
7
L
1
12
3
0.21
L
Amaterasu
kaspatron
Amaterasu
0
0
0
0
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,724
Damage
75,314
86,131
Taken
31,322
57,937
Mitigated
19,428
7,108
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
ApkPaul
Thor
12,036
4,275
0
1,026
9,838
4,225
0
3,591
6,097
0
16,390
W
Ymir
16,664
4,304
0
687
8,948
9,318
0
1,459
7,343
53,207
0
W
Nu Wa
13,759
5,387
0
800
2,860
1,881
0
1,360
1,429
23,756
0
L
9,398
1,404
0
1,618
19,903
10,496
0
7,595
12,308
0
34,833
L
Vamana
7,099
5,134
0
3,277
22,956
19,642
0
9,884
13,072
0
27,881
W
23,400
16,498
0
2,214
5,421
2,166
0
954
4,392
0
39,463
W
Thanatos
andahconfrio
Thanatos
9,455
3,663
0
3,299
4,255
1,838
0
166
4,068
0
14,411
L
3,697
2,381
0
1,337
19,156
7,375
0
7,055
12,101
0
20,170
L
Amaterasu
kaspatron
Amaterasu
0
0
0
0
932
334
0
932
0
0
0
L
7,530
2,453
0
876
23,184
20,090
0
4,957
18,227
20,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
58,215
139
Minions Killed
192
3
Camps Cleared
5
686,757
Distance Traveled
812,577
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,206
1,121
12
1
0
171,098
0
W
Ymir
12,791
1,279
108
11
3
172,502
0
W
Nu Wa
11,440
1,144
21
2
2
180,729
3
L
Mulan
10,331
1,033
64
6
0
193,170
0
L
Vamana
9,423
942
33
3
0
182,332
0
W
Skadi
12,054
1,205
34
3
0
155,786
1
W
Thanatos
10,724
1,072
17
2
0
132,462
0
L
Set
9,927
993
22
2
2
153,708
0
L
Amaterasu
6,410
641
0
0
0
0
0
L
Ymir
10,236
1,024
20
2
1
157,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role