Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
AHHEGAO_UwU_
Cu Chulainn
Platinum V
Level 107
God Stats
10W - 14L
1,511 SR
Queue Stats
261W - 266L
1,704 MMR
Solo
Agni
Agni
Gold IV
AboutClient676
Agni
Gold IV
Level 148
God Stats
3W - 7L
1,280 SR
Queue Stats
170W - 173L
1,462 MMR
Party 1
Apollo
Apollo
Silver I
Guan don
Apollo
Silver I
Level 66
God Stats
3W - 1L
1,780 SR
Queue Stats
12W - 5L
1,681 MMR
Solo
Cupid
Cupid
Platinum V
ShirouHikari
Cupid
Platinum V
Level 125
God Stats
7W - 6L
1,656 SR
Queue Stats
107W - 86L
1,735 MMR
Solo
Hun Batz
Hun Batz
Platinum I
kmarch22
Hun Batz
Platinum I
Level 145
God Stats
5W - 0L
1,877 SR
Queue Stats
116W - 111L
2,015 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 118
1,621 SR
1,720 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,561 SR
1,674 MMR
Guan Yu
Guan Yu
Platinum V
Alexader-03
Guan Yu
Platinum V
Level 120
God Stats
9W - 11L
1,553 SR
Queue Stats
256W - 261L
1,677 MMR
Solo
Cernunnos
Cernunnos
Platinum V
CovertZeusJr
Cernunnos
Platinum V
Level 123
God Stats
28W - 27L
1,582 SR
Queue Stats
330W - 323L
1,742 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum II
DaLastYoshi
Kumbhakarna
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
Rainbow pZ
Ravana
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,702 MMR
Solo
Merlin
Merlin
Platinum III
yairwoods
Merlin
Platinum III
Level 129
God Stats
23W - 27L
1,667 SR
Queue Stats
508W - 489L
1,746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AHHEGAO_UwU_
Cu Chulainn
16
2 / 4 / 7
11,828
591
7,625
24,231
16,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
4 / 2 / 9
11,844
592
15,670
10,207
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Guan don
Apollo
20
7 / 0 / 4
14,025
701
16,961
16,509
9,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 7
13,070
654
9,193
14,631
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
kmarch22
Hun Batz
18
3 / 3 / 7
11,878
594
7,872
12,522
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetScyllaCthulhuTsukuyomiDanzaburou

VS

Bans
NemesisJanusSobekYemojaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alexader-03
Guan Yu
17
4 / 2 / 1
10,296
515
6,270
19,776
20,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
CovertZeusJr
Cernunnos
16
2 / 3 / 2
10,301
515
8,668
10,191
5,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
DaLastYoshi
Kumbhakarna
12
1 / 6 / 6
8,489
424
3,964
15,454
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Rainbow pZ
Ravana
14
0 / 4 / 5
8,707
435
3,664
15,648
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
yairwoods
Merlin
16
3 / 5 / 2
9,986
499
14,643
13,958
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
10
10
Deaths
20
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AHHEGAO_UwU_
Cu Chulainn
2
4
7
1.38
W
4
2
9
4.25
L
Guan Yu
Alexader-03
Guan Yu
4
2
1
2.25
L
Cernunnos
CovertZeusJr
Cernunnos
2
3
2
1
L
Kumbhakarna
DaLastYoshi
Kumbhakarna
1
6
6
0.67
W
Apollo
Guan don
Apollo
7
0
4
9
L
Ravana
Rainbow pZ
Ravana
0
4
5
0.63
W
4
1
7
7.5
W
Hun Batz
kmarch22
Hun Batz
3
3
7
2.17
L
Merlin
yairwoods
Merlin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,321
Damage
37,209
78,100
Taken
75,027
40,276
Mitigated
46,733
39,421
Healing
20,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AHHEGAO_UwU_
Cu Chulainn
7,625
924
0
6,530
24,231
16,082
432
7,896
16,002
10,128
30,972
W
15,670
970
0
2,688
10,207
3,449
366
4,706
5,223
62,734
0
L
Guan Yu
Alexader-03
Guan Yu
6,270
1,129
902
8,672
19,776
20,897
0
3,122
16,421
581
56,516
L
Cernunnos
CovertZeusJr
Cernunnos
8,668
4,516
0
1,539
10,191
5,360
586
630
9,553
0
77,335
L
Kumbhakarna
DaLastYoshi
Kumbhakarna
3,964
224
0
2,999
15,454
9,725
0
4,158
11,144
20,694
0
W
Apollo
Guan don
Apollo
16,961
11,354
0
11,518
16,509
9,811
7,719
2,322
13,795
0
120,588
L
Ravana
Rainbow pZ
Ravana
3,664
454
0
3,874
15,648
5,718
0
4,240
11,195
0
56,649
W
9,193
6,901
2,611
11,253
14,631
5,995
4,994
1,996
12,581
0
100,046
W
Hun Batz
kmarch22
Hun Batz
7,872
1,963
0
4,821
12,522
4,939
983
1,944
10,409
0
78,440
L
Merlin
yairwoods
Merlin
14,643
927
169
2,490
13,958
5,033
0
5,037
8,523
82,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,645
Gold Earned
47,779
651
Minions Killed
567
0
Camps Cleared
0
1,957,195
Distance Traveled
1,910,905
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,828
591
53
3
0
380,864
2
W
Agni
11,844
592
112
6
0
394,966
4
L
Guan Yu
10,296
515
114
6
0
410,733
3
L
Cernunnos
10,301
515
160
8
0
362,853
2
L
Kumbhakarna
8,489
424
24
1
0
361,998
4
W
Apollo
14,025
701
183
9
0
406,729
3
L
Ravana
8,707
435
98
5
0
406,863
6
W
Cupid
13,070
654
182
9
0
347,416
7
W
Hun Batz
11,878
594
121
6
0
427,220
2
L
Merlin
9,986
499
171
9
0
368,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role