Player Matchup

Anhur
Anhur
ASourSoyBean1
Anhur
Level 29
God Stats
8W - 7L
1,607 SR
Queue Stats
56W - 45L
1,533 Elo+
Solo
Arachne
Arachne
ChichaDePardos
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Solo
Anubis
Anubis
Ilusu
Anubis
Level 28
God Stats
4W - 6L
1,258 SR
Queue Stats
115W - 144L
1,454 Elo+
Party 1
Ares
Ares
Matibal22
Ares
Level 18
God Stats
1W - 1L
1,774 SR
Queue Stats
45W - 36L
1,585 Elo+
Party 1
Neith
Neith
TehUglyStik
Neith
Level 5
God Stats
2W - 3L
1,511 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Team Averages
Level 17
1,530 SR
1,446 Elo+

VS

Team Averages
Level 40
1,648 SR
1,443 Elo+
Hercules
Hercules
DrGrudg3
Hercules
Level 32
God Stats
4W - 3L
1,682 SR
Queue Stats
70W - 75L
1,461 Elo+
Party 2
Bellona
Bellona
MERKA19
Bellona
Level 16
God Stats
4W - 0L
1,805 SR
Queue Stats
33W - 25L
1,389 Elo+
Party 2
Jormungandr
Jormungandr
PurpleTwist
Jormungandr
Level 18
God Stats
12W - 10L
1,727 SR
Queue Stats
28W - 37L
1,425 Elo+
Party 2
Artemis
Artemis
Xepher123
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,418 Elo+
Party 2
Baron Samedi
Baron Samedi
greatrome
Baron Samedi
Level 27
God Stats
5W - 4L
1,525 SR
Queue Stats
40W - 35L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 3
9,257
463
15,368
15,403
5,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 8 / 1
8,120
406
7,643
15,966
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Ilusu
Anubis
15
3 / 6 / 2
9,325
466
12,526
18,789
9,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
3 / 10 / 2
8,312
416
6,192
23,044
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 9 / 2
8,582
429
5,355
12,980
5,565
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrGrudg3
Hercules
16
8 / 3 / 11
10,580
529
10,320
16,355
7,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
MERKA19
Bellona
15
1 / 5 / 17
9,650
483
8,545
16,781
9,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
PurpleTwist
Jormungandr
13
3 / 2 / 16
9,262
463
6,424
15,984
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Xepher123
Artemis
17
14 / 2 / 15
11,693
585
27,043
15,847
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
greatrome
Baron Samedi
17
15 / 0 / 9
11,579
579
14,670
10,844
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
12
Kills
41
41
Deaths
12
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
2
8
1
0.31
W
Hercules
DrGrudg3
Hercules
8
3
11
4.5
L
Anubis
Ilusu
Anubis
3
6
2
0.67
W
Bellona
MERKA19
Bellona
1
5
17
1.9
L
Ares
3
10
2
0.4
W
Jormungandr
PurpleTwist
Jormungandr
3
2
16
5.5
L
1
9
2
0.22
W
Artemis
Xepher123
Artemis
14
2
15
10.75
W
Baron Samedi
greatrome
Baron Samedi
15
0
9
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,084
Damage
67,002
86,182
Taken
75,811
45,114
Mitigated
44,750
15,198
Healing
29,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,368
7,483
0
2,388
15,403
5,490
895
3,947
11,131
0
61,296
L
7,643
6,153
0
2,330
15,966
5,224
394
2,296
13,570
0
33,425
W
Hercules
DrGrudg3
Hercules
10,320
3,170
0
4,299
16,355
7,432
707
3,619
12,736
0
54,400
L
Anubis
Ilusu
Anubis
12,526
72
296
6,773
18,789
9,845
40
3,568
15,171
62,357
0
W
Bellona
MERKA19
Bellona
8,545
3,485
0
3,899
16,781
9,512
0
7,263
9,518
0
39,631
L
Ares
6,192
146
0
1,309
23,044
18,990
0
6,773
16,121
24,007
0
W
Jormungandr
PurpleTwist
Jormungandr
6,424
1,558
245
3,911
15,984
16,972
734
2,063
13,921
27,064
0
L
5,355
2,695
0
2,102
12,980
5,565
1,314
3,835
9,095
0
39,402
W
Artemis
Xepher123
Artemis
27,043
15,288
777
8,028
15,847
5,122
4,726
2,323
13,524
0
78,504
W
Baron Samedi
greatrome
Baron Samedi
14,670
1,135
2,017
6,619
10,844
5,712
1,137
3,450
7,394
70,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,596
Gold Earned
52,764
340
Minions Killed
395
0
Camps Cleared
0
1,642,497
Distance Traveled
1,733,531
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,257
463
99
5
0
304,816
4
L
Arachne
8,120
406
47
2
0
354,251
2
W
Hercules
10,580
529
89
4
0
373,602
1
L
Anubis
9,325
466
98
5
0
286,189
0
W
Bellona
9,650
483
75
4
0
313,716
1
L
Ares
8,312
416
19
1
0
347,717
10
W
Jormungandr
9,262
463
45
2
0
358,858
2
L
Neith
8,582
429
77
4
0
349,524
3
W
Artemis
11,693
585
90
5
0
332,793
0
W
Baron Samedi
11,579
579
96
5
0
354,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role